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Getting Over 1000 Damage Per Round With Stalker


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#1 GHOST AQC

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Posted 24 April 2013 - 04:26 PM

I'm confused...I sometimes can do 1k damage with my stalker (4 LL, 4 SRM 4) but lately its not happening. I know it depends on the map and drop, but has anyone else felt like its harder to get the damage you are used to getting?

#2 One Medic Army

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Posted 24 April 2013 - 04:43 PM

View PostGHOST AQC, on 24 April 2013 - 04:26 PM, said:

I'm confused...I sometimes can do 1k damage with my stalker (4 LL, 4 SRM 4) but lately its not happening. I know it depends on the map and drop, but has anyone else felt like its harder to get the damage you are used to getting?

Well, there was that huge nerf to missiles not too long ago...

#3 B1SCUIT

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Posted 24 April 2013 - 05:13 PM

Swap the LL's for PPC's and go back to doing 1k+.As long as you can aim anyways.

Posted Image

#4 Royalewithcheese

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Posted 24 April 2013 - 05:20 PM

You can also go 6xLL. It's also possible you're just getting more accurate - the damage # after a certain point indicates that you're spreading damage around.

#5 XX Sulla XX

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Posted 24 April 2013 - 05:27 PM

Also your Elo score will be changing. That should be putting you with better players. And that should make your damage etc go down.

#6 Ryebear

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Posted 24 April 2013 - 10:16 PM

View PostB1SCUIT, on 24 April 2013 - 05:13 PM, said:

Swap the LL's for PPC's and go back to doing 1k+.As long as you can aim anyways.


Three kills off 1000 damage with PPCs implies you cant aim. What everyone's beef with PPCs right now is all the damage hits a single location sparing the need to do much overall damage to get kills.

#7 B1SCUIT

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Posted 24 April 2013 - 11:28 PM

View PostRyebear, on 24 April 2013 - 10:16 PM, said:


Three kills off 1000 damage with PPCs implies you cant aim. What everyone's beef with PPCs right now is all the damage hits a single location sparing the need to do much overall damage to get kills.

Actually,i was picking off components because I'm xp'ing up a new variant.Not only that,but look at the guys below me.4 kills and 300 dmg,1 kill/65 damage.Wanna take a guess on who got the kill shots off my work?

Or,maybe I need to wave my e-peen around some more to prove my point .You can kill pretty much the entire enemy team with little effort.Trust me.Swap to PPC's.

Posted Image

Edited by B1SCUIT, 24 April 2013 - 11:43 PM.


#8 Ryebear

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Posted 25 April 2013 - 11:04 AM

B1SCUIT Is right though, generally speaking, like LRMs before them, more PPCs on a single mech is better (until you hit that damage vs heat threshold) and more PPCs on a team is better.

When LRMs dominated and the current state of PPCs supplemented by Gauss Rifles with enough of them on your team you can suppress an entire team regardless of what archetypal builds they run. That said, its unfun as **** to play against let alone be teamed with so for the last couple weeks Ive literally been popping into a couple games every few days to see if anything has changed (which it hasnt), as opposed to plugging away for a few hours.

So to OP, right now, until some re-balancing takes place, if you want to win/do better, grab some PPCs, I'll hate you for it, but it works.

Edited by Ryebear, 25 April 2013 - 11:06 AM.


#9 NinetyProof

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Posted 25 April 2013 - 01:03 PM

1,000 Damage with only 4 assists? what, where you off playing footsie with those guys? No, if your know how to aim, you should *not* be doing 1,000 damage in most games. The 1,000 point games should be anomolies where, frankly, your team and their team where both terrible.

If you are not terrible, then ELO will start to match you with non-baddies. Non-baddies know how to aim (ergo, being non-baddies). With more non-baddies that know how to aim, stuff dies faster ... this means your inflated scores are not so inflated as your not carrying your team.

So, you not getting 1,000 point games really just means your fellow team mates are just not being bad ... even if you are purposely being bad.

#10 Training Instructor

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Posted 25 April 2013 - 01:22 PM

I"d love if people on my team would rack up kills from the 600+ damage I do in my large laser stalker, because I'd get more xp. Instead, the guys die without killing anyone or even doing enough damage so that I can finish someone with one salvo.

#11 Malora Sidewinder

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Posted 25 April 2013 - 11:25 PM

i used to get 1000+ damage games much more often than i do now.

I've always used a brawler build, and used SRMs heavily because their damage/ton is easily the highest in the game. the nerf reduced my alpha by 18 points while adding no benefit, so i'd imagine my damage drop would be significant.

spoiler: it is.

18 points per srm volley? that adds up quickly. assuming i hit 8 srm volleys (a very reasonable number) that's 144 damage reduction on MISSILES ALONE.

i still hit 1000+ damage games once in awhile, but it's really that much more demanding since my primary damage weapon (area damage, not precision) aren't functioning as they should be.

i've adapted builds to compensate for this loss of offensive ability, and in the end i actually ended up switching VARIANTS, from DDC to D.

now most of my damage comes from a single erppc/gauss combo.

i used to get 1000+ damage games much more often than i do now.

I've always used a brawler build, and used SRMs heavily because their damage/ton is easily the highest in the game. the nerf reduced my alpha by 18 points while adding no benefit, so i'd imagine my damage drop would be significant.

spoiler: it is.

18 points per srm volley? that adds up quickly. assuming i hit 8 srm volleys (a very reasonable number) that's 144 damage reduction on MISSILES ALONE.

i still hit 1000+ damage games once in awhile, but it's really that much more demanding since my primary damage weapon (area damage, not precision) aren't functioning as they should be.

i've adapted builds to compensate for this loss of offensive ability, and in the end i actually ended up switching VARIANTS, from DDC to D.

now most of my damage comes from a single erppc/gauss combo.

#12 Captain Stiffy

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Posted 26 April 2013 - 03:39 AM

I regularly get 4 kills in my 6 ppc stalker. I sometimes get 6 kills...

The power of the 60 damage alpha at 540m cannot be ignored. This weapon busts limbs off and cores torsos.

Those who do ignore it aren't ignoring much for long.

#13 Leiska

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Posted 26 April 2013 - 05:07 AM

View PostRoyalewithcheese, on 24 April 2013 - 05:20 PM, said:

You can also go 6xLL. It's also possible you're just getting more accurate - the damage # after a certain point indicates that you're spreading damage around.

This build actually has less DPS, so it won't help push the damage number up.

I've got many 1k+ games with 4x LL, but my best scores, including a 1.5k where I pretty much soloed the other team and a 1.3k we somehow lost, were done with 2x LL+2x ERLL.

I haven't really bothered trying the 4x PPC build because for it to be optimal I'd have to go Endo-Steel. It is hotter and theoretically lower DPS, but perhaps easier to utlilize.

Edited by Leiska, 26 April 2013 - 05:07 AM.


#14 Karl Streiger

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Posted 26 April 2013 - 05:16 AM

View PostGHOST AQC, on 24 April 2013 - 04:26 PM, said:

I'm confused...I sometimes can do 1k damage with my stalker (4 LL, 4 SRM 4) but lately its not happening. I know it depends on the map and drop, but has anyone else felt like its harder to get the damage you are used to getting?

Maybe you learned to fire your weapons... :)
i can't say that i was ever capable of dealing over 1k damage....
dealing much damage means you spread your fire all over the target....

If you keep in mind you need only 70 dmg...to kill a Hunchback with XL engine, or a Centurion with less armed legs....

#15 B1SCUIT

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Posted 26 April 2013 - 08:50 AM

To be honest,the damage you do is actually a lot less dependent on how good you are,and a lot more dependent on something you have zero control over.Match making.Don't get me wrong,personal skill does of course have a moderate part in it.But honestly,getting stupid high damage depends more on who you get dropped with.If you get dropped in a match where your team is terrible,and the enemy team is terrible,you can dally around and pick mechs apart just to get a big number at the end of the match.If the sides are more equal and your team mates are actually doing their part,while the enemy team is semi competent,the damage will be evenly spread amongst your mates.But sadly,ELO match making basically sucks balls,and if your ELO is moderate to high,you usually end up having a bunch of dead weight on you're back and trying to carry them against what is probably a premade or at least a team of people that aren't using steering wheels to pilot.It's not even remotely uncommon for me to have games where I'll do my fair share of 500+ damage and 2-3 kills,and my team does jack ****.

Hell,take my last game last night for example.We had one no show/disco,as usual,so down 1 from the start.River city.I did 533 damage and got 3 kills.Not super awesome or anything,but decent.1 other guy on my team did above 300.1 guy did like 160 or something.FOUR PEOPLE on my team of seven did less than 100 damage and got no kills.Half of my freaking team.I mean honestly,how do you even manage to do that? These weren't trial mechs either.They were all custom variants.I quit in disgust after that and played something else.This isn't uncommon.

Edited by B1SCUIT, 26 April 2013 - 08:51 AM.


#16 Bullseye69

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Posted 26 April 2013 - 09:15 AM

Noticed it in the assault vs world tourney was not getting high numbers with my highlander. Getting assist and some kills a lot of deaths but not very high scoring. I used for Heavy Metal 2 ERPPC and Gauss along with the same config for my 732 build, used multiple Er PPC and large laser for my 733P build. Took half a day to realize that the other highlander in game that was scoring better was using missles, both SRM and LRM. Don't use missile much anymore since my 4SP has a bug in it when any torso is took out I loose the opposite side missile rack even though I have ammo in each leg and the head so run energy config now. Run energy config in my 2x and 3d Cataphract and run lase and ErPPC in my Jenner and spider. I only have one mech now that has missle and only reason I keep it is was 9 million cbills Centurion 9D and i am too cheap to sale it for what little I can get for it.

The game has changed to a snipe fest but since I can do that it okay with me till they fixed the issue with missle the it will go back to the Splatcat fest and LRM boats that we had before. I really don't mind someone having multiple weapon but running a boat with 6 SRM streak just can't do it too much of cheese factor for me. Just too much speed and to nimble for what was a fire support mech. Just my fair play style just can't make myself run it and find myself oddly enough punishing people on the battle field that do. The new map do kind of make you think about your mech build since you can get dessert are peak and if your all short range kind of screwed. If people want to run a cat use a little bit of common sense go 2 LRM for range the 4 SRM for short makes a better mech build.

Just my half a cent advice, money just not worth what it once was.

#17 Yokaiko

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Posted 26 April 2013 - 09:21 AM

Here is 892 damage......6 kills

Posted Image

Note that is with a fair chunk of missile spraying, and not a brawler build.

Edited by Yokaiko, 26 April 2013 - 09:22 AM.


#18 Puppeteerxerxes

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Posted 26 April 2013 - 09:24 AM

View PostNinetyProof, on 25 April 2013 - 01:03 PM, said:

1,000 Damage with only 4 assists? what, where you off playing footsie with those guys? No, if your know how to aim, you should *not* be doing 1,000 damage in most games. The 1,000 point games should be anomolies where, frankly, your team and their team where both terrible.

If you are not terrible, then ELO will start to match you with non-baddies. Non-baddies know how to aim (ergo, being non-baddies). With more non-baddies that know how to aim, stuff dies faster ... this means your inflated scores are not so inflated as your not carrying your team.

So, you not getting 1,000 point games really just means your fellow team mates are just not being bad ... even if you are purposely being bad.


I don't really have a position on whether doing 1000pt of damage means anything in particular, but I would like to point out he only had 4 assists because he had 3 kills (touched 7/8 enemies...) Soooo 1 guy on the other team didn't get hit by him. Since he was in a stalker, not surprised something happened before he could get there.

#19 Yokaiko

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Posted 26 April 2013 - 09:28 AM

View PostPuppeteerxerxes, on 26 April 2013 - 09:24 AM, said:


I don't really have a position on whether doing 1000pt of damage means anything in particular, but I would like to point out he only had 4 assists because he had 3 kills (touched 7/8 enemies...) Soooo 1 guy on the other team didn't get hit by him. Since he was in a stalker, not surprised something happened before he could get there.


Generally when you see 1000 point games either someone carried it bigtime, it was a short match, like a 6-8, or they were spraying damage all over the place. 1000 points is centerpunching 8 atlases. I know unless people are trying to drive up numbers usually 400-500 is about as high as I ever see in my bracket and 4-5 kill games for anyone are rare, you see a lot of 2-3-1-1-1 and 2-2-2-2 kill numbers. Its rarely a single dominant mech.

Edited by Yokaiko, 26 April 2013 - 09:28 AM.


#20 MisterPlanetarian

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Posted 26 April 2013 - 10:28 AM

I rarely get over 600 nowadays. Most I've gotten in April has been 780 in a D-DC, that was with 7 assists and 3 kills. 3x SRM4, Gauss, 2x Large Laser.





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