im following this game for a while and after the last failed patch i hoped for this one.
- lrms out of the game and not reimplemented.
- airstrikes usless low damage.
for me this one has no content that justifies 1month work of more then one programmer. so i guess you do something else behind the scenes.
also i found amusing the comment on 12vs12 will come soon. probably takes a month work to set one int from 8 to 12. or is the code written in a way that you have to replace multiple 8s against 12s? that would ... not supprise me.
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2Nd Patch In A Row Im Totaly Disapointed With
Started by MadTulip, Apr 17 2013 09:40 AM
3 replies to this topic
#1
Posted 17 April 2013 - 09:40 AM
#2
Posted 17 April 2013 - 09:47 AM
MadTulip, on 17 April 2013 - 09:40 AM, said:
im following this game for a while and after the last failed patch i hoped for this one.
- lrms out of the game and not reimplemented.
- airstrikes usless low damage.
- lrms out of the game and not reimplemented.
- airstrikes usless low damage.
There are far bigger fish to fry than this. Also, I and a lot of other people actually think lrm is fine right where it is. It's hardly been eliminated from the game.
#3
Posted 17 April 2013 - 09:49 AM
Its a relatively known issue that LRMs need adjusted and PGI has stated they will be adjusted. Have patience! Provide helpful feedback, PGI really is listening!
#4
Posted 17 April 2013 - 10:10 AM
nabechewan, on 17 April 2013 - 09:47 AM, said:
... I and a lot of other people actually think lrm is fine right where it is. It's hardly been eliminated from the game.
well if i load lrms instead of other weapons i do less dmg per match for the weapon tonnage. and this with a weapon that requires the least skill to use and has the least potential to increase its dmg per match by increasing player skill. this is something like autohit for below average damage -> not usefull.
anyway they have the statistics.
Edited by MadTulip, 17 April 2013 - 10:11 AM.
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