trrprrprr, on 22 April 2013 - 08:01 AM, said:
So how come, when i get massacred by cannons and lasers i almost never loose any heatsinks/weapons. But always when i get attacked by machine gun lighs i loose heatsinks almost every time...
That's because MGs destroy components. Lasers, AutoCannons, and Missiles destroy the components and the section of the mech along with it. You lose the heatsinks either way, and have the same chance of ammo explosions either way.
From what I see in the log, you lost your leg to an SRM4 hit. You were then hit in the "leg" by the LPL, which transferred the damage to your side torso. This tripped an ammo explosion (Streak SRM2, I presume) which blew off your side torso and corresponding arm. The loss of your side torso killed you due to running an XL engine.
If you were running a standard engine, you may have been left severely disabled missing the right half of your mech, although possibly still alive (Although one would conjecture not for much longer). Having C.A.S.E and a standard engine would have ensured this was the result.
C.A.S.E would have done nothing to protect you in this case because of the XL engine. C.A.S.E just simply causes you to lose your side torso with ammo explosions as opposed to transferring damage to your CT once your side torso and arm are gone.
For those worried about the hit points of engines, don't be. Engine criticals/HP do not work yet, so the HP of an engine doesn't count for squat. You have to destroy the CT (Or CT/ST with XL engines) internals (Internal structure HP=0) to destroy an engine.
That's one thing that will make MGs extremely viable, although that is a discussion for another thread.