Max Liao, on 08 November 2011 - 06:09 AM, said:
I agree. While I'm admittedly more of a role-player than an FPS player, I would like to see people take more pride in their 'Mechs. Let retreat be an option, not just fight to the death.
Retreat being a viable option is rarely ever presented in a game, usually you just lose and move on to the next game like nothing happened. Now I do think some people simply like to play that way, but I think a high risk/reward option would be nice. Sort of like cars, you would remember your mechs for what you did with them, be they your first mech or whatever. The downside is that you're likely to lose enough games that that's going to be a long list of mechs. If you could own several though you might have more expendable mechs you play with and the sportscar mechs you're careful with.
I think one of the perks of games like Steel Battalion was when people retreated because they wanted to "live". This is balanced by a reward system that doesn't require you to hunt down your enemy, maybe keeping a flag point capped and saving ammo is more cost effective.
Either way I see the "casual" players not loving having to buy new mechs all the time but I think a "hardcore" mode with applicable reward would be very welcome by those that enjoy a challenge.