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Don't Worry About Clans Being Overpowered


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#81 Victor Morson

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Posted 20 April 2013 - 10:55 AM

View PostTeam Leader, on 19 April 2013 - 06:47 PM, said:

No.


While I appreciate your comment, I believe I need to upgrade it to a HELL NO. Overall you're right, though!

#82 RapierE01

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Posted 20 April 2013 - 11:01 AM

naaah i think Clan Chassis will only be IS Chassis with another Design and Loadout.

#83 TheSteelRhino

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Posted 20 April 2013 - 11:11 AM

Here we go again. Clan tech should be ridiculously expensive. And expensive to repair. Even the clans had 2nd line mechs that were not omni's. I think repair and rearm would be a fine way to control the arms race.

Just saying.

#84 Merky Merc

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Posted 20 April 2013 - 11:32 AM

View PostRhinehardt Ritter, on 20 April 2013 - 11:11 AM, said:

Here we go again. Clan tech should be ridiculously expensive. And expensive to repair. Even the clans had 2nd line mechs that were not omni's. I think repair and rearm would be a fine way to control the arms race.


Again this allows the space 1% to **** all over the peasantry with their goldplated UAC20 wielding Daishis while those poor 99%ers run around in poorly equipped mediums or w/e.

#85 TheSteelRhino

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Posted 20 April 2013 - 02:13 PM

View PostMerky Merc, on 20 April 2013 - 11:32 AM, said:


Again this allows the space 1% to **** all over the peasantry with their goldplated UAC20 wielding Daishis while those poor 99%ers run around in poorly equipped mediums or w/e.


There is always going to be someone with a better mech or a better pilot

I know. Lets just remove customization completely and run nothing but stock mechs

Comments like yours solve nothing and contribute nothing.

It is a team game, take the greatest threat down as a team.

Edited by Rhinehardt Ritter, 20 April 2013 - 02:15 PM.


#86 Odinson

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Posted 20 April 2013 - 02:48 PM

View PostIdolElite, on 20 April 2013 - 09:59 AM, said:

You don't need to worry about the tech, in keeping with clan customs clan players will have to bid down to their lowest number of mechs before a match, so they'll all be like 3 VS 8 to keep things even.


I didn't think about that, either... I bet instead of C-bills Clanners will use some kind of Honor Points and the lower the strength of your force, the more points you'll get if victorious. I was just re-reading "Lethal Heritage" and there's the scene where Phelan Kell is in the observation lounge with Ranna watching Khan Ulric bid against I think the Ghost Bear Khan and she's wearing a kind of "beeper" that shows if her unit is included in the bid or not. I can see a lot of potential here, if PGI is aware of these things and uses them well.

Good idea, man. I hope they use something like that.

#87 Ozric

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Posted 20 April 2013 - 03:48 PM

I still can't see a single reason why anybody would stick to the IS if the Clans are introduced with cannon level advantages. It's starting to look like a second account thing, think STO Klingons, so I guess everybody will play both sides, but this will encourage people to focus on one side or the other to progress. Without some kind of mixtech (early mixtech that is) to even out the potential of the chassis I fear the IS will become a waste ground of newbies, die hard roleplayers, and little else.

Rather than digress too much in to a mixtech argument, we've been over that several hundred times already, I will simply add that I have always felt that Clan tech should be the next tier of equipment that everybody should have access to somehow and everybody will work towards. DHS or XL engines count as tier 2 in this example, Clan tech tier 3+. This will happen in lore in few years anyway, so I don't think it's much of stretch to allow the players, as the elite mechwarriors of the Inner Sphere, early access to sweet Clan technology.

Never-the-less this is an unpopular opinion, and would be considered a serious break in lore, but honestly I can not see how the IS will remain viable without mixtech. If we end up with 10vs12 matches it will make it even worse, all the cool kids will play Clans because they are so powerful the other team needs to outnumber them to stand a chance, and they will be right.

#88 Lt Shortcut

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Posted 20 April 2013 - 06:32 PM

View PostBuddahcjcc, on 20 April 2013 - 10:30 AM, said:


hey at least you admit you made it up; thats good


Ah, there are the personal attacks I knew you were waiting to make.

#89 Keifomofutu

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Posted 20 April 2013 - 07:46 PM

Mixing tech won't even work at all. The end result will be that EVERYONE has a clan mech. Only some have IS skinned clan mechs for funzies.

#90 MustrumRidcully

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Posted 21 April 2013 - 12:01 AM

View PostKeifomofutu, on 20 April 2013 - 07:46 PM, said:

Mixing tech won't even work at all. The end result will be that EVERYONE has a clan mech. Only some have IS skinned clan mechs for funzies.

Not mixing tech might lead to most people being Clan players. Doesn't really improve things, does it?

#91 Ozric

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Posted 21 April 2013 - 02:35 AM

View PostKeifomofutu, on 20 April 2013 - 07:46 PM, said:

Mixing tech won't even work at all. The end result will be that EVERYONE has a clan mech. Only some have IS skinned clan mechs for funzies.


Yes that is the inevitable result of mixteching. I'm sure a few IS weapons would remain on peoples chassis from time to time, but for the majority upgrading your MLAS to ERMLAS (when you could afford it) would be the eventual progression, like DHS are now.

But my point is not that mixteching is the best idea, it's that mixteching is the only idea that maintains the viability of the IS chassis and therefore the IS in general during the early phases of the Clan invasion. Of course in lore the IS got ***** slapped, but I don't think playing the loosing side until 3052 is going to be a rewarding experience for anyone. It's all very well to have an overwhelmingly powerful enemy as a narrative hook, but in a competitive sense it makes no sense at all.

#92 Robin Wolf

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Posted 21 April 2013 - 02:47 AM

View PostOzric, on 19 April 2013 - 07:24 PM, said:

/sigh. If they go ahead with this, everybody will switch to Clans.


Better dead than clanner. In the worst evenience, I'll go play Hello Kitty Online :D

#93 80sGlamRockSensation David Bowie

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Posted 21 April 2013 - 03:11 AM

View PostLonestar1771, on 19 April 2013 - 06:50 PM, said:


I remember when they said no coolant or 3PV, but then again, that WAS their position at the time...


#94 80sGlamRockSensation David Bowie

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Posted 21 April 2013 - 03:21 AM

View PostSyllogy, on 19 April 2013 - 07:33 PM, said:


Please, point out which Clan Mechs are not Omnimechs.

I'm sorry, but I have to intervene. You are making youself look like an *****.

"GOOD" Clan Battlemechs include

The Kodiak
The SuperNova
The Mad Cat MKII
The Grizzly

...and the list goes on from there. Not every Clan Mech is an Omni.

#95 Target Rich

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Posted 21 April 2013 - 03:33 AM

There are a few ways to "Balance" however...nothing in this game is "balanced" right now anyway...

1. Implement an macro economic system that is reflected in the price of said equipment across the board...ie Germany vs the USA. German tanks are vastly superior...but cannot really be replaced...hugely expensive.... Ameican tanks are so cheap that for every tank destroyed...four take its place in the battle line. The same concept is reflected in battletech...Clan stuff is simply hiddeously expensive...even for the clans.

2. Implement battlefield salvage...ie IS can salvage clan equipment that has been disabled...and "You keep what you kill..." IS can thus RETROFIT the clan equipment onto IS mechs...

3. Implement Clan Rules of Engagement for Clan units...ie clan warfare is more ritualized...and IS does not recognize their rituals...and when they are seeking one on one combat...the IS mechs gang destroy them...

4. Assume high technology...IS reengineers their stuff into OMNIMECHS...which are almost immediately available...which CAN do the clan equipment with IS tweaks...

There are a few ways to "Balance" however...nothing in this game is "balanced" right now anyway...

1. Implement an macro economic system that is reflected in the price of said equipment across the board...ie Germany vs the USA. German tanks are vastly superior...but cannot really be replaced...hugely expensive.... Ameican tanks are so cheap that for every tank destroyed...four take its place in the battle line. The same concept is reflected in battletech...Clan stuff is simply hiddeously expensive...even for the clans.

2. Implement battlefield salvage...ie IS can salvage clan equipment that has been disabled...and "You keep what you kill..." IS can thus RETROFIT the clan equipment onto IS mechs...

3. Implement Clan Rules of Engagement for Clan units...ie clan warfare is more ritualized...and IS does not recognize their rituals...and when they are seeking one on one combat...the IS mechs gang destroy them...

4. Assume high technology...IS reengineers their stuff into OMNIMECHS...which are almost immediately available...which CAN do the clan equipment with IS tweaks...

#96 buttmonkey

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Posted 21 April 2013 - 03:46 AM

but the point is that the clans are supposed to be overpowered.

the best way to deal with it imo is to have a mis match so 8 clan mechs vs 12 IS mechs for example. it would be much easier than balancing weapons because if a match is too inbalanced towards one side then you can just decrease the amount of mechs on that team

so for example you could start using 12 IS mechs vs 8 clan mechs. if the clan teams are still winnning say 80% of matches then try 12 vs 7 or 13vs 8. this would be so much easier than re balancing weapons to find equilibrium.

and the sweet point about this is that your IS mechs would never be obsolete.
and you could allways play as a clan mech with all that OP tech.

then the devs would a long time to slowly integrate the clan tech into the IS in a balanced way

this is why it is such a shame CW with recieve so little beta testing. this is what beta is for, testing stuff out before you make a solid decision which be launched with the game.

Edited by buttmonkey, 21 April 2013 - 03:49 AM.


#97 Mechwarrior Buddah

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Posted 22 April 2013 - 08:44 PM

View PostSoy, on 20 April 2013 - 10:46 AM, said:

Almost as nice of a try as this beauty -



GG?


Yeah cause thats totally not true lol try harder

View PostLt Shortcut, on 20 April 2013 - 06:32 PM, said:


Ah, there are the personal attacks I knew you were waiting to make.


Pointing out the truth, that you made it up and then admitted that you didnt have any facts to back it up is a personal attack? lol the trolls in this thread are lame.
0/10 try again





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