Release A Tiny Patch Every Day That Buffs Flamer, Mg, And Lbx Damage By 0.1/hit
#1
Posted 23 April 2013 - 07:25 PM
#2
Posted 23 April 2013 - 07:28 PM
not sure if the LBX needs a damga buff as much as it needs a mechanic rework. or a cluster spread tweak.
#3
Posted 23 April 2013 - 07:30 PM
Tennex, on 23 April 2013 - 07:28 PM, said:
not sure if the LBX needs a damga buff as much as it needs a mechanic rework. or a cluster spread tweak.
Agreed. Frankly I just lumped them together because they've been neglected so long, and I'd accept any tweak over nothing.
#4
Posted 23 April 2013 - 07:31 PM
Sephlock, on 23 April 2013 - 07:25 PM, said:
Bad idea, the more patches you add the likelyhood of PGI fudging it up by misplacing a decimal point grows exponentially. We'd get two patches in and wind up with a LBX that hits for 100 per pellet.
#5
Posted 23 April 2013 - 07:33 PM
Quxudica, on 23 April 2013 - 07:31 PM, said:
Bad idea, the more patches you add the likelyhood of PGI fudging it up by misplacing a decimal point grows exponentially. We'd get two patches in and wind up with a LBX that hits for 100 per pellet.
At this point I think LBXes deserve a "day of the Artemis" like LRMs got.
#6
Posted 17 May 2013 - 04:57 PM
Quxudica, on 23 April 2013 - 07:31 PM, said:
No, the worst thing would be if they mix up the sign of damage factor, and suddenly LBX starts healing enemy mechs.
#7
Posted 19 May 2013 - 03:46 PM
#8
Posted 19 May 2013 - 05:58 PM
Edited by General Taskeen, 19 May 2013 - 06:03 PM.
#9
Posted 19 May 2013 - 06:38 PM
#10
Posted 20 May 2013 - 03:20 PM
#11
Posted 20 May 2013 - 03:43 PM
When I come across one in my Jenner, my thought should be "Ah, a worthy opponent."
Not "Poor guy, I hate leveling."
#12
Posted 28 May 2013 - 11:56 AM
Niko Snow, on 26 May 2013 - 07:47 PM, said:
If we do them so often like every day, it will have tremendous consequences on the bodies, minds, souls, and servers.
#13
Posted 29 May 2013 - 10:54 AM
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