Syllogy, on 30 April 2013 - 04:48 AM, said:
Internal Structure is calculated as 50% of the MAXIMUM amount of armor that can be added to the component.
I'm not sure this is exactly right. I know that a gausscat (2 gauss rifles) can't head shot a fully healthy mech (18 head armor + internals), but a cheesecat (2 AC 20s) can. 18 head armor + 50% for internals would be 27, so apparently its not 50%, otherwise 30 damage from 2 gausses would do the trick. 40 damage is enough tho, so its somewhere between 12 and 22 internal structure for the head - between 66% and 122% of max head armor. Maybe head is treated differently, but from my experience playing internal structure is about same (100%) of max armor for each location.


















