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Zoome Module: Can We Get A Refund?


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#1 Skyfaller

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Posted 15 April 2013 - 09:02 AM

The module doesn't work at all. Until they fix the technical problem that prevents it from being implemented right they should give us back the GXP and credits used to purchase this non-functional module.

Or hell, at the least TRY to fix it in the meantime. Make it functional somehow. How about making it into a BAP+Sensorx2 module all in one (as far as range boost is concerned) but not for targeting... but for night / thermal vision?

Aka it pushes the current night/thermal view range limitations to equivalent of a sensorx2+BAP module range boost...and it does not zoom more than the standard zoom... what it does is it lets you see, inside that little box only, stuff out to that long range.

THAT would make it at least functional and worthy of loading on a mech.

#2 Lee Ving

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Posted 15 April 2013 - 09:25 AM

TBH I still use it on my 2xGauss poptart because it can help me lob 1DMG hellos across the map.

If you can at all reasonably make out the mech using regular zoom though, there is no reason to use the laggy, pixelated junk called "advanced" zoom.

#3 Siliconwolf

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Posted 15 April 2013 - 09:27 AM

Doesn't work at all? Is it broken now or do you mean it's just garbage? I bought it and put it on my Ilya and hated myself shortly after. The pixelated view you got in the box really isn't all that helpful. I think I recall someone saying they're supposed to fix it eventually, but I can't remember where I saw it or know if it's actually legit.

#4 Mongoose Trueborn

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Posted 15 April 2013 - 09:29 AM

Signed

Now watch it get locked.

#5 Pygar

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Posted 15 April 2013 - 09:31 AM

I'm with you...they should do something about this and many of their other modules... most of them leave pilots feeling ripped off after grinding the XP and cash to get them.

Of course, one thing they could do to make the zoom module much more "usefull" would be to just nerf the built in zooms that people have already... because that's the truth about the module- it isn't useless, it's just useless because your mech already has better built in technology.

#6 Roadbeer

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Posted 15 April 2013 - 09:32 AM

What is zoome and is there a cure for it?

Now that I've gotten that out of my system.

I think it has something to do with DX 11 implementation, and in the grand scheme of things, pretty low priority.

Edited by Roadbeer, 15 April 2013 - 09:33 AM.


#7 Siliconwolf

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Posted 15 April 2013 - 09:45 AM

View PostRoadbeer, on 15 April 2013 - 09:32 AM, said:

What is zoome and is there a cure for it?

Now that I've gotten that out of my system.

I think it has something to do with DX 11 implementation, and in the grand scheme of things, pretty low priority.

That's good to know at least. I'm not worried about the module myself. Was just lame at the time I spend GXP on it.

#8 topgun505

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Posted 15 April 2013 - 09:51 AM

Considering they have acknowledged that it is not working as intended and that it would be a while before a fix is implemented because this is a low priority issue I wouldn't be against them removing it from the game and issuing a credit of gxp and cbills to those who purchased it.

#9 MaddMaxx

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Posted 15 April 2013 - 10:09 AM

It has been acknowledged that the Forums may have a Troll problem. Could we get them removed while it is being looked into as it is a known issue and would be great if it could be fixed immediately.

hehehehehe

#10 Roadbeer

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Posted 15 April 2013 - 10:10 AM

View PostMaddMaxx, on 15 April 2013 - 10:09 AM, said:

It has been acknowledged that the Forums may have a Troll problem. Could we get them removed while it is being looked into as it is a known issue and would be great if it could be fixed immediately.

hehehehehe

:(

#11 Lee Ving

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Posted 15 April 2013 - 10:12 AM

View PostRoadbeer, on 15 April 2013 - 09:32 AM, said:

What is zoome and is there a cure for it?

Now that I've gotten that out of my system.

I think it has something to do with DX 11 implementation, and in the grand scheme of things, pretty low priority.


IIRC it isn't anything to do with DX11 at all, it is a CryEngine issue wherein the pixels for the entire image on your screen would have to be rendered twice in order to properly zoom, thereby destroying framerates (and performance).

So we've got 8bit zoom and no forseeable fix.

#12 Omega Deity

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Posted 15 April 2013 - 10:19 AM

I've

View PostLee Ving, on 15 April 2013 - 10:12 AM, said:

IIRC it isn't anything to do with DX11 at all, it is a CryEngine issue wherein the pixels for the entire image on your screen would have to be rendered twice in order to properly zoom, thereby destroying framerates (and performance).

So we've got 8bit zoom and no forseeable fix.


I've also heard it's an issue with CryEngine, something to do with having to render the video twice being an issue with the Engine. As a solution couldn't they just have it activate an additional zoom level(a 4th level) that's instantly accessible by pressing "V". I know it wouldn't be PIP like previous game, but if the engine can't render it(similar to why we can't have a rear-view screen) at least this would make it usable.

#13 River Walker

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Posted 15 April 2013 - 10:32 AM

View PostMaddMaxx, on 15 April 2013 - 10:09 AM, said:

It has been acknowledged that the Forums may have a MaddMaxx problem. Could we get him removed while it is being looked into as it is a known issue and would be great if it could be fixed immediately.

hehehehehe

:(

#14 shintakie

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Posted 15 April 2013 - 10:37 AM

View Posttopgun505, on 15 April 2013 - 09:51 AM, said:

Considering they have acknowledged that it is not working as intended and that it would be a while before a fix is implemented because this is a low priority issue I wouldn't be against them removing it from the game and issuing a credit of gxp and cbills to those who purchased it.


I'm curious about that as well. They outright stated it wasn't workin as intended and that the fix was takin a backseat to far more pressin issues. Fine with that. Why is it still in game though while the issue persists?

#15 Spyder228

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Posted 15 April 2013 - 10:39 AM

Couldn't they make a seperate view sort of like a sniper's scope that encompasses the entire screen? That'd certainly be better than what we have now. If PiP is the problem this seems like a super easy to solve it.





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