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Armless Mechs And "arm Reflex" Efficiency


9 replies to this topic

Poll: Arm Reflex Change. (9 member(s) have cast votes)

Would you like to change 'Arm Reflex' Efficiency into 'Vertical Torso X' Efficiency on Armless mechs?

  1. Yes, I'd love to be able to look up/down further. (5 votes [55.56%] - View)

    Percentage of vote: 55.56%

  2. No, I like my "Arm Reflex" speed for my HGN-733c / CN9-YLW 's AC20 (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. No, leave it as is. (3 votes [33.33%] - View)

    Percentage of vote: 33.33%

  4. Don't care, I only play mechs with sweeping arms. (1 votes [11.11%] - View)

    Percentage of vote: 11.11%

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#1 Yiazmat

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Posted 14 May 2013 - 11:58 AM

Basically I'm thinking that mechs without sweeping arms (only have Shoulder and Upperarm Actuators) should have the "Arm Reflex" Efficiency replaced with a different Efficiency: "Vertical Torso X." Instead of looking up down with your arms that can -only- look up and down 15/30% faster, the new Efficiency that would replace it would give you 7.5/15% greater Up and Down viewing. NOTE: Numbers are just examples that would need testing and tweaking.

This would give mechs with no sweeping arms, such as the Jagermech, Stalker, Cicada, Jenner, Raven and Catapult the ability to look up higher and lower on maps with very steep terrain (I.E., the Dessert, Alpine). It always urks me when I have the tatical height advantage and have a mech below me that's totally oblivious and I can't friggen target them! Even if your arms can look down that far, you can't see through your own HUD. Or take the CPLT-C1. Sure you can look at that DDC below you, but your TAG in the nose of your mech can't aim down that far to break the ECM. Perhaps with another 15% vertical movement on your chasse would alow you to rain down some support fire...

Problem. The problem with this change is this: There are 2 mechs (I belive it's just these two) out that have only Upperarm and Shoulder Actuators and yet -still- are able to move their arms left and right. While I'm of the mind that those arms should only be able to go up and down, I really don't care that much. Let the Yen Lo and 733c have their AC/20's. But leave those mechs with the "Arm Reflex" Efficiency still becuase they still have arms.

What do you guys think? Too OP? Nit-pick away.

Edited by Yiazmat, 14 May 2013 - 12:03 PM.


#2 Deathlike

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Posted 14 May 2013 - 12:41 PM

There are a small number of mechs that suffer from this "non-buff"... like the Spider-5V, Cicada-2A, Cicada-3M, Cicada-3C.. and maybe a few others that I've forgotten. I've also posted in threads about this.

At this point, I'm uninterested in a buff...

Other mechs that have a 0 degree arm yaw:
Jenners
Ravens
Cicadas
Catapults
Jagers
Stalkers

So, no dice.

Edited by Deathlike, 14 May 2013 - 12:43 PM.


#3 Yiazmat

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Posted 14 May 2013 - 12:58 PM

Did... you even read the post? with the exception of the 5V spider, I said all the mech you reposted would benefit from looking higher/lower. The spider 5V could be an exception, just give it the Torso X to it and not the others, as the V only has torso lasers.

#4 Deathlike

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Posted 14 May 2013 - 01:44 PM

My bad for not-rereading it, since I've read a similar thread to this that proposed buffs.

For the mechs involved, I wouldn't bother giving a buff. The majority are already good and solid mechs (some better than others) and increasing their ability to be effective would get more whining about them.

For TL;DR, a benefit? Perhaps. Your proposal? No.

#5 Yiazmat

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Posted 14 May 2013 - 02:01 PM

lol np. I just feel that the arm reflex is useless on some and is wasted.

#6 Levi Porphyrogenitus

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Posted 14 May 2013 - 10:57 PM

I'd be happy to see something like this implemented. There are whole chassis lines that basically have to waste xp on a useless efficiency simply because every pilot tree has identical contents. If PGI were to go through and selectively change Arm Reflex into Vertical Tracking or what have you (increased elevation and depression of the torso), then suddenly that wasted xp would have a real use. As things stand now it's almost a tax for taking things without enough arm actuators.

#7 aniviron

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Posted 14 May 2013 - 11:42 PM

I don't think it's bad that they don't have it. Part of a tradeoff for having weapon hardpoints that are mounted high up on the mech. The awesome can move its arms faster/more, but it also has to completely expose itself to fire, unlike a stalker which can fire with 10% or less of the mech showing.

#8 Yiazmat

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Posted 15 May 2013 - 09:07 AM

View Postaniviron, on 14 May 2013 - 11:42 PM, said:

I don't think it's bad that they don't have it. Part of a tradeoff for having weapon hardpoints that are mounted high up on the mech. The awesome can move its arms faster/more, but it also has to completely expose itself to fire, unlike a stalker which can fire with 10% or less of the mech showing.


True, but you're talking about apples and I'm talking about oranges. While an AWE would have to expose itself more than a Stalker, that's just looking straight ahead. What I'm getting at is letting players get more use out of their XP for mechs without sweeping arms, by giveing them the ability to look up and down further. See? Not really the same thing.

#9 Hammerfinn

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Posted 15 May 2013 - 10:00 AM

The XP benefit also applies to mechs like jenners, cicadas, and stalkers that have arms that can move UP and DOWN, but just not sideways. The arms move further, faster. Just not in as many directions. :(

#10 Ningyo

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Posted 15 May 2013 - 12:07 PM

moving the torso angle higher and lower is far far more powerful than arm tracking speed, and it would primarily effect what are already the better mechs. so I dislike this idea.

That said I do think different mechs should have different bonuses this could be used to balance mechs without leaving the canon for the mech itself. Some already top tier mechs could get less, and other weaker mechs more to make them viable. You would have to be careful for proper balance, but that is part of what an open beta is for so.

Either way, I agree make them useful. I disagree with your suggested method of doing so.

(also making torso move further could have problems with the mech models themselves so might be alot of work, not sure)

Edit: Oh I did not vote since none of the options were what I wanted to say.

Edited by Ningyo, 15 May 2013 - 12:09 PM.






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