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Rapid Fire!


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#1 Andross Deverow

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Posted 18 April 2013 - 05:27 AM

So.... Someone explain to me how some of these ballistic platforms sporting AC 2's are going around firing off rounds faster than the AMS fires? I was in several matches yesterday where players were piloting Jagermechs with AC 2's which were firing so fast it was unbelievable.

I mean seriously, they stood there and it looked and sounded like a solid stream of bullets being fired. One guy was on my team standing rite next to me firing away, sounded like a deeper AMS sound. The other player was on the other team he actually shot me with it and all I could see was AC round explosion on my cockpit because they were coming in soo fast, sounded like really big machine gun fire hitting me.

These guys were firing easily id say 8-10 rounds per second.

[Redacted]



Regards..

Edited by Niko Snow, 19 April 2013 - 11:49 AM.
Team-Killing is bad Mmkay


#2 SkkyHigh

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Posted 18 April 2013 - 05:32 AM

It's called a macro and it fires your ac2s in chainfire faster then MWO could ever do.

with 6 AC2 it fires a round every 83ms

with 5 AC2 100ms

autohotkey is the program and you can find the macro either on these forums or on the mechspecs.com under the JM6-DD.

And it's NOT Cheating. It's allowed by DEVS, look it up.

Edited by SkkyHigh, 18 April 2013 - 05:33 AM.


#3 Ramrod

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Posted 18 April 2013 - 05:34 AM

Yes that.

But even without a macro, you could pull it off (though nowhere near as precise). If it was a 6x AC/2 Dakkajager, he could easily chainfire them in three groups of two ACs, and stagger the firing of those groups. A single AC/2 fires twice per second if you just hold the trigger down. Constant stream of lead is not only easily doable with six or even just four AC/2s, but one of the draws of driving the dakka beast.

Edited by Ramrod, 18 April 2013 - 05:37 AM.


#4 Joseph Mallan

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Posted 18 April 2013 - 05:37 AM

View PostSkkyHigh, on 18 April 2013 - 05:32 AM, said:

It's called a macro and it fires your ac2s in chainfire faster then MWO could ever do.

with 6 AC2 it fires a round every 83ms

with 5 AC2 100ms

autohotkey is the program and you can find the macro either on these forums or on the mechspecs.com under the JM6-DD.

And it's NOT Cheating. It's allowed by DEVS, look it up.

Sneaky nice! I likes it!

#5 SkkyHigh

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Posted 18 April 2013 - 05:37 AM

View PostRamrod, on 18 April 2013 - 05:34 AM, said:

Yes that.

But even without a macro, you could pull it off (though nowhere near as precise). If it was a 6x AC/2 Dakkajager, he could easily chainfire them in three groups of two ACs, and stagger the firing of those groups. A single AC/2 fires twice per second if you just hold the trigger down. Constant stream of lead is not only easily doable with six or even just four AC/2s, but one of the draws of driving the dakka beast.


But where's the easy mode in that... B)

Could also be used to fire UAC5s with-out jamming.

Edited by SkkyHigh, 18 April 2013 - 05:38 AM.


#6 Andross Deverow

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Posted 18 April 2013 - 05:39 AM

These rounds were coming out a hella lot faster than every half second. Dont tell me its something that can be done legitimately. I have dakka mechs and they do not fire that quicky even with the macro. There is definitely something fishy going on..

Regards

#7 Mercules

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Posted 18 April 2013 - 05:39 AM

I did it the easy way, don't even need to program my mouse or keypad for a macro...

Group 1 = Left Arm - 2 AC/2s on chainfire
Group 2 = Right Arm - 2 AC/2s on chainfire

Click and hold the buton for one followed by the button for the other and what you get is an AC firing every .25 seconds. It isn't as fast as macroing 6 of them, but I have more armor, am faster, more heatsinks to allow me to fire longer, and two Medium Lasers as backup. It also means that if I only want to expose one side I can.

#8 SkkyHigh

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Posted 18 April 2013 - 05:41 AM

View PostAndross Deverow, on 18 April 2013 - 05:39 AM, said:

These rounds were coming out a hella lot faster than every half second. Dont tell me its something that can be done legitimately. I have dakka mechs and they do not fire that quicky even with the macro. There is definitely something fishy going on..

Regards

Hey, a half second is 500ms right?
so 83ms is slower or faster?

#9 buttmonkey

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Posted 18 April 2013 - 05:42 AM

View PostSkkyHigh, on 18 April 2013 - 05:32 AM, said:

It's called a macro and it fires your ac2s in chainfire faster then MWO could ever do.

with 6 AC2 it fires a round every 83ms

with 5 AC2 100ms

autohotkey is the program and you can find the macro either on these forums or on the mechspecs.com under the JM6-DD.

And it's NOT Cheating. It's allowed by DEVS, look it up.


look im sorry to be a troll but you know if it chainfires faster than mwo then it is cheating. if you cant do it manually then neither can your mech pilot.
if usinga macros is giving players and unfair advantage then they should either be banned and considered an exploit OR integrated into the actual game and allow players to make in game macros i know theres other games that do that. it makes no sense to allow something that basically boosts your weapons

i for one am now going to check if it really is allowed in the game and if so i will use it because its obviously a better way to fire my ac 20s if i can just stick them on a macro and free up mouse buttons for other things

#10 SkkyHigh

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Posted 18 April 2013 - 05:44 AM

View Postbuttmonkey, on 18 April 2013 - 05:42 AM, said:


look im sorry to be a troll but you know if it chainfires faster than mwo then it is cheating. if you cant do it manually then neither can your mech pilot.
if usinga macros is giving players and unfair advantage then they should either be banned and considered an exploit OR integrated into the actual game and allow players to make in game macros i know theres other games that do that. it makes no sense to allow something that basically boosts your weapons

i for one am now going to check if it really is allowed in the game and if so i will use it because its obviously a better way to fire my ac 20s if i can just stick them on a macro and free up mouse buttons for other things

Go for it. this like the 100th thread in regards to macro use.

#11 JuiceKeeper

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Posted 18 April 2013 - 05:50 AM

its not that hard to set it up but its really heat hungry

i had it on jagger DD like whole left side in group one chain fire mode whole right side in second separate group in chain fire so u can lower or rise up ROF related to how much heat u generated allready. And u need one more group where u have all 6 weapons set to alpha strike. And in firing if u push both sides to start to chain fire and that last group where are all together u got some additional shot between recycling shots from chain fire. It pushes ROF really high but heat also so u cant keep it for long time.

#12 Royalewithcheese

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Posted 18 April 2013 - 05:50 AM

View PostAndross Deverow, on 18 April 2013 - 05:27 AM, said:

Regardless I killed the guy on my team and called him a dirty cheat...


Don't do that.

#13 SkkyHigh

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Posted 18 April 2013 - 05:51 AM

View PostRoyalewithcheese, on 18 April 2013 - 05:50 AM, said:


Don't do that.

Ya I missed that part that he TK'd him!!

BAD FORM!

#14 Mercules

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Posted 18 April 2013 - 05:52 AM

View Postbuttmonkey, on 18 April 2013 - 05:42 AM, said:


look im sorry to be a troll but you know if it chainfires faster than mwo then it is cheating. if you cant do it manually then neither can your mech pilot.
if usinga macros is giving players and unfair advantage then they should either be banned and considered an exploit OR integrated into the actual game and allow players to make in game macros i know theres other games that do that. it makes no sense to allow something that basically boosts your weapons

i for one am now going to check if it really is allowed in the game and if so i will use it because its obviously a better way to fire my ac 20s if i can just stick them on a macro and free up mouse buttons for other things


Good luck in your complaint. It is perfectly allowable.


BTW, you can do it manually as well, Set them all up to chain fire and rapidly click your fire button and it will fire them one right after the other as fast as you click. If you have rhythm you can get the timing right so the first one is refreshed as the last one fires. That is why the macro isn't breaking the rules.

#15 SkkyHigh

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Posted 18 April 2013 - 05:52 AM

View PostAndross Deverow, on 18 April 2013 - 05:27 AM, said:



Regardless I killed the guy on my team and called him a dirty cheat...



Should send a support ticket about your Dirty Team Killing Tactics!

Edited by SkkyHigh, 18 April 2013 - 05:53 AM.


#16 Mercules

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Posted 18 April 2013 - 05:54 AM

View PostAndross Deverow, on 18 April 2013 - 05:27 AM, said:

Regardless I killed the guy on my team and called him a dirty cheat...


Wait a second... so because you thought he might be breaking the rules of the game you broke an absolute rule of the game that is also a reportable offense and then came here to admit you broke the in game rules? LOL


Quote

Team Killing Abuse
Team Killing is a deviant result of the Friendly Fire mechanic, which increases the strategic importance of location and coordination in fighting. Accidental Friendly Fire is expected. However, we will not be tolerating players who repeatedly abuse this mechanic to grief their team-mates by killing them. Please refrain from retaliating against somebody who may have accidentally shot you due to a bug or confusion.


#17 Imniskari

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Posted 18 April 2013 - 05:55 AM

All a macro does is carry out an order of keypresses at a timed interval. So each AC/2 has its own weapon group and the macro just does the following:

1 -> 100ms delay -> 2 -> 100ms delay -> 3....

Basically, its chainfire with a custom delay time, but takes up more weapon groups.

They can macro all they want, because it means their alpha is low and their damage more spread out over a target........... It looks much more effective than it actually is.

#18 SkkyHigh

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Posted 18 April 2013 - 05:57 AM

View PostMercules, on 18 April 2013 - 05:54 AM, said:


Wait a second... so because you thought he might be breaking the rules of the game you broke an absolute rule of the game that is also a reportable offense and then came here to admit you broke the in game rules? LOL


HAHA.. Awesome!

Caught Red Handed!

#19 Koniving

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Posted 18 April 2013 - 05:58 AM

View PostAndross Deverow, on 18 April 2013 - 05:27 AM, said:

So.... Someone explain to me how some of these ballistic platforms sporting AC 2's are going around firing off rounds faster than the AMS fires? I was in several matches yesterday where players were piloting Jagermechs with AC 2's which were firing so fast it was unbelievable.


Macros aren't necessary. I personally couldn't figure out how to make one so this was my override. It's not as fast, but at the same time it's still faster than most, and it doesn't generate heat as fast either.

6 AC/2 JM6-DD.
Group 1, two AC/2s; chainfired. Group 2, two AC/2s; chainfired. Group 3, two AC/2s; chainfired. Group 4; all 6 AC/2s; alpha.

I can set my pattern however I want and then press group 4 when I'm satisfied. I also have a lot more control than the macro guys do.

#20 SkkyHigh

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Posted 18 April 2013 - 06:00 AM

View PostKoniving, on 18 April 2013 - 05:58 AM, said:

[/size]

Macros aren't necessary. I personally couldn't figure out how to make one so this was my override. It's not as fast, but at the same time it's still faster than most, and it doesn't generate heat as fast either.

6 AC/2 JM6-DD.
Group 1, two AC/2s; chainfired. Group 2, two AC/2s; chainfired. Group 3, two AC/2s; chainfired. Group 4; all 6 AC/2s; alpha.

I can set my pattern however I want and then press group 4 when I'm satisfied. I also have a lot more control than the macro guys do.

http://www.mechspecs...linkee-(6x-AC-2)





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