My Highlander Model
#21
Posted 04 December 2011 - 11:50 PM
#22
Posted 05 December 2011 - 12:32 AM
Front
Back
Bottom
Jump Jets
See -through
Once I finish up with this 'Mech I'm going to start on my second Fav, the DVS-2 Devastator.
Edited by Oreic, 05 December 2011 - 12:34 AM.
#23
Posted 05 December 2011 - 01:00 AM
#24
Posted 05 December 2011 - 01:12 AM
#26
Posted 07 December 2011 - 06:20 PM
#27
Posted 07 December 2011 - 08:48 PM
#28
Posted 08 December 2011 - 11:50 AM
(please!)
#29
Posted 16 December 2011 - 07:06 PM
#30
Posted 21 March 2012 - 04:59 PM
#31
Posted 21 March 2012 - 05:07 PM
#32
Posted 07 July 2012 - 05:54 PM
The classic tabletop BTechjunkie in me wants to pine for the bulbous lower legs and shock towers, but the way you laidd them out just works, darn it!
Edited by Bishop Steiner, 07 July 2012 - 05:57 PM.
#33
Posted 09 July 2012 - 12:41 PM
#34
Posted 09 July 2012 - 02:11 PM
Edited by WarLiege, 09 July 2012 - 02:48 PM.
#35
Posted 20 October 2012 - 04:53 PM
Oreic, on 07 November 2011 - 11:09 PM, said:
Fun facts:
533819 Edges
223518 Faces
or in other words, way too many lines for this to run as an in game asset.
Front
Back
Bottom
Jump Jets
and cuz I thought I would I rendered an OLLLLD Thor I made a while back, second Mech model I ever made.
This art needs more visibility. Many know how I love Alex Iglesias' work just by the repaints of his official Mech art I post regularly around these parts... But man, your 3D details and evolution of the good old MW4 design of the Highlander by David White is simply out of this world!
Granted the design contains deviations which may displease purists but there are both a somewhat 'noble' aspect to the design as well as a definite awe inspiring power to the ensemble. Probably has to do with the shape of the cockpit (no insect-like head) and shoulder pads plus the proportions of the legs relative to the body.
I can't believe I did not notice this thread before. Excellent job!
3 user(s) are reading this topic
0 members, 3 guests, 0 anonymous users