

What If There Was A Battletech Chess Set?
#1
Posted 01 May 2013 - 01:21 PM
How cool would it be to have a BattleTech chess set. It could be setup as Clan vs Inner Sphere using various mechs as the peices.
I was thinking something like this:
INNER SPHERE:
King - Dropship
Queen - Atlas
Bishop - Catapult
Knight - Cataphract
Rook - Awesome
Pawn - Urbanmech
CLAN:
King - Dropship
Queen - Daishi
Bishop - Mad Dog
Knight - Summoner
Rook - Mad Cat
Pawn - Kit Fox or maybe Firemoth
Anyone heard of any cool Mech Chess Sets out there? How would you arrange the set if you were designing one?
#2
Posted 01 May 2013 - 01:33 PM
Stokes52, on 01 May 2013 - 01:21 PM, said:
How cool would it be to have a BattleTech chess set. It could be setup as Clan vs Inner Sphere using various mechs as the peices.
I was thinking something like this:
INNER SPHERE:
King - Atlas
Queen - Zeus
Bishop - Catapult
Knight - Templar (how can this NOT be the knight?)
Rook - Awesome
Pawn - Urbanmech
CLAN:
King - Daishi
Queen - Executioner
Bishop - Mad Cat
Knight - Summoner
Rook - Ryoken
Pawn - Kit Fox or maybe Firemoth
Anyone heard of any cool Mech Chess Sets out there? How would you arrange the set if you were designing one?
There ya go...all fixed.
Edited by TheTeacher, 01 May 2013 - 01:35 PM.
#4
Posted 01 May 2013 - 01:58 PM
If Someone made this I would totally buy it.
#5
Posted 01 May 2013 - 02:02 PM
White:
Pawns - Jenner
Rook - Catapult
Knight - Centurion
Bishop - (I can't remember)
King - Atlas
Queen - Awesome
Black:
Pawns - Kit Fox
Rook - Rifleman IIC
Knight - (I can't remember)
Bishop - Timberwolf
King - (also can't remember)
Queen - Gargoyle
#6
Posted 01 May 2013 - 02:15 PM
If this happens I will come back with pics.
#7
Posted 01 May 2013 - 02:43 PM


#8
Posted 01 May 2013 - 02:48 PM
King - Atlas
Queen - Battlemaster
Bishop - Warhammer
Knight - Victor
Rook - Shadow Hawk
Pawn - Locust
CLAN:
King - Dire Wolf
Queen - WarHawk
Bishop - Timber Wolf
Knight - Summoner
Rook - Storm Crow
Pawn - Firemoth
Just sayin........
#10
Posted 01 May 2013 - 03:41 PM
#13
Posted 01 May 2013 - 04:29 PM
Kilroy, on 01 May 2013 - 04:10 PM, said:
It's a render I made. I'd need a fancy 3D printer to make it physical.
so... what you are saying is you need a fancy 3D Printer. Because it needs to be made physical. Better hop to it! Overtime for you!

Edited by Bishop Steiner, 01 May 2013 - 04:29 PM.
#14
Posted 01 May 2013 - 04:42 PM
Step 1.) Buy a chess board
Step 2.) Buy Battletech Minis

#15
Posted 01 May 2013 - 04:43 PM
Bishop Steiner, on 01 May 2013 - 04:29 PM, said:

Haha, yeah I'll need to program a new type of printer or something though. The geometry for most of those models isn't capable of being 3D printed.
#16
Posted 01 May 2013 - 04:49 PM
#17
Posted 01 May 2013 - 05:03 PM
Stokes52, on 01 May 2013 - 01:21 PM, said:
How cool would it be to have a BattleTech chess set. It could be setup as Clan vs Inner Sphere using various mechs as the peices.
I was thinking something like this:
INNER SPHERE:
King - Urbanmech
Queen - Urbanmech
Bishop - Urbanmech
Knight - Urbanmech
Rook - Urbanmech
Pawn - Urbanmech
CLAN:
King - Urbanmech IIC
Queen - Urbanmech IIC
Bishop - Urbanmech IIC
Knight - Urbanmech IIC
Rook - Urbanmech IIC
Pawn - Urbanmech IIC
Anyone heard of any cool Mech Chess Sets out there? How would you arrange the set if you were designing one?
Fixed again. On a serious note, YES!
#18
Posted 01 May 2013 - 05:08 PM
Bishop Steiner, on 01 May 2013 - 04:49 PM, said:
They can, the issue is the way I have them set up. I'd bore you with the details, but basically it would print out a pile of confused goop if I tried to use them.
#19
Posted 01 May 2013 - 05:21 PM
#20
Posted 01 May 2013 - 05:43 PM
While the pieces move like a traditional chess set, the players have to fight it out to gain territory and/or capture pieces. Considering the movement rates of standard chess pieces, I'd replace the pawns with infantry rather than a light 'mech. Especially since swarm attacks can be fairly effective. If you manage to get an infantry unit to the other side of the board, then they can mount up in a 'mech.
You play one or two rounds using standard Tabletop rules, where the victor is the one that wins a tactical victory. The resulting damage determines whether a piece is destroyed or forced into retreat. If retreat isn't possible (via standard Chess movement) then the losing piece is captured. If there is a draw, then the attacker moves back to their original position.
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