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Using Macros Legit Or Is It Cheating?


253 replies to this topic

Poll: Cheating Vs Macro (191 member(s) have cast votes)

Did you face those incredible fast firering Quad ac builds?

  1. yes (160 votes [83.77%] - View)

    Percentage of vote: 83.77%

  2. no (19 votes [9.95%] - View)

    Percentage of vote: 9.95%

  3. i dont know (12 votes [6.28%] - View)

    Percentage of vote: 6.28%

Do you think using a macro should be allowed?

  1. yes (107 votes [56.02%] - View)

    Percentage of vote: 56.02%

  2. no (63 votes [32.98%] - View)

    Percentage of vote: 32.98%

  3. I dont care (21 votes [10.99%] - View)

    Percentage of vote: 10.99%

Vote

#101 Kdogg788

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Posted 26 April 2013 - 07:43 AM

View PostTexAss, on 26 April 2013 - 07:42 AM, said:


Wow great next someone will make a macro where he has to just click ONCE and the mech will shoot with keeping the heat in mind, reducing RoF to manage heat, automatically stop before overheeting, waiting to cooldown and repeat. It's possible now, using a macro. No one did it yet, but someone will. you just need a calculator. --> boring game, very boring game...


Now that you've brought that up, I'll see what I can do with my PPC Stalker. Nice spot good buddy! Still waiting on someone to post a UAC5 script, but this gave me ideas.

-k

#102 silentD11

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Posted 26 April 2013 - 07:52 AM

View PostTexAss, on 26 April 2013 - 07:42 AM, said:


Wow great next someone will make a macro where he has to just click ONCE and the mech will shoot with keeping the heat in mind, reducing RoF to manage heat, automatically stop before overheating, waiting to cooldown and repeat. It's possible now, using a macro. No one did it yet, but someone will. you just need a calculator. --> boring game, very boring game...


I'm starting to realize almost none of you know the difference between editing a config, using a macro, and scripting the game. This won't work the way you seem to think it will.

View PostKdogg788, on 26 April 2013 - 07:43 AM, said:


Now that you've brought that up, I'll see what I can do with my PPC Stalker. Nice spot good buddy! Still waiting on someone to post a UAC5 script, but this gave me ideas.

-k


This is terribad idea. If you macro the PPC trying to hit something with it will be impossible. It's far better to just take the shot when you can. Most people are glossing over the fact that part of the point of macro'ing the AC2 is because it sounds so ******* amazing. It's not actually doing more damage that manually firing them. It's a purely cosmetic choice.

As for the UAC5, I don't have it at work. But one at home was a written macro... and the other i just had razer synapse record my key storkes and.... recorded a macro of me doing it manually ;P

#103 Joseph Mallan

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Posted 26 April 2013 - 07:53 AM

Aww let him try silent. You never know what someone can do until they are challenged. :)

#104 TexAce

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Posted 26 April 2013 - 07:53 AM

View PostKdogg788, on 26 April 2013 - 07:43 AM, said:


Now that you've brought that up, I'll see what I can do with my PPC Stalker. Nice spot good buddy! Still waiting on someone to post a UAC5 script, but this gave me ideas.

-k


lol yeah don't forget the macro for pushing the R button so you don't need to lock-on anymore. and the circle of death macro with intelligent torso twisting!
Oh and the fastest way to theta on frozen city when launching on top base using a commando. That one is a classic! it even circles the base for maximum damage spread while capturing.

Edited by TexAss, 26 April 2013 - 07:57 AM.


#105 Mackman

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Posted 26 April 2013 - 07:57 AM

View PostTexAss, on 26 April 2013 - 07:42 AM, said:


Wow great next someone will make a macro where he has to just click ONCE and the mech will shoot with keeping the heat in mind, reducing RoF to manage heat, automatically stop before overheating, waiting to cooldown and repeat. It's possible now, using a macro. No one did it yet, but someone will. you just need a calculator. --> boring game, very boring game...


Yes, because a macro that only simulates button presses will be able to adapt to in-game information.

Are you serious, dude? Or are you just trolling? Or are you seriously considering a situation where someone will say, "alright... I'll set the macro to fire full-bore for 15 seconds, then slow down to reduce heat..."

Are you even reading the words that you are typing? Do you have any idea how hard it would be to hit people with your weapons set to fire automatically?

View PostTexAss, on 26 April 2013 - 07:53 AM, said:


lol yeah don't forget the macro for pushing the R button so you don't need to lock-on anymore. and the circle of death macro with intelligent torso twisting!
Oh and the fastest way to theta on frozen city when launching on top base using a commando. That one is a classic!



HAHAHAHAHAHAHA! Literally laughed out loud there. The macro for pressing R so you don't have to lock on? This is going to come as a shocker, dude, but there's no macro for that... it's called "pressing R."

Edited by Mackman, 26 April 2013 - 07:58 AM.


#106 Kdogg788

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Posted 26 April 2013 - 07:59 AM

View PostsilentD11, on 26 April 2013 - 07:52 AM, said:


I'm starting to realize almost none of you know the difference between editing a config, using a macro, and scripting the game. This won't work the way you seem to think it will.



This is terribad idea. If you macro the PPC trying to hit something with it will be impossible. It's far better to just take the shot when you can. Most people are glossing over the fact that part of the point of macro'ing the AC2 is because it sounds so ******* amazing. It's not actually doing more damage that manually firing them. It's a purely cosmetic choice.

As for the UAC5, I don't have it at work. But one at home was a written macro... and the other i just had razer synapse record my key storkes and.... recorded a macro of me doing it manually ;P


I wasn't fully serious if you couldn't tell... :)

-k

#107 TexAce

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Posted 26 April 2013 - 08:03 AM

View PostMackman, on 26 April 2013 - 07:57 AM, said:


HAHAHAHAHAHAHA! Literally laughed out loud there. The macro for pressing R so you don't have to lock on? This is going to come as a shocker, dude, but there's no macro for that... it's called "pressing R."


are you crazy why should I care about pressing R when I could just add it to my "Run to Theta on Forest in my Commando XL250 + Speed Tweak from Top Base moving on to Kappa next" macro? Oo You have to think economically here, you are waisting precious calories for every time you press the R button and you don't get anything in return for these calories! Bad deal if you ask me.

Edited by TexAss, 26 April 2013 - 08:04 AM.


#108 Plavis

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Posted 26 April 2013 - 08:06 AM

The Macro codes have been put in a spoiler tag to prevent a wall of text - Grimm

Spoiler

Edited by Mason Grimm, 26 April 2013 - 08:54 AM.
Macro code put in spoiler tags


#109 silentD11

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Posted 26 April 2013 - 08:06 AM

View PostTexAss, on 26 April 2013 - 07:53 AM, said:


lol yeah don't forget the macro for pushing the R button so you don't need to lock-on anymore. and the circle of death macro with intelligent torso twisting!
Oh and the fastest way to theta on frozen city when launching on top base using a commando. That one is a classic! it even circles the base for maximum damage spread while capturing.



I'm not sure if you're trolling or just don't know what a macro is and how it works.

First, if you macro'd constant targetting it would be like mashing R. You wouldn't lock onto anything, you'd just cycle through targets really quickly. Second.... you can't macro the other things you brought up. And even if you did script them, the fact that it's not adaptive means the entire thing would go to pot the moment something else crossed your path.

#110 Mackman

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Posted 26 April 2013 - 08:07 AM

View PostTexAss, on 26 April 2013 - 08:03 AM, said:


are you crazy why should I care about pressing R when I could just add it to my "Walk to Thata on Forest in my Commando XL250 + Speed Tweak from Top Base moving on to Kappa next" macro? Oo You have to think economically here, you are waisting precious calories for every time you press the R button and you don't get anything in return for these calories!


If you want to write a macro with that enormous amount of automation, that's only going to work if you start in one particular position, that's going to be horrifyingly messed up if you so much as graze another mech, and spamming "R" the whole way so you'll be sure to target the first (and 2nd and 3rd and 4th) person who steps into range... more power to you, dude.

Edited by Mackman, 26 April 2013 - 08:07 AM.


#111 Plavis

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Posted 26 April 2013 - 08:10 AM

The Macro codes have been put in spoiler tags to prevent wall of text - Grimm

Spoiler

Edited by Mason Grimm, 26 April 2013 - 08:55 AM.
Macro codes put in spoiler tags


#112 Joseph Mallan

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Posted 26 April 2013 - 08:14 AM

View PostsilentD11, on 26 April 2013 - 08:06 AM, said:



I'm not sure if you're trolling or just don't know what a macro is and how it works.

First, if you macro'd constant targetting it would be like mashing R. You wouldn't lock onto anything, you'd just cycle through targets really quickly. Second.... you can't macro the other things you brought up. And even if you did script them, the fact that it's not adaptive means the entire thing would go to pot the moment something else crossed your path.

I have a friend who has this macro. It is both annoying and yet works well for an alarm that the enemy is in force over "HERE"! :ph34r:

#113 TexAce

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Posted 26 April 2013 - 08:16 AM

View PostThontor, on 26 April 2013 - 08:11 AM, said:

Wow... TexAss gets 100 points for successfully fooling people into thinking he was serious.


Holy crap Plavis, please put that crap into spoiler tags.


Finally a sane person here.

turning troll-mode off now

#114 WarHippy

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Posted 26 April 2013 - 08:17 AM

View PostArmageddonKnight, on 25 April 2013 - 11:40 AM, said:



I actually played WoW way back in vannilla and tbc, those macro's u r on about could actually be beat by players doing it manualy becouse said macro's could not adapt to the very slight skill queing that was present, aswell as adapt to chaning circumstances.
I frequently out DPS people using way better gear who used macro's. Now im not syaing i was 'elite' or anything (the game was easy to control afterall, being 'elite' in that game wasnt saying much), just saying that macro's in games like that r imo, a cruch for those who cant even reach the dps lvl of macro's which in themselves can be beat by those who put in a little practice.

The 'requirment part' was a PITA for me, as i had to prove i could match peoples DPS before guilds would let me in their raids becouse i out right said, i dont use macro's.

Obviosly MWO isnt a MMORPG so macro's in this case are alot different. So although ur point is valid it doesnt really matter much in MWO's case. Macro's for rapid fire are very very simple and dont ive u an advanatge, infact asi explained above, it puts u at a disadvantage (DPS wise) due to timings.

Yeah that might have been back when you played and people were still getting used to their macro system, but since then macros and third part apps have become the bread and butter for most players in pvp and pve. Blizzard finally brought an end to multi-boxers recently which was another macro mess with a simple fix by not allowing the follow command in battlegrounds.

Macros allow people to complete multiple tasks faster than they would normally be able to themselves and takes a lot of the thought out of what they have to do. It is pretty funny to watch people in other games that became dependant on their macros try and play without them. I had a friend that used macros to buy his items in couter-strike, and I had a blast watching him use someone elses PC and try to play. He had no idea where things were in the buy menus because it wasn't all automated for him with macros.

As for MWO I don't see it being a huge issue for now, but I would still prefer people not use them.

#115 Joseph Mallan

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Posted 26 April 2013 - 08:27 AM

View PostThontor, on 26 April 2013 - 08:11 AM, said:

Holy crap Plavis, please put that crap into spoiler tags.
What he said man!

#116 Mason Grimm

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Posted 26 April 2013 - 08:55 AM

Macros were put in spoiler tags. Let's avoid walls of text :ph34r:

#117 Carl Wrede

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Posted 26 April 2013 - 09:42 AM

My personal view on it is that any use of whatever kind of macro is cheating and should not be allowed.

#118 MaddMaxx

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Posted 26 April 2013 - 09:47 AM

Has anyone found a way around the Cool-Down timers on any weapon via Macro yet?

If Yes, then that be bad.

If No, then they just be maximizing cool-down times and that be alright. :ph34r:

#119 TOGSolid

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Posted 26 April 2013 - 09:56 AM

View PostGalenit, on 26 April 2013 - 12:39 AM, said:

Everyone talks about AC2 ....

But whats with the UAC5 no jamming macro "Trigger Discipline"?
"It fires your UAC5 after 1.1 seconds, disabling the gameplay mechanic of jamming chance for them.

Firing after exact 1.1 sec. is something that no one cant archive. (A little less you have a jamming chance, a little more and you lose rof and dps.)
According to this tread its cheating, because it gives you an advantage you cant have without the macro.

http://www.metronomeonline.com/
54 BBPM.

Edited by TOGSolid, 26 April 2013 - 09:56 AM.


#120 Kdogg788

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Posted 26 April 2013 - 10:22 AM

Sound of metronome would drive me crazy after a while. I like the idea of a toggled macro better.

-k





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