Glare, on 11 November 2011 - 11:15 AM, said:
It's really simple; what computer was the boardgame meant to run on?
Your brain.
The ablative armor concept constructed for the the TT rules was a simplification because calculating out ballistic models including things like slope, penetration, ballistic coefficents, velocity, etc would make the game difficult and arduous to play.
Also, there are the cluster table rules meant to simplify calculating damage for weapons which fire a large volume of projectiles at once.
Another example is the traditional hit locations instead of truly localized damage tracking (i.e. the exact spot hit is what's damaged, not the meta-section it belongs to. Think of a pristine Atlas getting shot by a PPC in the shin. Realistically it would damage just the armor around of the point of impact. The rest of the leg would be untouched).
Long story short, the TT rules were made to be calculated quickly and by hand for the average person. This led to a huge simplification process.
Even FASA recognized that their rules for TT were far too simple which is why they put out the MaxTech ruleset which actually addressed some stuff like damage fall-off past maximum effective ranges.
But now it's 2011, almost 2012. My Intel i7 quadcore is a lot faster than any brain so we no longer need to constrain ourselves with rules developed for the boardgame.
We can actually have an attempt at realism rather than a simplified approximation.
So again, if all anyone wants to play is the boardgame and then go play MegaMek. Nothing is stopping any of you and we fans who are actually interested in seeing this IP grow and become relevant again won't miss you.
Anyone who advocates slavish devotion to the boardgame in every facet of MWO's gameplay is advocating for an arcade game. It's pretty much the difference between wanting Starfox and wanting Falcon 4.0.
Edit: Hahahahahaha, I just read Kudzu's post. Ooh, he mad! Why you so mad, bro? Someone beat you in MegaMek or somethin'?
Edited by Cavadus, 11 November 2011 - 12:23 PM.