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Ballistic Hits Not Registering


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Poll: Have you experienced this problem? (127 member(s) have cast votes)

Have you experienced this problem?

  1. Yes, I have experienced this (119 votes [93.70%])

    Percentage of vote: 93.70%

  2. No, I have not experienced this (8 votes [6.30%])

    Percentage of vote: 6.30%

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#41 shadowrwolf

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Posted 02 June 2013 - 07:14 PM

lights are AC20 proof right now.
PGI remove heads from *** and do some ******* work for once in youre lives

#42 Cobaltgreen Fetladral

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Posted 02 June 2013 - 07:24 PM

Had one of many drops where AC/20 hits didn't register where a team mate was spectating. He commented on the fact that I hit a blackjack with dual AC/20 4 times in a row and no damage registered. So this is a problem.

#43 ConstantA

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Posted 02 June 2013 - 07:51 PM

Not only have I experienced my shots not registering, I also experienced enemy shots not doing any damage to my mech.

I was hit by such "impotent" projectiles and lasers alike, each hit with proper sound and red hit direction indicator, but no damage.

Being an airsoft player, I'm always tempted to shout "HIT", raise my hands and go to homebase.

#44 Aslena

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Posted 02 June 2013 - 07:57 PM

I've been having this problem a lot the last few days with all weapon types.

#45 jay35

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Posted 02 June 2013 - 08:41 PM

Been having this issue since Ballistic HSR part 1 went into effect, which made the issue more obvious. I'd say sometimes as much as 30-40% of Ballistic shots that are on target do not register or deal damage. Quite frustrating, particularly for Jagers and other ballistic-focused builds.

#46 Dirty Old Man

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Posted 02 June 2013 - 09:19 PM

The last game I played was at the new canyon map, managed to legged one of them Jenners and it was sitting pretty right infront of me....

1st Volley, 2 X PPC and 1 X Gauss = Red damages every where
2nd Volley, 4 X SRM 4s and 1 X Gauss = WTF !!!??? Still standing !
3rd Volley, 2 X PPC and 1 X Gauss = OMFG !!!??? it still standing at Point Blank Range of 150 meters....
4th Volley, 4 X SRM 4s and 1 X Gauss = Atlas Shutting down, Overheating !~!! Jenner Explodes !

so can a Jenner take that level of firepower at point blank????

No Fricken Idea man.... Open Beta Season....

#47 shadowrwolf

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Posted 03 June 2013 - 03:43 PM

fix this ****

#48 Banditman

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Posted 03 June 2013 - 03:48 PM

Has anyone yet captured video evidence of this? I hear this a lot, but yet no one seems to be able to present any footage that demonstrates it. I would personally love to see it, you know what they say about seeing and believing.

You'd have a much stronger case to place in front of PGI if you had clear video evidence of this.

Make no mistake, I think it is a real thing. I have teammates I trust and respect who tell me it happens to them, but I sure would like to see it undisputable video form. Despite all the people telling me this happens to them "all the time" (their words), no one has captured one clear incident on video?

#49 Deathlike

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Posted 03 June 2013 - 04:02 PM

I'll put it this way. If you are dealing damage point blank on a target and it doesn't deal damage... this is a problem. This is what happens with ballistics/projectiles frequently... although I wonder if it is a mech design issue (and issue with where it comes out of the mech) or an alpha-based issue.

#50 shadowrwolf

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Posted 03 June 2013 - 04:04 PM

View PostBanditman, on 03 June 2013 - 03:48 PM, said:

Has anyone yet captured video evidence of this? I hear this a lot, but yet no one seems to be able to present any footage that demonstrates it. I would personally love to see it, you know what they say about seeing and believing.

You'd have a much stronger case to place in front of PGI if you had clear video evidence of this.

Make no mistake, I think it is a real thing. I have teammates I trust and respect who tell me it happens to them, but I sure would like to see it undisputable video form. Despite all the people telling me this happens to them "all the time" (their words), no one has captured one clear incident on video?



do you even look at previous pages before you comment?

#51 Deathlike

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Posted 03 June 2013 - 09:32 PM

If you're not affected, you're probably not suffering increased ping and/or disconnects (dump to mechlab).

If you are, tomorrow's patch may be the ticket to addressing some of the problems:
http://mwomercs.com/...ost__p__2414106





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