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Poll: The Current State Of Balance (143 member(s) have cast votes)

I Feel...

  1. Dislike the jumping Highlanders, number of assaults & or number of snipers. I feel weaponry and equipment is too unbalanced. (90 votes [63.83%] - View)

    Percentage of vote: 63.83%

  2. Satisfied w/ jumping Highlanders, # of Assaults & or number of Snipers. Balance between weapons and equipment is reasonable. (51 votes [36.17%] - View)

    Percentage of vote: 36.17%

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#1 Scarcer

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Posted 20 April 2013 - 07:41 PM

Step 1: Vote which applies two you.

Step 2: Scroll down after voting.











Body:
The dev's essentially have pointed out that properly working equipment in this game will be hotly debated between passionate players. If there is balance between the supporters and the haters, it means that something is working properly as it's not too good, nor too bad.

If this is correct about current FOTM arguments and complaints, then; Options: 1 & 2 will have a fairly even score.

The community shall decide.

Edit:
Just realized this isn't going to be accurate regardless. Any one who is satisfied is more likely to be playing this game than browse the forums.

Edited by Scarcer, 20 April 2013 - 08:38 PM.


#2 Team Leader

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Posted 20 April 2013 - 07:53 PM

Anyone who isn't satisfied would be better off getting another game and letting this one fade away into obscurity

#3 Tennex

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Posted 20 April 2013 - 07:54 PM

give it a bit. theres always a surge in the new mech.

#4 Toe Cutter

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Posted 20 April 2013 - 07:57 PM

View PostTeam Leader, on 20 April 2013 - 07:53 PM, said:

Anyone who isn't satisfied would be better off getting another game and letting this one fade away into obscurity


But I want to SEE it fade away, FEEL its death throws. And its free from here on out so I'll stick around.

#5 Roadbeer

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Posted 20 April 2013 - 07:57 PM

This is serious business, I think it needs a poll.

You forgot the obvious option of,

" The game is currently unbalanced. However, I'm satisfied with the equipment. Knowing that, unlike the common dog, I have the ability to look past 5 minutes into the future. see the big picture, and know that the meta will keep changing."


2000th post


Edited by Roadbeer, 20 April 2013 - 08:34 PM.


#6 DaZur

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Posted 20 April 2013 - 08:03 PM

View PostTennex, on 20 April 2013 - 07:54 PM, said:

give it a bit. theres always a surge in the new mech.

Sadly, there are always people looking for problems/issues where there is none and or taking naturally occurring peaks and valleys associated with new Mechs and patch releases and try to selectively utilize them to prove or disprove the issue du jour for that week... :)

Edited by DaZur, 20 April 2013 - 08:06 PM.


#7 Kiiyor

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Posted 20 April 2013 - 08:06 PM

Right now, what you have described is not the state of the game.

The highlander is a new mech. Lots of people will want to run it.

There has been a HSR run for ballistics. Assaults are often the best ballistics platforms as they can cope with the tonnage.

There is a weekend competition ongoing for assault mechs.

People are testing new content. You seeing lots of highlanders and assaults isn't an indication of the current state of play, it's people playing with their new toys.

#8 BA Dillard

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Posted 20 April 2013 - 08:21 PM

View PostKiiyor, on 20 April 2013 - 08:06 PM, said:

Right now, what you have described is not the state of the game.

The highlander is a new mech. Lots of people will want to run it.

There has been a HSR run for ballistics. Assaults are often the best ballistics platforms as they can cope with the tonnage.

There is a weekend competition ongoing for assault mechs.

People are testing new content. You seeing lots of highlanders and assaults isn't an indication of the current state of play, it's people playing with their new toys.


This exactly. Well put. +1 for you, good sir!

#9 jeffsw6

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Posted 20 April 2013 - 08:25 PM

ERPPCs becoming the primary weapon for light mechs is indicative of the state of the game.

#10 Scarcer

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Posted 20 April 2013 - 08:32 PM

View PostKiiyor, on 20 April 2013 - 08:06 PM, said:

Right now, what you have described is not the state of the game.

The highlander is a new mech. Lots of people will want to run it.

There has been a HSR run for ballistics. Assaults are often the best ballistics platforms as they can cope with the tonnage.

There is a weekend competition ongoing for assault mechs.

People are testing new content. You seeing lots of highlanders and assaults isn't an indication of the current state of play, it's people playing with their new toys.


You address a good point, but
it's a miss-understanding, let me rephrase that as:

This weekends top complaints

Edited by Scarcer, 20 April 2013 - 08:36 PM.


#11 Ralgas

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Posted 20 April 2013 - 08:33 PM

View Postjeffsw6, on 20 April 2013 - 08:25 PM, said:

ERPPCs becoming the primary weapon for light mechs is indicative of the state of the game.


until we get hsr and balancing for lrms again which will turn into lrmaggedon 2, complete with lrm lights. See the points kiiyor and road are making?

#12 Elepole

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Posted 20 April 2013 - 08:34 PM

View PostScarcer, on 20 April 2013 - 07:41 PM, said:

Edit:
Just realized this isn't going to be accurate regardless. Any one who is satisfied is more likely to be playing this game than browse the forums.


Today you grow smarter, you can feel proud of it :)

#13 Shively

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Posted 20 April 2013 - 08:35 PM

The weapons are fine. Jump Jet functionality is the issue where poptarts are concerned.

Same with PPCboating sniper builds. PPCs as a weapon are now finally "balanced" - the issue, however,is PGI's terrible implementation of heat cap and dissipation (see: the entire heat system is broken), allowing these builds to overshoot their heat cap, go well into overheating, and suffer no consequences other than the shutdown and cooloff period.

The only things that are imbalanced right now are due to PGI's butchering of missiles.

#14 Tykelau

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Posted 20 April 2013 - 08:38 PM

View Postjeffsw6, on 20 April 2013 - 08:25 PM, said:

ERPPCs becoming the primary weapon for light mechs is indicative of the state of the game.


Have not seen this at all. A light mech like this would get torn to shreds.

I'm starting to get the impression that many people are regularly seeing entirely different loadouts and tactics than me. Maybe my ELO is very very bad or something?

#15 Roadbeer

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Posted 20 April 2013 - 08:44 PM

View PostTykelau, on 20 April 2013 - 08:38 PM, said:


Have not seen this at all. A light mech like this would get torn to shreds.

I'm starting to get the impression that many people are regularly seeing entirely different loadouts and tactics than me. Maybe my ELO is very very bad or something?


I've seen it a couple times, it's a Lulz build, like the MG/flamer Spider.

#16 Inyc

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Posted 20 April 2013 - 09:49 PM

When the Jagermech came out, everyone was complaining about the AC/40 86 kph Jagers all the time.

Now the Highlander is out and everyone complains about poptarting snipers.

Before that people complained about Splatcats and 3Ls

My theory is that people complain when there is a lack of variety. People get angry if they fight the same mech three times per game. They get even angrier if they have a hard time against that mech they face three times per game. It doesn't even matter if that mech is really OP. As long as it's strong enough to be a threat and you encounter it all the time, people will complain.


So to reduce the level of QQ, PGI needs to balance the game to have the biggest variety of builds per game.

#17 Dracol

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Posted 20 April 2013 - 09:55 PM

View Postjeffsw6, on 20 April 2013 - 08:25 PM, said:

ERPPCs becoming the primary weapon for light mechs is indicative of the state of the game.

That's only cause they 've seen what I do in my erppc "panther" spider, which I've run since the spider's release. :)

#18 aniviron

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Posted 20 April 2013 - 10:16 PM

View PostScarcer, on 20 April 2013 - 07:41 PM, said:

Body:
The dev's essentially have pointed out that properly working equipment in this game will be hotly debated between passionate players. If there is balance between the supporters and the haters, it means that something is working properly as it's not too good, nor too bad.


The problem with this logic is that it is non-falsifiable. For example: machine guns are fairly clearly broken right now, and yet, they have still generated many passionate threads on the forum recently.

If they released a 999999 damage gun with no heat and no ammo that hit instantly, it would generate many angry forum threads. This does not mean it is balanced.

#19 Peiper

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Posted 20 April 2013 - 10:19 PM

The weapons that are most favored at any given time are the ones that can cause the most damage to other battlemechs for the least cost.

That is because we don't have a PURPOSE to other weapons.

We don't need LRM's to knock out fixed emplacements with indirect fire. (and they can't lay down minefields yet)

Flamers can't light woods and buildings on fire and/or create smoke screens.

There's no infantry or battlearmor for machine guns and flamers to kill.

There are no fast moving vehicles for UAC/5's and medium lasers to deal with.

There are no inferno rounds for SRM's yet.

There are no aircraft for ER Lasers and AC/2's to shoot down.

MELEE?

As long as this game continues to be limited in 'stuff to do' we'll see mechs boating only one or two weapon types. It is not because the weapons are imbalanced; it is because there is only so much to do in the game. So, no matter what the purpose for the mechs, they are all converted to mech hunter-killers. Mechs are meant to be the most versatile weapons on the battlefield, not the ONLY weapons. The are versatile because a lance or company of mechs can field a variety of weapon systems to deal with any threat. In this case, the only threat is other battlemechs, and so we get endless threads complaining that all mechs are built the same, and that certain weapons are OP.

Let me put things into perspective:

PPC's are not common weapons mounted on mechs in 3050. Of the mechs we have available, there is the K2, ONE variant of the highlander, awesomes (build especially FOR ppcs), one cataphract. I might be missing a few, but think about it: There are no PPC equipped Dragons, Hunchbacks, Centurions, Ravens, Jenners, Spiders, Commandos, Trebuchets, Stalkers or Atlases.

As long as we have a mechlab where we can frankenmech our mechs into something unrecognizable, there's not really a point to buying many mechs. The only reason you see some mechs out there at all are because people are leveling up variants, looking for a challenge, noobs, or griefing.

Give us vehicles, turrets, bunkers, infantry, battlearmor, VTOL's, fighters, aerospace, etc. and the mechs will become a lot more varied and interesting, and so will the overall game.

View Postaniviron, on 20 April 2013 - 10:16 PM, said:

The problem with this logic is that it is non-falsifiable. For example: machine guns are fairly clearly broken right now, and yet, they have still generated many passionate threads on the forum recently.


Machine guns are not broken. They just don't have a PURPOSE in game. If your lancemate had battlearmor crawling all over him, you'd turn your machine guns on him and kill the battlearmor without doing significant damage to his mech. But if you up machine gun damage to be a mech killing weapon, then should battlearmor appear, you'd be regretting buffing machine guns because you'd do as much damage to them as you would your buddy who you're trying to help. Flamers too...

Edited by Peiper, 20 April 2013 - 10:20 PM.


#20 Kobold

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Posted 20 April 2013 - 10:40 PM

This poll conflates two issues. Thinking that the weapons are in an ok place doesn't necessarily mean someone wants a game of all slow moving assaults.





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