Are these errors "to be expected"? Or just variables noy set in my registry?
Spoiler
.. <snip cpu info> [Error] Error: ConsoleVariableGroup 'sys_spec_environment' key 'e_TerrainLodRatio' is not missing in default [Error] Error: ConsoleVariableGroup 'sys_spec_environment' key 'e_TerrainTextureLodRatio' is not missing in default [Error] Error: ConsoleVariableGroup 'sys_spec_environment' key 'e_TerrainTextureLodRatio' is not missing in default [Error] Error: ConsoleVariableGroup 'sys_spec_environment' key 'e_TerrainTextureStreamingPoolItemsNum' is not missing in default [Error] Error: ConsoleVariableGroup 'sys_spec_environment' key 'sys_spec_Quality' is not missing in default [Error] Error: ConsoleVariableGroup 'sys_spec_environment' key 'r_ssreflections' is not missing in default [Error] Error: ConsoleVariableGroup 'sys_spec_environment' key 'e_TerrainTextureStreamingPoolItemsNum' is not missing in default [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_UseEdgeAA' is not missing in default <snip windows info, mem, etc.> ...
Are these errors from file being corrupted? If they are what is the best way to recover them? Delete the files and let the patcher restore them or uninstall/reinstall?
Spoiler
============================ Loading level mechlab ============================ [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/laser_beam_1x4_lop0.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/laser_beam_1x4_lop0.dds] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/ppc_beam_b.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/ppc_beam_b.dds] ======== mechlab is loaded in 4.0 sec ======== could not free all buffers from CDevBufferMan! UnLoadLevel End: 0.4 sec Game rules class: Conquest ============================ PrepareLevel forestcolony ============================ Initializing default materials... [Error] Runaway thread [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'objects/environments/skyboxes/forestcolony_clouddome_a.dds' compressed texture is dangerous (only single mip) [File=objects/environments/skyboxes/forestcolony_clouddome_a.dds] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/laser_beam_1x4_lop0.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/laser_beam_1x4_lop0.dds] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/ppc_beam_b.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/ppc_beam_b.dds] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/laser_beam_1x4_lop1.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/laser_beam_1x4_lop1.dds] [Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcSpecHud.SetName ======== forestcolony is loaded in 17.3 sec ======== CHAT TEAM- Groutknoll to TEAM: atlas at kappa almost cored CGameRules::OnDisconnect: Client has disconnected: cause=eDC_UserRequested, desc=User left the game CGameClientChannel::Release could not free all buffers from CDevBufferMan! UnLoadLevel End: 0.8 sec sv_gamerules = mechlab [] ============================ Loading level mechlab ============================ Initializing default materials... [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/laser_beam_1x4_lop0.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/laser_beam_1x4_lop0.dds] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/ppc_beam_b.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/ppc_beam_b.dds] ======== mechlab is loaded in 5.7 sec ======== could not free all buffers from CDevBufferMan! UnLoadLevel End: 0.4 sec Game rules class: Conquest ============================ PrepareLevel rivercity ============================ Initializing default materials... [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'objects/environments/skyboxes/forestcolony_clouddome_a.dds' compressed texture is dangerous (only single mip) [File=objects/environments/skyboxes/forestcolony_clouddome_a.dds] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'objects/environments/skyboxes/rivercity_cloud_fulldome.dds' compressed texture is dangerous (only single mip) [File=objects/environments/skyboxes/rivercity_cloud_fulldome.dds] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'objects/environments/skyboxes/rivercity_planet_dif.dds' compressed texture is dangerous (only single mip) [File=objects/environments/skyboxes/rivercity_planet_dif.dds] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/laser_beam_1x4_lop0.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/laser_beam_1x4_lop0.dds] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/ppc_beam_b.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/ppc_beam_b.dds] [Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1.lmg [Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf.lmg [Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1_fp.lmg [Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf_fp.lmg [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/laser_beam_1x4_lop1.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/laser_beam_1x4_lop1.dds] [Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcSpecHud.SetName ======== rivercity is loaded in 22.8 sec ======== [Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcSpecHud.SetCount [Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcSpecHud.SetName CGameRules::OnDisconnect: Client has disconnected: cause=eDC_UserRequested, desc=User left the game CGameClientChannel::Release [Error] <Flash> ActionScript Memory leaks in movie 'Libs/UI/HUDCommonHUDMain.gfx', including 288 string nodes [Libs/UI/HUDCommonHUDMain.gfx] [Error] <Flash> Leaked string content: 'SetMapRot', 'CheckStop', 'BGCloseTween', 'StartCloseBGTween', 'BGOpenTween', 'StartOpenBGTween', 'StopAllBGTweens', 'SetLancemateData', 'ResetDetailedInfo', 'SetDetailedInfoComponentStrings', 'SetDetailedInfoDamage', 'SetDetailedInfoType', 'ShowDetialedInfo', 'UpdateDistanceCache', 'UpdateStatusesCache', 'UpdateStatuses' [Libs/UI/HUDCommonHUDMain.gfx] could not free all buffers from CDevBufferMan! UnLoadLevel End: 0.8 sec sv_gamerules = mechlab [] ============================ Loading level mechlab ============================ Initializing default materials... [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/laser_beam_1x4_lop0.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/laser_beam_1x4_lop0.dds] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/ppc_beam_b.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/ppc_beam_b.dds] ======== mechlab is loaded in 9.2 sec ======== could not free all buffers from CDevBufferMan! UnLoadLevel End: 0.4 sec Game rules class: Conquest ============================ PrepareLevel rivercity_night ============================ Initializing default materials... [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'objects/environments/skyboxes/forestcolony_clouddome_a.dds' compressed texture is dangerous (only single mip) [File=objects/environments/skyboxes/forestcolony_clouddome_a.dds] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'objects/environments/skyboxes/rivercity_cloud_fulldome.dds' compressed texture is dangerous (only single mip) [File=objects/environments/skyboxes/rivercity_cloud_fulldome.dds] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'objects/environments/skyboxes/rivercity_planet_dif.dds' compressed texture is dangerous (only single mip) [File=objects/environments/skyboxes/rivercity_planet_dif.dds] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/laser_beam_1x4_lop0.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/laser_beam_1x4_lop0.dds] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/ppc_beam_b.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/ppc_beam_b.dds] [Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1.lmg [Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf.lmg [Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1_fp.lmg [Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf_fp.lmg [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/laser_beam_1x4_lop1.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/laser_beam_1x4_lop1.dds] [Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcSpecHud.SetName ======== rivercity_night is loaded in 21.5 sec ======== CGameRules::OnDisconnect: Client has disconnected: cause=eDC_UserRequested, desc=User left the game CGameClientChannel::Release could not free all buffers from CDevBufferMan! UnLoadLevel End: 0.8 sec sv_gamerules = mechlab [] ============================ Loading level mechlab ============================ Initializing default materials... [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/laser_beam_1x4_lop0.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/laser_beam_1x4_lop0.dds] [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/ppc_beam_b.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/ppc_beam_b.dds] ======== mechlab is loaded in 9.3 sec ======== [Error] Runaway thread [Error] Runaway thread [Error] Runaway thread [Error] Runaway thread [Error] Runaway thread
Edited by Groutknoll, 29 April 2013 - 12:57 AM.