

Getting Over 1000 Damage Per Round With Stalker
#1
Posted 24 April 2013 - 04:26 PM
#2
Posted 24 April 2013 - 04:43 PM
GHOST AQC, on 24 April 2013 - 04:26 PM, said:
Well, there was that huge nerf to missiles not too long ago...
#3
Posted 24 April 2013 - 05:13 PM

#4
Posted 24 April 2013 - 05:20 PM
#5
Posted 24 April 2013 - 05:27 PM
#6
Posted 24 April 2013 - 10:16 PM
B1SCUIT, on 24 April 2013 - 05:13 PM, said:
Three kills off 1000 damage with PPCs implies you cant aim. What everyone's beef with PPCs right now is all the damage hits a single location sparing the need to do much overall damage to get kills.
#7
Posted 24 April 2013 - 11:28 PM
Ryebear, on 24 April 2013 - 10:16 PM, said:
Three kills off 1000 damage with PPCs implies you cant aim. What everyone's beef with PPCs right now is all the damage hits a single location sparing the need to do much overall damage to get kills.
Actually,i was picking off components because I'm xp'ing up a new variant.Not only that,but look at the guys below me.4 kills and 300 dmg,1 kill/65 damage.Wanna take a guess on who got the kill shots off my work?
Or,maybe I need to wave my e-peen around some more to prove my point .You can kill pretty much the entire enemy team with little effort.Trust me.Swap to PPC's.

Edited by B1SCUIT, 24 April 2013 - 11:43 PM.
#8
Posted 25 April 2013 - 11:04 AM
When LRMs dominated and the current state of PPCs supplemented by Gauss Rifles with enough of them on your team you can suppress an entire team regardless of what archetypal builds they run. That said, its unfun as **** to play against let alone be teamed with so for the last couple weeks Ive literally been popping into a couple games every few days to see if anything has changed (which it hasnt), as opposed to plugging away for a few hours.
So to OP, right now, until some re-balancing takes place, if you want to win/do better, grab some PPCs, I'll hate you for it, but it works.
Edited by Ryebear, 25 April 2013 - 11:06 AM.
#9
Posted 25 April 2013 - 01:03 PM
If you are not terrible, then ELO will start to match you with non-baddies. Non-baddies know how to aim (ergo, being non-baddies). With more non-baddies that know how to aim, stuff dies faster ... this means your inflated scores are not so inflated as your not carrying your team.
So, you not getting 1,000 point games really just means your fellow team mates are just not being bad ... even if you are purposely being bad.
#10
Posted 25 April 2013 - 01:22 PM
#11
Posted 25 April 2013 - 11:25 PM
I've always used a brawler build, and used SRMs heavily because their damage/ton is easily the highest in the game. the nerf reduced my alpha by 18 points while adding no benefit, so i'd imagine my damage drop would be significant.
spoiler: it is.
18 points per srm volley? that adds up quickly. assuming i hit 8 srm volleys (a very reasonable number) that's 144 damage reduction on MISSILES ALONE.
i still hit 1000+ damage games once in awhile, but it's really that much more demanding since my primary damage weapon (area damage, not precision) aren't functioning as they should be.
i've adapted builds to compensate for this loss of offensive ability, and in the end i actually ended up switching VARIANTS, from DDC to D.
now most of my damage comes from a single erppc/gauss combo.
i used to get 1000+ damage games much more often than i do now.
I've always used a brawler build, and used SRMs heavily because their damage/ton is easily the highest in the game. the nerf reduced my alpha by 18 points while adding no benefit, so i'd imagine my damage drop would be significant.
spoiler: it is.
18 points per srm volley? that adds up quickly. assuming i hit 8 srm volleys (a very reasonable number) that's 144 damage reduction on MISSILES ALONE.
i still hit 1000+ damage games once in awhile, but it's really that much more demanding since my primary damage weapon (area damage, not precision) aren't functioning as they should be.
i've adapted builds to compensate for this loss of offensive ability, and in the end i actually ended up switching VARIANTS, from DDC to D.
now most of my damage comes from a single erppc/gauss combo.
#12
Posted 26 April 2013 - 03:39 AM
The power of the 60 damage alpha at 540m cannot be ignored. This weapon busts limbs off and cores torsos.
Those who do ignore it aren't ignoring much for long.
#13
Posted 26 April 2013 - 05:07 AM
Royalewithcheese, on 24 April 2013 - 05:20 PM, said:
This build actually has less DPS, so it won't help push the damage number up.
I've got many 1k+ games with 4x LL, but my best scores, including a 1.5k where I pretty much soloed the other team and a 1.3k we somehow lost, were done with 2x LL+2x ERLL.
I haven't really bothered trying the 4x PPC build because for it to be optimal I'd have to go Endo-Steel. It is hotter and theoretically lower DPS, but perhaps easier to utlilize.
Edited by Leiska, 26 April 2013 - 05:07 AM.
#14
Posted 26 April 2013 - 05:16 AM
GHOST AQC, on 24 April 2013 - 04:26 PM, said:
Maybe you learned to fire your weapons...

i can't say that i was ever capable of dealing over 1k damage....
dealing much damage means you spread your fire all over the target....
If you keep in mind you need only 70 dmg...to kill a Hunchback with XL engine, or a Centurion with less armed legs....
#15
Posted 26 April 2013 - 08:50 AM
Hell,take my last game last night for example.We had one no show/disco,as usual,so down 1 from the start.River city.I did 533 damage and got 3 kills.Not super awesome or anything,but decent.1 other guy on my team did above 300.1 guy did like 160 or something.FOUR PEOPLE on my team of seven did less than 100 damage and got no kills.Half of my freaking team.I mean honestly,how do you even manage to do that? These weren't trial mechs either.They were all custom variants.I quit in disgust after that and played something else.This isn't uncommon.
Edited by B1SCUIT, 26 April 2013 - 08:51 AM.
#16
Posted 26 April 2013 - 09:15 AM
The game has changed to a snipe fest but since I can do that it okay with me till they fixed the issue with missle the it will go back to the Splatcat fest and LRM boats that we had before. I really don't mind someone having multiple weapon but running a boat with 6 SRM streak just can't do it too much of cheese factor for me. Just too much speed and to nimble for what was a fire support mech. Just my fair play style just can't make myself run it and find myself oddly enough punishing people on the battle field that do. The new map do kind of make you think about your mech build since you can get dessert are peak and if your all short range kind of screwed. If people want to run a cat use a little bit of common sense go 2 LRM for range the 4 SRM for short makes a better mech build.
Just my half a cent advice, money just not worth what it once was.
#18
Posted 26 April 2013 - 09:24 AM
NinetyProof, on 25 April 2013 - 01:03 PM, said:
If you are not terrible, then ELO will start to match you with non-baddies. Non-baddies know how to aim (ergo, being non-baddies). With more non-baddies that know how to aim, stuff dies faster ... this means your inflated scores are not so inflated as your not carrying your team.
So, you not getting 1,000 point games really just means your fellow team mates are just not being bad ... even if you are purposely being bad.
I don't really have a position on whether doing 1000pt of damage means anything in particular, but I would like to point out he only had 4 assists because he had 3 kills (touched 7/8 enemies...) Soooo 1 guy on the other team didn't get hit by him. Since he was in a stalker, not surprised something happened before he could get there.
#19
Posted 26 April 2013 - 09:28 AM
Puppeteerxerxes, on 26 April 2013 - 09:24 AM, said:
I don't really have a position on whether doing 1000pt of damage means anything in particular, but I would like to point out he only had 4 assists because he had 3 kills (touched 7/8 enemies...) Soooo 1 guy on the other team didn't get hit by him. Since he was in a stalker, not surprised something happened before he could get there.
Generally when you see 1000 point games either someone carried it bigtime, it was a short match, like a 6-8, or they were spraying damage all over the place. 1000 points is centerpunching 8 atlases. I know unless people are trying to drive up numbers usually 400-500 is about as high as I ever see in my bracket and 4-5 kill games for anyone are rare, you see a lot of 2-3-1-1-1 and 2-2-2-2 kill numbers. Its rarely a single dominant mech.
Edited by Yokaiko, 26 April 2013 - 09:28 AM.
#20
Posted 26 April 2013 - 10:28 AM
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