Jump to content

Modular 3d Paper Hex (hills) - WIP


25 replies to this topic

#21 Tirick Fire

    Member

  • PipPipPipPipPip
  • Elite Founder
  • 172 posts
  • LocationOntario, Canada

Posted 13 June 2012 - 06:11 AM

Thank you! After seeing that is it indeed possible, I too want to play a game using them.

Maybe once I have the rail/road set complete I might try my hand at some more 'mech designs. I might try a Jenner next. My only concern with distributing them would be upsetting the folks at Catalyst. I might contact them once I have a few designs done and get their take on it. Texturing is really not practical at that scale, so unicolour or hand-painting would be best. A lot of engagements are likely to have mostly different mechs anyway and as long as the shapes are distinct enough it should be ok. It certainly would really ease the mechanics of stacking.

Making them involves some patience and small tools. I use a stiff copper wire for rolling small parts, eyelash tweezers for folding and an old 'Fine detail' paintbrush to apply glue. It took about 2 hours to cut out both vehicles and glue the parts together, although admittedly I have a lot a practice with small paper models.

#22 Tirick Fire

    Member

  • PipPipPipPipPip
  • Elite Founder
  • 172 posts
  • LocationOntario, Canada

Posted 24 June 2012 - 10:17 AM

I've finished compiling the Hill Set, and will begin finishing the road/rail set soon, with any luck. The .zip file is too large to share on papermodelers.com so it will be available exclusively in my paper model store (for free as originally noted). Head to my site: http://tcfgaming.com/ to obtain a copy. Pepakura designer/reader (available for free) will be required to print and use the files.

Enjoy,
Tirick

#23 Tirick Fire

    Member

  • PipPipPipPipPip
  • Elite Founder
  • 172 posts
  • LocationOntario, Canada

Posted 31 July 2012 - 07:02 PM

I am finished about 1/2 of the test build of the 1:1000 scale train set; the straight tracks and the covered bridge. I've mounted the parts on acetate so that I can use them on any terrain board, although the white glue has during curing warped it a little, they still work well.

Spoiler

With 1:1000 Mechs for scale comparison


Spoiler


Once I have more scenery built/designed, I am really looking forward to trying a game using it with the scale mechs. I really think it will better convey the distances and scale/cover much better.

I should really just start a thread on scale structures, but this one serves for now. I don't know if this should be in TT chat or in Fan Art.

Enjoy,
Tirick

#24 Tirick Fire

    Member

  • PipPipPipPipPip
  • Elite Founder
  • 172 posts
  • LocationOntario, Canada

Posted 10 August 2012 - 10:39 AM

While I still have to finish the beta build of the rails and write instructions, I've since started a city road design. As roads tend toward 90 degree angles, there will be oddly shaped elements:

Spoiler


Tentatively I'll be designing around a 5-Hex 'block', or 150 meters, which is a little larger than a 'standard' New York block (130 meters or so). Of course all elements will be modular.

At the moment I'm planning 1,2,3 hex sections (center-to-center measurements, and cross-hex as shown below). A bridging section with ramps, a level rail crossing and maybe curved sections, depending on how I feel.

Generic city buildings may be next, although I'm frankly not certain. Lets get past this first.

Enjoy,
Tirick

#25 Barad

    Member

  • Pip
  • 12 posts
  • LocationSpokane, WA

Posted 10 September 2012 - 05:22 PM

Personally, I used 1" thick green foam board (I believe it's called "floral foam") and cut it into hexes. It will cut quickly and easily, holds any miniature, and is easily stackable. It also comes in thinner sheets, as well.

#26 Balkhan

    Member

  • Pip
  • 10 posts
  • LocationTexas

Posted 11 September 2012 - 08:40 AM

^ I do this too.

15/16" thick green florists foam from Michael's/MJD.

Use a hex generator such as http://www.incompete...aper/hexagonal/ to print out templates; pin it to the foam and cut out using a metal ruler and x-acto knife.

Glue the levels together and paint.

You can magnetize arms on mechs so they can be removed if obstructing with the terrain.

I want to use Woodland Scenics 2" trees and put them on metal hex bases for stability, but hex bases are so expensive.


Posted Image
Posted Image

Edited by Balkhan, 11 September 2012 - 08:44 AM.






5 user(s) are reading this topic

0 members, 5 guests, 0 anonymous users