Neverfar, on 01 May 2013 - 09:42 AM, said:
By "that guy" I mean that unwashed, unsavory, horrible, terribad person who is totally unskilled and dishonorable and with my scrub ways I can not help but cap-threat the enemy base.
Why do I do this horrible thing?
In most cases, because at least one Mech from the other team is expected to come and chase me, and preferably more than one. That means people from my team have less Mechs to clash with at the front. That improves the chances for a victory.
Rage often ensues. Which works in my favor. I need them chasing me, on me, trying to drive me off, which improves my team's chances that much more.
Sometimes I continue capping. Why do I do this horrible thing?
Because my team is losing. However, the enemy team is overstretched. In strategic abstract terms applicable to the setting, they took "a bridge too far" and were cut off from behind. In more direct "this game in the here and now" terms, they overinvested in PPC bloat boats with tiny engines and lost because everyone wanted in on that instead of preparing for me.
It doesn't always work. I've been legged from over a kilometer out by a good shot. That's fine. Sometimes I tangle with another light, and that's also fine. I actually welcome it.
What I don't welcome is the shrill nasal rage I get for doing what I do. I've heard it all before, in game chat and on this forum. Nothing you can say I haven't heard already, if you're coming from the camp of "the only honorable skillful way to play is to play exactly as I expect you to, on my terms, under conditions favorable to me".
I'd welcome some metagame changes, a whole lot of them. Removing capping or other "simple" solutions would only give me a lot less to do except feed the needs of the guy in the paragraph above.
You've basically described exactly how and why good teams use light 'mechs.
You should really check out the hiring hall or one of the house unit threads. I bet they'd like to have someone willing to do what it takes to do to win, it's the mark of a good scout pilot. We always welcome folks with your mindset.
Neverfar, on 01 May 2013 - 12:50 PM, said:
I'm so very glad to see I'm not the only strategic capper around! A brofist through the internet to all of you, and fight the good fight!
Sometimes the act of capping is less about a serious attempt to cap a base and more about forcing the enemy to respond. so yeah, the more folks interested in that kind of piloting the better!
If you're a light pilot and generally run like the OP, my recommendation to look up a unit goes out to you as well. Just about everyone, including us, could always use more scout pilots that do what has to be done.
NinetyProof, on 01 May 2013 - 12:36 PM, said:
When you say "team", your obviously talking out of context of this thread. I would hardly call random groups of 8 people that MM puts together a "team". Next time you are on a map like tourmaline, and the MM doesn't give you a single lite, try to get one of the puggies to hang back and "protect" the base ... then let me know how that works for you huh?
The fact a lot of puggers can't figure out to defend their base is not the fault of the light pilot. Period.