Ok Kiddies, some homework for you all. Look up the term "Dominant Strategy".
Basically, if given an ultimate means of destruction, you (Gamers in general) will use it each and every time.
Look, no one here is saying Lights are COMPLETELY invincible. Crappy players and bad situations can certainly destroy them. The problem is there are plenty of very common situations where a Light CAN become impossible to destroy.
The turning radius and speed of a max engine phract should not be so low that a light can spend an entire fight in its back arc. Reverse and turn the other way? Still not enough. Go forward and around a bend? Nope. Back up to a wall? On a lot of maps they'll just walk away, get above you, and continue shooting.
The bad condition for a light is long ranged combat, or combat while extremely outnumbered. The good condition is close in combat, and one on one fights. ECMs make the first... well.. unlikely on a lot of maps. As for the second... if the "counter" to them is a 4 to 1 advantage, that isn't balanced.
In fact, if someone said "Lights are underpowered because they can't go head to head with an assault", you'd say that person was crazy, right? Of course a light can't go head to head with an assault... But when people point out its Assaults (And heavies) that can't go head to head with a light? Max engine brawlers that can't even turn to shoot them before being torn apart? Entire fights that can last two minutes where you never get a single chance to fire? Doesn't sound fun does it.
And, before I get the "You're just bitter" comments. Once again. Raven. Three Medium Lasers. Two SRM 6s. I have cored Highlander and Awesome mechs from the front with that build, let alone the rear. I understand the power of lights because I STARTED with a light.
The thing I don't like is that I should have STOPPED there. Because there is no defense, no tactic, no option against them other then numbers in anything heavier.
But, here's the thing, I KNOW no matter what we say, that this will be fixed. Because the way this game makes money is by people spending real cash to get those heavy and assault mechs. And if they just get torn apart by guys like me in a raven... they'll be less inclined to buy them. Capitalism will insure balance is restored.
Oh, one last thing. In the lore, Lights are meant to be used for scouting and the like. They aren't meant to go one on one with assaults. In here, it's a given they can. I know this game needs balance between the classes, but rocks, paper, scissoring it up isn't a good way to do it.
Edited by Molvanian, 30 April 2013 - 10:40 AM.