Darkener, on 05 June 2012 - 03:48 PM, said:
FPS is or TPS is based on viewpoint , first person being your own eyes , second person being the guy your shooting in the face and third person being a spectator of sorts looking over your shoulder , the mech is for all intents and purposes an extension of your body so any command to move/aim in a direction is translated directly to the mech so if for example we were using it console style it would play pretty much like a slower paced call of duty akin to permanently driving a tank.
The problem is you're using viewpoints and terminology from books/movies that don't corrolate well with video games. When defining first or third person in a game, you must factor in both the control and the viewpoint.
In MWO, you view from the pilots eyes, but control the mech directly as if the pilot didn't have his hands on the controls. You are viewing the mech's actions from a different viewpoint than the mech's (arguably the mech can't have a view point due to it not being capable of "seeing"). This would be, by definition, second person in all respects.
You could argue that you ARE seeing from the mech and that the pilot is not present/irrelevant. It would then be first person, but that defeats both logic and lore.
Edited by FlakAttack, 06 June 2012 - 06:27 AM.