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The big problem with making LRM's too powerful, is that people boat them. So now LRM's are nerfed to the point that unless you have four LRM 15's w/ Artemis, they're a waste of space and weight.
The weakness in nerfing LRM's to this degree, is that it used to be fun to augment your mech with ONE LRM 15. To balance things out, LRM damage should be increased, the spread increased, AND the delay in firing an LRM 15 out of a 6 tube slot should be heavily increased. Right now, you can put 4 LRM 20's on a Stalker, shooting 80 missiles with minimal delay due to the # of tubes. However, this build would be heavily nerfed if the delay of shooting 20 LRMs out of 6 tubes was significantly increased.