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It's A Beta


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#1 Multitallented

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Posted 17 April 2013 - 11:12 AM

No offense, but right now PGI doesn't care so much about retaining/attracting players. They have a lot of features to get done before launch. They're building a lot of stuff every 2 weeks (I know a lot of it is dead on arrival) and they will do the fine tuning/balancing when they have the big picture ready for release.

I think we all wish this game was fully released. Before September 21st they will fix mostly everything.

I personally wish I could help them more, but they are too busy even for me (maybe some day...). We have all been out of line at some point (don't lie). I apologize.

Carry on.

#2 Kdogg788

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Posted 17 April 2013 - 11:13 AM

Not that I'm not enjoying my time in game, but you are much more optimistic than I. (In before the flames...)

-k

#3 Voridan Atreides

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Posted 17 April 2013 - 11:16 AM

View PostKdogg788, on 17 April 2013 - 11:13 AM, said:

(In before the flames...)

-k


They are coming.

#4 Multitallented

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Posted 17 April 2013 - 11:17 AM

It doesn't make sense that a game with such a dedicated player base could fail. It's just hard for me to believe that a company would intentionally screw up so badly when the fixes are so easy to make--no matter what reason you can think of.

#5 SinnerX

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Posted 17 April 2013 - 11:32 AM

"It's a beta" only goes so far when bugs are being fixed, hotfixed(because the fix didn't actually work), and refixed(because the bug was reintroduced in the next patch) while new premium content is churned out at a steady rate. I realize division of labor is at work here, but it's still galling.

#6 Nicholas Carlyle

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Posted 17 April 2013 - 11:35 AM

View PostMultitallented, on 17 April 2013 - 11:12 AM, said:

No offense, but right now PGI doesn't care so much about retaining/attracting players.


Actually if you read their rationale for 3rd Person and similar. That is exactly what they are worried about.

They have two goals right now above all else...

Draw in whoever it is that loves this game but won't play because of 3rd person.

Then get them to spend money.

People & Money. That is it.

#7 Damocles69

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Posted 17 April 2013 - 11:36 AM

Ooooooo! This thread again!

/popcorn

#8 DeadlyNerd

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Posted 17 April 2013 - 11:36 AM

Oh man, you just made me laugh so hard I almost pressed launch with my hunchback selected.

#9 Ransack

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Posted 17 April 2013 - 11:41 AM

View PostMultitallented, on 17 April 2013 - 11:12 AM, said:

No offense, but right now PGI doesn't care so much about retaining/attracting players.


What? They don't? If they don't then they are even more daft than I thought. No Customers, no business. No business and free to play game go bye bye. The NEED to retain customers and attract new ones. Why do you think they have these weekly sales of things that cost MC? But not a single reduction in MC cost for anything.

#10 PappySmurf

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Posted 17 April 2013 - 11:47 AM

View PostMultitallented, on 17 April 2013 - 11:17 AM, said:

It doesn't make sense that a game with such a dedicated player base could fail. It's just hard for me to believe that a company would intentionally screw up so badly when the fixes are so easy to make--no matter what reason you can think of.


BINGO WE HAVE A WINNER it stopped being beta when they asked for founders money.Becouse they made the wrong game MWO was billed as a new Mechwarrior5 a extension of what MEchwarrior4 Mercinaries was with a lobby/chat platform but instead we got MechCod-World of MechTanks online.------>ITS BETA I SAY---DO PIGS FLY?----> Posted Image

#11 Particle Man

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Posted 17 April 2013 - 12:05 PM

oh look, another "its not beta because da moneez!" thread.

#12 Appogee

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Posted 17 April 2013 - 12:12 PM

IMHO ''it's a Beta'' is being used as an excuse for not fixing longstanding bugs. Paid content continues to be prioritised in the development.

#13 Riogar Daylighter

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Posted 17 April 2013 - 12:17 PM

View PostPappySmurf, on 17 April 2013 - 11:47 AM, said:


BINGO WE HAVE A WINNER it stopped being beta when they asked for founders money.Becouse they made the wrong game MWO was billed as a new Mechwarrior5 a extension of what MEchwarrior4 Mercinaries was with a lobby/chat platform but instead we got MechCod-World of MechTanks online.------>ITS BETA I SAY---DO PIGS FLY?----> Posted Image


Give me a catapult, some rocket fuel, and the mythbusters and those pigs will fly. Oh BTW the myth about it not being beta has already been busted.

#14 Training Instructor

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Posted 17 April 2013 - 12:19 PM

Pretty much anyone who would be interested in this game can test it before release right now.

They better be concerned about player retention before release.

#15 Mason Grimm

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Posted 17 April 2013 - 12:21 PM

View PostAppogee, on 17 April 2013 - 12:12 PM, said:

IMHO ''it's a Beta'' is being used as an excuse for not fixing longstanding bugs. Paid content continues to be prioritised in the development.


I actually have to agree with this.

Paid content is being prioritized and long standing bugs aren't being fixed. However this all depends on the balancing act of the company; venture capital, overhead, revenue streams, etc. etc. It takes moeny to fix those bugs and if their investors don't have deep pockets (or a willingness to dig deep) then they have to generate revenue in order to pay people to fix those bugs.

It's a Catch 22 situation

Don't make premium content a priority = no money
No money = no salary for bug fixing employees
No bug fixing employees = losing customers due to unhappy bugs
Losing customers = reduced purchases in premium content

Round and round and round she goes....

They are doing the best that they can with the team that they can.

Rest assured these guys want to see this game succeed and it isn't just about making money for them; their reputations are on the line as much as their wallets and to some people that is more important.

#16 Multitallented

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Posted 17 April 2013 - 12:23 PM

If it was truly released as you think it is, we would still be on client-side damage. We'd have not nearly as much content or features, but we'd have balance changes and bug fixes galore. Also, performance would probably be stellar too.

It's a beta because they are still building huge features like community warfare, 12v12, etc.

#17 Nicholas Carlyle

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Posted 17 April 2013 - 12:25 PM

No, it's an alpha because we don't have 12v12 and community warfare, along with about 50 other big issues.

And they are still prioritizing earnings and new players over everything else.

Once again, see recent Hero mech before C-bill mech release, consumables, and 3rd person as examples.

#18 Juree Riggd

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Posted 17 April 2013 - 12:28 PM

Yeah because no company ever has attempted to monetize a beta to further fund it's development. Get over yourself. Nobody is making you pay money to test the game, so be grateful and continue testing, or quit playing. It's that simple.

If PGI were worried about retaining it's player base in beta, I'd be worried. They should be working on core gameplay and mechanics, then balancing and polishing for release, which is what they're doing. Quit crying about it already.

#19 Nicholas Carlyle

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Posted 17 April 2013 - 12:31 PM

View PostJuree Riggd, on 17 April 2013 - 12:28 PM, said:

Yeah because no company ever has attempted to monetize a beta to further fund it's development. Get over yourself. Nobody is making you pay money to test the game, so be grateful and continue testing, or quit playing. It's that simple.

If PGI were worried about retaining it's player base in beta, I'd be worried. They should be working on core gameplay and mechanics, then balancing and polishing for release, which is what they're doing. Quit crying about it already.


Who is crying? I'm just setting the facts straight. Thankfully I wasn't gullible enough to join the Founder's program.

Juree...they are more worried about making money and finding some sort of super special untapped playerbase to join this game.

They are NOT focused on core gameplay and mechanics. Look at the last 3 or 4 patches. MONEY is the priority. That is it.

They are releasing more new bugs than they are fixing. There is 0 polish and it takes MONTHS to balance a simple item (or in the case of ECM it takes 5 months to say it's fine while dragging the community along for a ride).

You don't think retaining it's player base is important though? That same player based that raised 5 million dollars just for them to make the game?

Why do you think the game even exists? They HAVE to retain those people.

#20 Volt Corsair

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Posted 17 April 2013 - 12:39 PM

This is highly entertaining. *Brigs out Jagemeister, Red Bull, and shot glasses.* Jagerbombs anyone? :D I plan to get my C-Bill's worth outa' this thread.

View PostNicholas Carlyle, on 17 April 2013 - 12:31 PM, said:

Why do you think the game even exists? They HAVE to make money.*


*Fixed.





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