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Remove Alphastrike


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#61 Joseph Mallan

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Posted 30 April 2013 - 10:58 AM

View PostLostdragon, on 30 April 2013 - 10:55 AM, said:

Don't make it based on actual speed but % throttle. At 100% throttle there is 10% penalty or whatever you want to call it. Applies the same to all weights, makes sniping harder but doesn't matter much in a brawl.

Don't know about you but your reflexes had be very good if you want to run full out and hit someone up close and personal with accuracy and precision.

#62 Yokaiko

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Posted 30 April 2013 - 11:11 AM

View PostMaddMaxx, on 30 April 2013 - 10:40 AM, said:


Not if, the faster you go the larger, the Reticule/Cone of Fire/Weapons Spread gets... :P

(that was the premise on which I wrote that response)



You don't have to even mess with retical size, just make it move in a predictable pattern, the faster you are going the harder it is to aim accurately, kill torso convergance along with it (only allow snap convergence on the arms) .....


.......presto, you have to be stopped to pinpoint from a million miles away, and if you want to run and gun you have to work for it.





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