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Current State Of Ams


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#1 Merata Crunt

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Posted 20 April 2013 - 05:46 PM

Is it currently worth the tonnage?

#2 Vassago Rain

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Posted 20 April 2013 - 05:48 PM

If missiles are really bad, is the counter to them worth it?

#3 Panzerman03

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Posted 20 April 2013 - 05:48 PM

No, but not because it's bad - it's not worth it because LRMs are bad.

#4 Quxudica

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Posted 20 April 2013 - 05:55 PM

View PostPanzerman03, on 20 April 2013 - 05:48 PM, said:

No, but not because it's bad - it's not worth it because LRMs are bad.



AMS was only worth it pre-fix if you had enough mechs with it to bubble, otherwise it was never likely to save you.

#5 New Breed

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Posted 20 April 2013 - 06:07 PM

I have a nice stalker build that has good support for everything. 2 AMS, 2 ppcs, 4 medium lasers and streaks. Sadly it's pretty useless now because of the state of missiles and jump jet snipers.

It was one of my favourite mechs before the patch/missile nerf. Now it just collects dust :)

#6 Kiiyor

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Posted 20 April 2013 - 06:10 PM

I don't run it on any mech, and don't miss it.

Used to be essential equipment. Now, I won't even install it on a mech if I have free tonnage, as I find the risk of its ammo exploding outweighs its usefulness.

#7 Keifomofutu

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Posted 20 April 2013 - 07:27 PM

What is AMS?

#8 Mr 144

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Posted 20 April 2013 - 09:31 PM

AMS is only good 'en masse....and only 'if' missiles are dangerous...neither is true atm..therefore...no...AMS is not worth the tonnage/crits. Quite a few of my builds take into account the eventual desire for AMS. Right now, an additional ton of ammo and a 1/2 ton of armor is superior. The two crits needed are more of a problem for me than the tonnage.

Mr 144

#9 Soy

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Posted 20 April 2013 - 09:33 PM

View PostMr 144, on 20 April 2013 - 09:31 PM, said:

Quite a few of my builds take into account the eventual desire for AMS.


edit - i always give ams a quick thought if i'm building something with a xl eng

Edited by Soy, 20 April 2013 - 09:34 PM.


#10 jay35

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Posted 20 April 2013 - 09:37 PM

LAMS will be interesting when Clan tech arrives. Trades ammo/weight for heat and a bit more accuracy.

#11 aniviron

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Posted 21 April 2013 - 12:46 AM

AMS was worth it when LRMs were crazy. When LRMs were more or less reasonably balanced, it was not worth it because AMS would shoot down between 2-8 missiles, but generally people found that it was often 2 and rarely 8. You're better off using the ton and a half on extra engine rating to get out of missile danger faster.

2x AMS sounds like it might be worth it since it only increases the tonnage by .5 instead of 1.5, but I have never run a dual AMS, can't say firsthand how well it works. (And not many mechs can mount it, anyway).

#12 B E E L Z E B U B

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Posted 21 April 2013 - 01:03 AM

View PostMerata Zouh Ihinimtah, on 20 April 2013 - 05:46 PM, said:

Is it currently worth the tonnage?


No. for two reasons.
1. missiles are nerfed right now so you dont see them that much.
2. you can get behind cover without ams.

3.(i know i said two) AMS wont help you if your being shot at with 40 LRMs.

#13 armyof1

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Posted 21 April 2013 - 01:35 AM

AMS is a good as machine guns, that is total waste of of space and tonnage.

#14 buttmonkey

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Posted 21 April 2013 - 02:51 AM

by ams i presume you mean hiding behind hills when you get incoming missiles? it doesnt take any tonnage mate.

#15 Antagonist

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Posted 21 April 2013 - 03:14 AM

Well. AMS can take the edge off an LRM salvo. The problem is that LRM salvos are so castrated right now they don't have an edge.

I still use it in all of my builds, mostly because missiles are bound to get buffed back to having a reasonable amount of punch at some point. Right now its usefulness is pretty questionable, I'll admit that much.

Also, I'm eagerly awaiting LAMS.





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