Elucid Ward, on 02 November 2011 - 04:23 PM, said:
I have a problem with using 'canon' as a cop out, when canon clearly dictates customisation is not only a possibility, but is prevalent.
Yeah, but canon customs have published record sheets. Plus I'm fairly positive that customs are more in-line with the rules in Strategic Operations than the "on the fly/without any consequences" style most of the MechWarrior games have used. It's no cop out.
Elucid Ward, on 02 November 2011 - 04:23 PM, said:
More to the point, I have a problem with being told how I can play with my toys, when I have the means, and have earned enough to do more.
What's wrong with picking a 'Mech that suits your style? I don't see the problem. I don't see how customization is really needed when it wasn't such a big deal that it was excluded in Multiplayer BattleTech: 3025 (AFAIK).
EDIT: The strategic operations rules for customization would actually make things much more interesting. Also, things like equipment ratings depending on the area where you are fighting or the circumstances (like those found in TechManual and Tactical Operations).
Elucid Ward, on 02 November 2011 - 04:23 PM, said:
Then how do you suppose that we implement 'mech persistence if you flag different servers?
Easy. Drop weight limits. Say there is a 200 ton limit (think MechCommander). Want to assault boat? Go ahead, you're probably going to be outnumbered by lights and mediums.
Edited by fearfactory, 02 November 2011 - 05:06 PM.