As the title states: Modular Hexagonal 3D hills. Obviously this is designed with Battletech in mind, although anything using hexes could benefit. The hexes are 32mm, although easily scaled to suit any board. Each terrain elevation is designed to match the Battletech horizontal scale (1:1000), and each level is about 10 meters high to scale (1 cm). This was to keep the vertical/horizontal visual scales from looking too out of place. As well I designed ramps to ease transitions and more clearly define 'cliffs' vs graduating hills. As of yet they are untextured; they are hot off the press, I literally finished design about 3 hours ago and build in the last 1/2 hour.
Ideally the bits should be glued together for better stability and rigidity, but I've left them loose to demontrate the different layout potentials. They are a lot more stable that I expected in this state, to be honest.
Please ignore the badly painted Heavy Gear mech, it is the only 'mech' mini I have anymore. The rest are Reaper Fantasy or GW 40K.





Not certain how far I might go with this. I have some ideas in my head for modular Hex boards which will allow for reduction terrain, but my muse is fickle at best. This worked quite well, and held the weight (that bloody mini is heavy!). The angle of the ramp seems just right to prevent tipping.
Anyone interested in trying these out, drop me a PM. Once I have the design settled I'll be posting them up on my site, or a papermodelers.com (or both).
Enjoy!
Tirick