1: the 2d letter of the Greek alphabet — see alphabet table
2: beta particle
3: a measure of the risk potential of a stock or an investment portfolio expressed as a ratio of the stock's or portfolio's volatility to the volatility of the market as a whole
4: a nearly complete prototype of a product (as software)<released in beta> <the beta version>
For MWO purposes, please note the fourth (4th) definition listed above. It's nearly complete, as in, not complete. As in, a work in progress. To abuse the publishers of a game you've possibly been waiting YEARS an ineffective strategy. The message you intend to send is "I don't like X and Y! Nerf it!" but it comes across as "Dear PGI, all the time and effort you've put into this product are WASTED and there is absolutely no reason for you to continue developing this game!" I, for one, wish the community would grow up - it's a *game*, and its a game that most of you are playing for free with no intention of spending money on it. This was a risky business endeavor for PGI, and while we may not all agree with every decision they make I challenge you to remember Homer's car from the Simpsons. (http://simpsons.wiki.../wiki/The_Homer) Adding every feature and catering to every whim resulted in a pile of unusable garbage. Is that what you really want for MW:O? How many "perfect" games are there out there? Perhaps write what you want to articulate down into notepad or something before posting. Read it once or twice, revise it, be professional. It might just be that I've got a long history in IT and software development, but I've seen "community input" totally trash a multitude of projects. The most successful projects are where you identify the target customer, identify their current and future needs, and meet them as best you can. You can never satisfy everyone, and it's disheartening to take a beating for every.little.thing that people in the community dislike about it. Since some of the complaints are so specific, it's obvious that there's a lot that people LIKE about the game, but as is typical people only talk about the negatives. Take a deep breath. Go get a snack. Take a little break from the game. Remember that it is, in fact, just a game. Realize that there are decisions that are going to be made that you're not going to agree with and deal with it; that's part of being an adult. Again, thanks PGI for all the effort; I know that despite the community claims that you guys aren't doing anything, there are teams working 60-80 hour weeks to meet deadlines. Please don't let the clamoring of a few people on the forums dishearten you completely; MW:O has brought me back to gaming after a many year split, simply because even the BETA was good enough to draw me in. If it wasn't so good, the little things wouldn't bother everyone so much; take that nugget and hold onto it. I know your pain! I don't work for PGI, I don't stand to personally benefit from posting this, and I'll likely be blasted for posting it... but insults on an online forum are as offensive to me as a fart in a tornado. I've got bigger things to worry about. Take your energy, community, and turn it into constructive criticism and suggestions instead of complaints. If I could send PGI a couple pizzas and some beers I totally would. - Fierostetz
Edited by Fierostetz, 24 April 2013 - 10:31 AM.