"Lite" Community Poll...
#1
Posted 05 June 2012 - 04:38 AM
Anyway... Let's vote, discuss and generally do something constructive other than obsess over that mocking, yellow, vindictive button from hell...
#2
Posted 05 June 2012 - 04:58 AM
Guess what.
The thing that was always bugging me. The "chicken legs". They call them chicken legs while, in fact, they are not chicken at all. The last time I've seen a chicken, it's "knee" was not a reverse joint, and what you call a "knee" was, in fact, an ankle or something like that. In short, I firmly believe, that the real chicken leg has same joint directions as a human leg, but the thigh is shorter and the foot is longer, and the poor bird walks on it's toes. So, in fact, a real chicken leg is closer to the "demon leg" in your poll, and the "chicken leg" is a horrible abomination that probably would be functionally impaired compared to its counterparts.
Edited by Infine, 05 June 2012 - 04:58 AM.
#3
Posted 05 June 2012 - 05:03 AM
I too am aware of the inaccuracy of the "chicken-leg" generalization, but for the sake of making this poll accessible to our less astute members... I elected to continue utilization of the said generalization.
#4
Posted 05 June 2012 - 05:21 AM
#5
Posted 05 June 2012 - 05:26 AM
BUT, most mechs with so-called 'chicken legs' are actually very different, and 'reverse-knee' is a much more accurate term. But, calling them chicken-legs will suffice as a shorthand or layman's term, and I'm pretty sure we all know chickens actually have knees and an ankle but chicken-leg mechs are reverse-knee legs. you don't notice a bird's thigh, you only notice the calf and foot which appears like a reverse knee.
suffice to say, I love reverse-knee leg configurations, but I love the fact there is a variety of leg types even more
#6
Posted 05 June 2012 - 05:43 AM
#7
Posted 05 June 2012 - 05:46 AM
I like Bipedal 'Mechs with slung/nested weapons. If I were to 'pilot for real' a 'Mech I would want to have hand acutators so that my 'Mech could be used for other operations besides just war (construction, salvage, rescue operations, etc). For example:
The TDR-10SE Thunderbolt:
I know a lot of people don't care for this redesign but I actually love it. The 'Mech to me looks like it's there to do WORK. It looks functional, rugged and built to last while dishing out tons of pain. Plus the under-slung ER PPC leaves the hand acutator in place for work.
#8
Posted 05 June 2012 - 06:17 AM
#9
Posted 05 June 2012 - 06:29 AM
Angelicon, on 05 June 2012 - 05:43 AM, said:
Who cares about the poll?
DONT YOU SEE? They are brainwashing us! They spread their lies, they twist your mind! They make you not care about the important things! They want you to remain blind to The Truth! Wake up sheepie! The worms in your brain, you must fight them! The harsh cold Truth, it's more important than your sense of false security they impose on you with their sweet lies...
But it was only fantasy
The wall was too high
As you can see
No matter how he tried
He could not break free
And the worms ate into his brain
#10
Posted 05 June 2012 - 06:52 AM
cipher, on 05 June 2012 - 06:17 AM, said:
Agreed. I'm a bit surprised with the demons legs though... I personally think they look far more functional (From a kinesiology stand-point) than the reverse-joint / psudo chicken legs. Knowing the physiology behind a bipedal gait, the reverse joint would require the Mech to literally lurch forward with each stride, making the "ride" pretty harsh....
One would have to have some Dramamine on hand for those long sorties!
Edited by DaZur, 05 June 2012 - 12:23 PM.
#11
Posted 05 June 2012 - 07:46 AM
#12
Posted 05 June 2012 - 07:48 AM
I love the quad leg system, that dates back to my love of the At-At from Empire Strikes Back even as slow and clunky as that thing was.
I love hands, I dislike mechs that don't have hands as to me, the battlemech is king of the battlefield because of it's versatility, otherwise Tanks > Battlemech, and without hands it's just a walking tank which is lame imho.
Same with weapon systems, the arm mounted weaponry without losing the hand is a good design to me. Not a lot of people will agree but hey, 'best' is never decided by popular opinion, it's decided by performance.
#13
Posted 05 June 2012 - 09:02 AM
And the more Robotech a mech looks, the more I like it. Wasp and Stinger are a comfortable choice...I do not know this "Atlas" of which you speak.
#14
Posted 05 June 2012 - 09:14 AM
arms...hm i think it depends on the weapon, humanoid arms are more agile, greater range of directions possible,(same for the slim flexible arms of timberwolfs...) but weapons with high recoil are better mounted like those of the Rifleman... at least that sounds logical to ME^^ i´m no engineer
Edited by Adrienne Vorton, 05 June 2012 - 09:15 AM.
#15
Posted 05 June 2012 - 12:25 PM
Adrienne Vorton, on 05 June 2012 - 09:14 AM, said:
I think humanoid legs would be less stable. With chicken or reverse chicken (demon) legs, there's less stress on the overall structure but more stress on the actuators (joints).
But it doesn't matter much either way since all mechs have gyros (stabilizers) to keep them upright regardless of leg design.
Win for using parentheses (brackets) in every paragraph!
Edited by cipher, 05 June 2012 - 12:26 PM.
#16
Posted 05 June 2012 - 02:04 PM
For arms: I love the rifleman, but for utility I have to vote for hands. Useful for carrying things, physical combat, and getting up after a fall, all of which suffer penalties without. They do require more maintenance, however, and take up an extra crit, so I personally like the "one hand, one gun barrel" setup of 'mechs like the Centurion and Awesome as a compromise.
Omni pods are great, but if they are "like the Timberwolf", then they preclude a hand actuator (if they are "like the Executioner, Firemoth, or Uller" they wouldn't, of course ). I'm operating on that assumption and voting for "slung"... Besides, Omni technology, while wonderfully flexible, is very expensive to produce and maintain, which are significant drawbacks to large-scale deployment.
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