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Do My Eyes Deceive Me


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#21 SmoothCriminal

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Posted 23 April 2013 - 01:30 AM

Could someone post a HBK - 4P with 9ML using the same chain macro? BEcause I think that would look bloody cool.

#22 Gregory Owen

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Posted 23 April 2013 - 01:39 AM

This blatant exploitation via macros, needs to stop. anyone using a macro is cheating IMO. and seeing as his link referencing how to macro has been deleted i'm assuming that is PGI's stance also.

Edited by Gregory Owen, 23 April 2013 - 01:40 AM.


#23 Ilwrath

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Posted 23 April 2013 - 01:44 AM

View PostGregory Owen, on 23 April 2013 - 01:39 AM, said:

and seeing as his link referencing how to macro has been deleted i'm assuming that is PGI's stance also.


PGI's stance is that macros are okay. 100% okay. If not, they would have prevented it ingame. THE END!

#24 Jam the Bam

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Posted 23 April 2013 - 02:29 AM

If you want to find an example of the macro look on mech specs under the JM-DD section I think.

http://www.mechspecs...inkee-(6x-AC-2)

There it is.

Its not an exploit, the devs are allowing it.

Its not even massively effective, it just looks a lot of fun.

#25 buttmonkey

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Posted 23 April 2013 - 03:12 AM

yes and theres a macro to stop your uac5 jamming.it verges on cheating, not because the macro is a cheat but because there is no in game support for macros and people likeme who dont want to accidently downoad viruses or dont know how to use the software have to do it the old fashioned way

#26 PurpleNinja

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Posted 23 April 2013 - 04:23 AM

You can always get a mouse/keyboard with macro functions embedded.

#27 silentD11

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Posted 23 April 2013 - 04:25 AM

View PostGregory Owen, on 23 April 2013 - 01:39 AM, said:

This blatant exploitation via macros, needs to stop. anyone using a macro is cheating IMO. and seeing as his link referencing how to macro has been deleted i'm assuming that is PGI's stance also.


Somebody should tell Logitech, Razer, Microsoft, Steelseries and just about every other gaming brand out there because macro support is a huge selling point to their products.

#28 Joseph Mallan

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Posted 23 April 2013 - 04:31 AM

Just checked again. Yes My Naga Razor can run Macros! I will need ot give this a test drive! ;)

Edited by Joseph Mallan, 23 April 2013 - 04:39 AM.


#29 Mawai

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Posted 23 April 2013 - 04:40 AM

View PostOneEyed Jack, on 23 April 2013 - 12:20 AM, said:

This.

Each individual gun is only firing at the same rate it would. if being single-fired normally. It's considerably less useful than group-firing them, because it spread damage too much, but a helluva lot more fun. It's occasionally useful for suppressive fire, as people will tend to dodge for cover when they begin being hit repeatedly, in rapid succession. Unfortunately, most of them quickly figure out there was very little actual damage involved, and will shortly wade into your storm of DAKKA and treat you most cruelly.


Well, personally, I would dodge for cover ... each AC/2 puts out more DPS than a Gauss Rifle ... so in the 4 or so seconds it takes a Gauss Rifle to reload the AC/2 each put 16 damage on target ... if you multiply this by 6 ... it is 96 damage. AC/2s generate a lot more heat and are harder to keep on a moving target ... but if you decide to stand and take it because there is "very little actual damage involved" ... I don't think you will be around for long ;)

This assumes that the 6 AC/2 macro allows each gun to hit its maximum rate of fire while maintaining a stream of shells that can distract the target ...

#30 Deamhan

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Posted 23 April 2013 - 04:40 AM

I have a macro to alternate fire between two UAC5. The problem is that the only mech I used with ballistics hard points was my K2 and I only used it long enough to master my C1. Now the only macro that I use is to be able to toggle a TAG on/off without having to hold the button down.

#31 IceCase88

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Posted 23 April 2013 - 04:53 AM

A macro is a hack. No amount of justification is going to change that fact. If you are not naturally doing it on your own then it is a hack. Much like performance enhancing drugs in sporting events. It does increase the rate of fire of weapons because it takes the human error out of mistiming cool down rates. Using a macro to keep your TAG on all the time is a hack too.

All of you would be QQing if a 6 PPC Stalker was using macros to decimate your mechs without ever overheating. I will laugh at your tears.

#32 Gregory Owen

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Posted 23 April 2013 - 05:05 AM

View PostIceCase88, on 23 April 2013 - 04:53 AM, said:

A macro is a hack. No amount of justification is going to change that fact. If you are not naturally doing it on your own then it is a hack. Much like performance enhancing drugs in sporting events. It does increase the rate of fire of weapons because it takes the human error out of mistiming cool down rates. Using a macro to keep your TAG on all the time is a hack too.

All of you would be QQing if a 6 PPC Stalker was using macros to decimate your mechs without ever overheating. I will laugh at your tears.


I completely agree with you, whether PGI is ok with it or not, it is cheating.

#33 Ilwrath

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Posted 23 April 2013 - 05:06 AM

View PostIceCase88, on 23 April 2013 - 04:53 AM, said:

A macro is a hack. No amount of justification is going to change that fact. If you are not naturally doing it on your own then it is a hack.


It does not have to be a hack. Macros can be used to prevent strain on your body. Mostly your hands :-p
Its only close to a "hack" when it does something you cannot do without it. Macros can help people that got some
kind of disability, one hand and the like, or people that are just getting old and so cannot keep up with the nimble
fingers anymore. And the lazy.

When I played Guild wars 2 I used a macro on my engineer so I could fire several attacks after one another. I could
have done that by simply clicking hot keys but it made my hand hurt so I macroed it.

Using macros here to prevent jamming of a gun is borderline cheating as long as it something that you could not time right without the macro.

Edited by Ilwrath, 23 April 2013 - 05:07 AM.


#34 Sabazial

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Posted 23 April 2013 - 05:10 AM

I don't understand why PGI don't frown on macro's especially the UAC5 one that people are running. Being able to perfectly fire UAC5's one after another without it jamming, is circumventing the jam mechanic that's designed to balance the rapid fire ability of the weapon.

#35 Yokaiko

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Posted 23 April 2013 - 05:11 AM

View PostJoseph Mallan, on 23 April 2013 - 04:31 AM, said:

Just checked again. Yes My Naga Razor can run Macros! I will need ot give this a test drive! ;)



I have a UAC macro on mine, I rarely use it. If I'm driving UACs a lot I get used to the timing.

#36 Gregory Owen

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Posted 23 April 2013 - 05:12 AM

View PostIlwrath, on 23 April 2013 - 05:06 AM, said:


It does not have to be a hack. Macros can be used to prevent strain on your body. Mostly your hands :-p
Its only close to a "hack" when it does something you cannot do without it. Macros can help people that got some
kind of disability, one hand and the like, or people that are just getting old and so cannot keep up with the nimble
fingers anymore. And the lazy.

When I played Guild wars 2 I used a macro on my engineer so I could fire several attacks after one another. I could
have done that by simply clicking hot keys but it made my hand hurt so I macroed it.

Using macros here to prevent jamming of a gun is borderline cheating as long as it something that you could not time right without the macro.


you are correct in that "Hack" is not the correct term. it is "cheating".

and I believe the perpection that PGI is ok with it comes from a previous post from thomas's post a while back,

http://mwomercs.com/...ck/page__st__40

which he didn't seem to have a problem with but at the same time the current loadouts weren't avaliable and also before ballistic HSR was introduced.

Edited by Gregory Owen, 23 April 2013 - 05:17 AM.


#37 Tickdoff Tank

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Posted 23 April 2013 - 05:15 AM

View PostBelphegore, on 23 April 2013 - 05:10 AM, said:

I don't understand why PGI don't frown on macro's especially the UAC5 one that people are running. Being able to perfectly fire UAC5's one after another without it jamming, is circumventing the jam mechanic that's designed to balance the rapid fire ability of the weapon.


6 AC2s with a macro do the exact same damage as group fired AC2s, except the chainfire macro trades concentrated damage for impulse. Meaning that the person group firing them is probably doing more damage in the long run, but the macro user is causing more annoyance.

I prefer seeing people use the macro, they tend to be easier to kill. And most importantly, the macro is FUN, to use, to watch, and to kill the macro user.

#38 silentD11

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Posted 23 April 2013 - 05:16 AM

View PostGregory Owen, on 23 April 2013 - 05:05 AM, said:


I completely agree with you, whether PGI is ok with it or not, it is cheating.


You're problem is not just with PGI then, it's every gaming peripheral maker out there. Macro's aren't going away. Hell most of them are straight built into peoples mouse and keyboard drivers. This isn't like ye old days of people putting a macro into their .ini or .cfg files.

#39 Ilwrath

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Posted 23 April 2013 - 05:17 AM

View PostBelphegore, on 23 April 2013 - 05:10 AM, said:

I don't understand why PGI don't frown on macro's especially the UAC5 one that people are running. Being able to perfectly fire UAC5's one after another without it jamming, is circumventing the jam mechanic that's designed to balance the rapid fire ability of the weapon.


Yes that one is close to cheating. But the devs must fix it. They know how macros work so they should be able to prevent them working. I doubt they care much though. If it does not affect their income, it get very little pri.

#40 Jam the Bam

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Posted 23 April 2013 - 05:18 AM

The jamming is to make double firing UAC5's risky, not stop you firing at their normal recycle rate, I would use a macro simply because the double fire mechanic should be something you can only do deliberately, not accidentally if your timing is not perfect.





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