Prezimonto, on 30 April 2013 - 07:25 AM, said:
Did you read my post? I did not suggest that we have scope in. I suggested a convergence time for torso mounted weapons when changing ranges. It would spread alpha damage from torso weapons across an area roughly the width of your mech, unless you do wait for a short delay. This doesn't change the damage you do, but it does spread alpha damage across several hardpoints, when changing ranges, unless you wait. Totally a skill based thing to manage, does not add RNG, does solve the general issue. To alpha a single hardpoint you need to actively expose yourself to return fire. I think that's a fine trade-off.
When you use terms like these,
Quote
game that allows snipers to fire without a scope-in time and often scope sway.
apparently I get confused about WTH your were on about.
So I apologize, but.
You do realize that this spread you want so bad has to remain pretty tight as the target your shooting at is not a mile wide from 500m. The day they introduce any mechanic that makes you miss when you were clearly "on" the target, MWO will be dead inside a 6 months.
Let's run some
"guesstimate" Maths (not my thing usually but). A Hunchback is 12m tall. Most pictures would seem to indicate that the Legs of that Medium Mech would take up half of that(1/2 or 6m) That leaves the top half at some 6m in height.
Now, once again, most pictures show the width of the upper torso across the shoulders to be about two thirds of that distance, so about 4m from outside shoulder to outside shoulder.
So now we are spreading out fire and if the pipper starts in the center there is only +/- 2m of give to either side before the shots begin to MISS. Thus if we even agreed to a 1m spread, then given the # of section across that FULL width, the allowable spread would have to be such, that hitting a second section/panel, would be nigh on impossible.
And yes, I did select the Medium Chassis to emphasize the issues inherent with the idea. The bigger they get, the less spread effects the MISS chance, but, the smaller they get, the more the MISS chance increases.
So, we can argue the numeric size values of Mechs all day, but once the guns start to spray around then the FUN starts to be LOST and then everything else simply goes to hell in a hand basket.
Edited by MaddMaxx, 30 April 2013 - 07:54 AM.