

#101
Posted 05 June 2012 - 09:34 AM
No! I will not buy it.
Reason 1:
Force Feedback - Some say it is the greatest invention since chewing gum, but I don't like it. It doesn't help you ingame if your stick gets rocked left and right and upside down. It doesn't even help for immersion anymore, because a control-by-wire system shouldn't be connected to any mechanical parts. The only one rocking the stick when you get shook is you yourself and you cannot simulate that without a force feedback chair. It is additional parts that can brake. It feels horrible when force feedback is off.
Reason 2:
Wrong Manufacturer - Just because Razor is building sometimes good gaming keyboards, mouses, headset and whatnot, doesn't mean they are good for joysticks. I will give them a little room there, and wait what different reviews and the first year of gaming with that stick will show the world, but I will not use or buy a multiple hundred bucks worth of control equipment just because it looks good. Logitech or Thrustmaster (I prefer Thrustmaster) wouldn't have to earn my trust, because they did so in the past with some of the finest joysticks on the market and continued to do so up until today.
#102
Posted 05 June 2012 - 09:34 AM
That being said, I would still consider it to support MWO but I already have a HOTAS Warthog and doubt Razer's offer would be as nice.
#103
Posted 05 June 2012 - 09:35 AM
#104
Posted 05 June 2012 - 09:35 AM
This is likely not the case with MWO. The game will be built and tested with a mouse and keyboard first and foremost.
#105
Posted 05 June 2012 - 09:35 AM
P.S. Allowing the HUD to function as a normal secondary monitor outside of games would be awesome.
#107
Posted 05 June 2012 - 09:38 AM

#109
Posted 05 June 2012 - 09:41 AM
#110
Posted 05 June 2012 - 09:43 AM
While the Razer controller looks cool. I don't think I would trust it enough. Plus the mouse provides superior aiming.
I would highly recommend people interested in that controller look up Steel Battalion:Heavy Armor for Xbox Kinect.
#111
Posted 05 June 2012 - 09:45 AM
#112
Posted 05 June 2012 - 09:46 AM
Razer quality control is also going to be an issue here. I use razer gear. I like their products, but I've taken back no fewer than 6 lycosa keyboards before settling on a mionix mechanical [and inheriting a black widow ultimate from my son, who went back to his merc stealth??? /shrug ] I've also replaced 2 razer nagas for clicking issues [either uber fast double click or no registered click]. Mind you, both of those were first gen runs, I have yet to have issues with my naga molten [over a year old] or my wife's naga hex [which I'm not fond of the design of anyway. . but it's not mine ; ) ]
The biggest thing here is HOW MUCH FUNCTIONALITY IS REPLACED by this thing? can I completely remove my keyboard and mouse? With the screen be a well functioning touch pad screen that augments main screen action? [IE, radar or damage display in combat, touch screen selector for weapons loadout in the mech bay] If I have to have a keyboard and mouse connected in addition to this thing to DO ANYTHING in the game. . . its value drops tremendously.I already own a saitek X52, and I'm looking at [more dreaming of] something like the Hotas warthog. Why juggle this with keyboard and everything else when I can add simple pieces I already have or can get for less money?
Just my $.02
#113
Posted 05 June 2012 - 09:46 AM
If they did a 1 week countdown to release a single mech, you guys would have been just as pissed, if not more.
That said, I'll buy one if the price isn't way more than competitors.
#114
Posted 05 June 2012 - 09:48 AM
#115
Posted 05 June 2012 - 09:48 AM
#116
Posted 05 June 2012 - 09:51 AM
also and even more important... its quite a lot easier to target with mousemovent thn while a joystick
therefore... won't buy it...
#117
Posted 05 June 2012 - 09:52 AM
Accuso, on 05 June 2012 - 09:51 AM, said:
Meh. Depends on how they balance the reticle/torso speed.
Edited by Sug, 05 June 2012 - 09:57 AM.
#118
Posted 05 June 2012 - 09:52 AM
#119
Posted 05 June 2012 - 09:55 AM
#120
Posted 05 June 2012 - 09:57 AM
Monthar, on 05 June 2012 - 08:33 AM, said:
Before anyone asks why, I'll tell you. It's because all this hype to promote a product by another company that you just happened to have consulted on says PG is more interested in publicity stunts than putting out a good game. Sure these kinds of stunts draw in a few more players at the beginning, but most of them will be less likely to spend money on the game itself and/or stick around for any length of time. However, a good game would draw in a LOT more over the long haul and keep them around and actually paying for stuff.
No-one in their right mind is going to fork over the kind of money this controller will sell for if the full functionality of it only works with one game.
To put it bluntly, this marketing stunt pretty much shattered my faith in PG.
Seriously? Bet you think man never landed on the moon either. You worry way too much about unseen motives.
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