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It Has Come To This At Last.


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#41 Merky Merc

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Posted 21 April 2013 - 05:17 PM

View Postjay35, on 21 April 2013 - 05:12 PM, said:

How do you figure? The AC/20 is still there.


Why does this keep coming up? There are plenty of mechs that can't even fit an AC20, let alone move fast enough or carry enough bullets if they were to equip them.

Let me just tape an AC20 to my 4SP it will be secured with the lostech known as duct tape. Not to mention AC20s get destroyed stupid fast as the mech carrying it plods forward.

#42 Yanlowen Cage

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Posted 22 April 2013 - 05:36 AM

lrm boating, srm boating, ecm boating, dakka dakka, now pop tarting. just people adapting to the newest way to exploit the next op item or tactic flavor of the patch. has happened from the beginning and will continue to happen. There will always be those that don't use mixed bag mechs for the best way to OP. but hey the game reflects the wishes of the people that post suggestions (mostly) and this is the way the peeps want the game to go. Don't believe me? look at all the post complianing about how OP something is or isn't and how the devs have changed it to make some part of the community happy.

#43 KinLuu

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Posted 22 April 2013 - 05:42 AM

View PostMerky Merc, on 21 April 2013 - 05:17 PM, said:


Why does this keep coming up? There are plenty of mechs that can't even fit an AC20, let alone move fast enough or carry enough bullets if they were to equip them.

Let me just tape an AC20 to my 4SP it will be secured with the lostech known as duct tape. Not to mention AC20s get destroyed stupid fast as the mech carrying it plods forward.


Why not use a viable mech instead? The 4SP is as useless as the ballistic Cicada. There will always be winners and losers in the meta.

When SRMs were horribly OP, the winners were the Cents, the D-DCs and the A1. Now the winners are the PPC boats.

Tomorrow the winners might be the small AC boats. Who knows?

The game changes. Adapt or die.

#44 Bobzilla

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Posted 22 April 2013 - 05:53 AM

The problem with adapting to pinpoint, high alphas, from targets that are only visable while they are alpha'ing. Is using pinpoint high alphas and only breaking cover while you alpha. Take any loadout you want, if your CT is gone in two shots or head in one, it doesn't matter what you have, unless its firepower with accuracy to do the same. Look at the damages in matches, they are way down due to concentration of damage.

Theres only 2 tatics that counter, doing the same, or rushing with a brawler build. There is no negative tatically to doing the same, just boring and stale gameplay. There are plenty of negatives to rushing with a brawler build, mostly your going to get shot twice and die befor you get there, or get there and be out numbered, or get there and unless your using dual AC/20's still be at a disadvantage as they are doing higher pinpoint damage. And I don't even want to hear about light herasment, as they go down too easy to matter with the high alphas.

#45 Joseph Mallan

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Posted 22 April 2013 - 05:56 AM

View PostVassago Rain, on 21 April 2013 - 10:07 AM, said:


This is what happens when you remove the only brawling weapon in the game.

Only ones????

#46 Agent of Change

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Posted 22 April 2013 - 05:58 AM

I say unto you in the words etched upon the stone of truth

Yon capture of thine foes base is truly more powerful than any of thine enemies PPC's if thine enemy is too dumb to stop it.

This post brought to you by
The Post Lerian Jihad
"We Post Better than you"

#47 Alienfreak

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Posted 22 April 2013 - 06:02 AM

View PostKinLuu, on 22 April 2013 - 05:42 AM, said:


Why not use a viable mech instead? The 4SP is as useless as the ballistic Cicada. There will always be winners and losers in the meta.

When SRMs were horribly OP, the winners were the Cents, the D-DCs and the A1. Now the winners are the PPC boats.

Tomorrow the winners might be the small AC boats. Who knows?

The game changes. Adapt or die.


See? This is what the OP is talking about. Current Meta has 90% of the mechs made useless because you have to run one of 4 combos or suck.

You didn't intend to, but you perfectly proven his point.

#48 Ramrod

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Posted 22 April 2013 - 06:05 AM

View PostMrPenguin, on 21 April 2013 - 10:30 AM, said:

Ac/20's have been removed?


Damn it, PGI, I've been dropping 14 tons underweight!

Edited by Ramrod, 22 April 2013 - 06:06 AM.


#49 Yokaiko

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Posted 22 April 2013 - 06:09 AM

View PostEl Bandito, on 21 April 2013 - 09:50 AM, said:

Just saw the enemy's RVN-4X and TBT-5J both poptarting with PPCs.

Pretty sad.



They both get ruined by any normal build

#50 Ronan

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Posted 22 April 2013 - 06:09 AM

View PostVassago Rain, on 21 April 2013 - 11:13 AM, said:


My mechs usually have two arms. I can't take twin AC20s on any of the mechs I really like.

Centurions, commandos, atlas DDC, former half SRM/half medium laser stalkers, the one acceptable awesome...they're all useless. Many mechs can't realistically take excess tons of ballistics, or don't even have the slots for it, so they're useless.

Or when they're not, the mechs change to fit the game. For instance, all stalkers are now PPCboats or large laser boats. They don't take SRMs or streaks. You don't see commandos. Centurions? Okay.


We must not be playing the same game then. Spent the weekend in my DDC. Got enough kills to add a full point to my KDR. Got killed enough (ok, so I'm a mediocre pilot) to spectate Stalkers with streaks, ml's and hardly any PPCs. Had to squash Commandos in a majority of matches, or congratulate the ones on my team.

There, I've countered your anectodal evidence with my anecdotal evidence. Unless you have access to PGI's historical server data??

#51 Zylo

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Posted 22 April 2013 - 06:15 AM

View PostDaZur, on 21 April 2013 - 11:08 AM, said:


Want to know why it's gaining momentum?

People are choosing to complain about it rather than counter it...

This mentality is so flipping pervasive in this community it's outright ridiculous. Like ECM, Like LRMs, like boating, etc..etc..etc...

This community feels like this bizarre blameless society where no one accepts responsibility to solves player-based issues like this and choose rather to demand nerfs and buffs and utter agonizing wails of injustice.

If players don't complain about balance problems they will never be fixed because devs will assume that no complaints means that players are happy. Of course no complaints could also mean the players have just decided to give up and play another game.

#52 KinLuu

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Posted 22 April 2013 - 06:18 AM

View PostAlienfreak, on 22 April 2013 - 06:02 AM, said:


See? This is what the OP is talking about. Current Meta has 90% of the mechs made useless because you have to run one of 4 combos or suck.

You didn't intend to, but you perfectly proven his point.


No, you did not get my point.

My point is that now a different set of mechs are viable, but not really much more, or much less.

Before the balancing adjustments, every mech that could not boat SRMs was not really viable. D-DCs, Cent-A, some stalkers and the A1 ruled the day.

The balance shifts, so does the meta. Adapt or die. Do not get pidgeonholed into one specific set of mechs or playsty´le.

#53 FireSlade

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Posted 22 April 2013 - 06:22 AM

Honestly with the splash damage missiles are doing more damage than the spreadsheets say (per spreadsheet 30 LRM missiles = 21 damage more than a AC20 also missiles are not killers they soften the enemy up to make an easy killing blow hence the spread) they do and now is the time to use them with everyone dumping ECM since you rarely see LRMs anymore. Granted I'm getting sick of seeing 6 ERPPCs alpha shutdown and so on and the whole "poptart" thing is the dumbest tactic I've ever seen; you get 1-2 shots off which is smart but 99% of the people stay in the spot or move 10 feet allowing them to be flanked and destroyed. I love seeing poptart builds since it means they packed high damage/heat weapons to the max to get the best possible alphas but since they don't brawl they don't work on getting any heat efficiency above 30 meaning they are shutdown most of the match. Bring a flamer to the party and they can't get more than 1-2shots off before they're dead.

#54 Alienfreak

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Posted 22 April 2013 - 06:22 AM

View PostKinLuu, on 22 April 2013 - 06:18 AM, said:


No, you did not get my point.

My point is that now a different set of mechs are viable, but not really much more, or much less.

Before the balancing adjustments, every mech that could not boat SRMs was not really viable. D-DCs, Cent-A, some stalkers and the A1 ruled the day.

The balance shifts, so does the meta. Adapt or die. Do not get pidgeonholed into one specific set of mechs or playsty´le.


Its not like PPCs were any worse back then.
You could still alpha an A1 Splatcat before it reached you.

Both PPC build as well as LRMs as well as SRM builds were viable.

LRMs dealt high damage but need a constant lock and can easily be dodged. PPCs are easy to hit boat sniper weapons. SRMs were the kings of brawling.

#55 Agent of Change

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Posted 22 April 2013 - 06:25 AM

View PostYokaiko, on 22 April 2013 - 06:09 AM, said:



They both get ruined by any normal build



lol, yup

I ran across one of the 4x builds this weekend ran him down and when he realized he was cornered he just powered down and d/c'd

it was hilarious.

#56 Yokaiko

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Posted 22 April 2013 - 06:26 AM

Sounds more like everyone moaning that their favorite toys don't work anymore.

#57 Joseph Mallan

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Posted 22 April 2013 - 06:31 AM

Not everyone. I am adjusting to the new playstyle. I am still using my builds, but I have to get used to the rhythm of the Poptarts. It'll take a bit, but if I can adjust to fight ECM I can learn to fight Poptarts soon enough.

Edited by Joseph Mallan, 22 April 2013 - 06:31 AM.


#58 ColdFusionn

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Posted 22 April 2013 - 06:45 AM

What's wrong with a PPC Raven-4X? Have you ever tried levelling up this terrible mech? I've tried playing it as a light scout and it's awful You can only put in a 245XL engine and you get beat up at the caps easily by any RVN-3L or Jenner or most other light mechs. When I was levelling up this mech about a month ago I put in PPC's and it was waaaaaaaay more enjoyable to play. It's personal preference so why are people not happy with your load out in a crappy mech you HAVE to play to get all the Basic Variants unlocked. It's not like anyone would buy this mech for any real 8-man action. This is strictly a PUG mech that you have to level up. I think anyone complaining should go out in this mech for 10 matches and try levelling it up before complaining. For me, I was getting more XP with my PPC RVN-4X build than dying while trying to cap and getting little damage because every other light mech can easily catch you and run circles around you. It's a personal preference so relax, it's all part of the fun of playing MWO and trying out different builds in different situations.

#59 buttmonkey

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Posted 22 April 2013 - 06:45 AM

as much as i hate poptarts it is funny to see a whole row of mechs just popping up and down, especially when you see lights doing it lol

#60 Jam the Bam

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Posted 22 April 2013 - 07:47 AM

Im enjoying it, I play a cata 3D often, or used to, and you had to move and be clever with your positioning to be effective, this made it fun.

I have 3 highlanders, none have more than 1 JJ, simply for fast turning, I hate popping with them, so sloooow.

Which brings me to: They are in the air sooooo long, you can get several shots off back at them in return, and with lasers you can get full beam duration on them, plus they are slow enough to target components.

And my favourite point, most of them have clearly never played a proper poptart before, so many of them in big slow highlanders just appearing at the same point over and over.

Either move or wait and shoot them back, its not hard.

Edited by Jammerben87, 22 April 2013 - 07:48 AM.






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