#21
Posted 03 May 2013 - 08:26 PM
#22
Posted 03 May 2013 - 08:33 PM
deforce, on 03 May 2013 - 05:41 PM, said:
Im not saying that it DEFINITELY happened in this tournament, but how can you investigate if someone is sync dropping while they would be on a third party program that you may not have access to?
You look for patterns of the same guys ending up in the same drops that a contestant got a bunch of high scoring rounds out of? Unless you are suggesting such a large conspiracy that they have different pilots out of a large pool to use in drops to avoid such a pattern, which is frankly absurd.
Edited by shabowie, 03 May 2013 - 08:35 PM.
#23
Posted 03 May 2013 - 08:42 PM
Gave this tournament my all... and I'd like to think, I do think, the people I was going up against were legit boss players.
I guess we'll all find out the truth on Monday. Huzzah for the tournament, and cheers to PGI/Comstar for looking into things! ^^
#24
Posted 03 May 2013 - 08:49 PM
Primus of ComStar, on 03 May 2013 - 02:09 PM, said:
daemur, on 03 May 2013 - 03:24 PM, said:
I'd love to hear how you proved people weren't sync dropping. Unless you have access to their VOIP logs you have no way of thoroughly investigating squat.
Sync dropping has been complained about for months. It is happening all the time out of tournament play, with no repercussions, so I find it odd that now it is suddenly illegal.
shabowie, on 03 May 2013 - 08:33 PM, said:
I regularly drop with the same people in consecutive games with no planning. How they separated the wheat from the chaff would be great to read about.You don't need a full 8 players on a team to be cooperating to affect the results especially with the best 5 games per day per class and the best 20 for the week counting.
TL;DR - Devs can't disprove cheating so they'll say they investigated and didn't find anything in regards to the top finishers.
Edited by saintchuck, 03 May 2013 - 09:05 PM.
#25
Posted 03 May 2013 - 09:29 PM
#26
Posted 03 May 2013 - 09:46 PM
30ft SMURF, on 03 May 2013 - 09:29 PM, said:
LOL?
How about friends telling each other what cards they have in Poker?
Are you serious? Of course it's cheating, the tournament was for solo drops. Sync dropping is colluding to circumvent the solo drop requirement and turn it into a team effort.
Edited by shabowie, 03 May 2013 - 09:51 PM.
#27
Posted 03 May 2013 - 09:49 PM
#29
Posted 03 May 2013 - 10:33 PM
So, when do we get to see the top players fighting one on one streamed in HD? Hm?
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P.S. Dear Primus, those memory cores are still out there. Just so we are clear.
#30
Posted 03 May 2013 - 11:10 PM
#31
Posted 03 May 2013 - 11:42 PM
#32
Posted 03 May 2013 - 11:42 PM
So me and many other elites fought they way, hard and honourably and got myself top 17 heavy, only to learn that only 1 and I repeat ONLY ONE per class gets the reward.
Next time please makes the rewards table more readable and remove the top 5, top 20 from it. We all know the score is based on top 5/20 so no need to put it in the table, it creates confusion and make many ppl believe that the rewards table indicates theres more than 1 winner.
I`ve never ever in my life heard of any tournament that only rewards the top 1. Just 1, second or third gets the same **** as the last, nothing. Ive pm many of the top players, with almost majority of them thought the hula girl is top 20, again AS SHOWN ON THE REWARDS TABLE, top 20, hula girl and 2.5k mc right below it.
I`ll never ever join any tournament again, its a huge let down and epicly dissapointed at the way the tournament is conducted. Its meant to reward the top 5% or even top 10% for all their effort in 7 kills, 1k dmg epic grind fest. Didnt expect it reward just ONE person per class.
TLDR: Tournament rewards table is an epci fail, EXTREMELY misleading putting the top5/top20 in there with the following rewards. My entire clan thought theres 80 hula girls total, one of them even laugh at me when I casually joke about it cant be just 1 per class right? he said nah lol no such tournament that rewards ONLY 1 player exists.
#33
Posted 03 May 2013 - 11:43 PM
#34
Posted 03 May 2013 - 11:44 PM
#35
Posted 03 May 2013 - 11:51 PM
Just found it odd we were getting alpine over and over again during the peak periods.
And during off peak it was more random.
i understand there is a weight issue as well and way. Normalise that please.
#36
Posted 04 May 2013 - 12:17 AM
ShinVector, on 03 May 2013 - 11:51 PM, said:
Just found it odd we were getting alpine over and over again during the peak periods.
And during off peak it was more random.
i understand there is a weight issue as well and way. Normalise that please.
With map manipulation, the player without the map disconnects, it does not force others to play the only map the client has.
And im not totally sure i would trust PGI to actually be 100% correct on their investigations...
#37
Posted 04 May 2013 - 12:28 AM
DV McKenna, on 04 May 2013 - 12:17 AM, said:
Who would you trust? and how would you know they are trustworthy?
I don't see why you don't want to trust the only people that have all the available data...
I appreciate PGI checking it out and I'm glad to see they found no significant impact on the tournament.
#38
Posted 04 May 2013 - 12:43 AM
#39
Posted 04 May 2013 - 12:49 AM
Strisk, on 04 May 2013 - 12:28 AM, said:
I don't see why you don't want to trust the only people that have all the available data...
I appreciate PGI checking it out and I'm glad to see they found no significant impact on the tournament.
Nobody really, that's the issue, PGI have all the data on the game including it's debugging data and we all see how wrong they can go with this data.
A single mistake on their part can have severe consequences for someone else.
Some of the posts on the previous page cover this, simply looking for people in the same matches is not sufficient, that is the entire point of their elo system, unless they want to publicly admit their elo system is trash and not working as intended as outside influences weigh heavier than the actual elo score.
Edited by DV McKenna, 04 May 2013 - 12:52 AM.
#40
Posted 04 May 2013 - 12:51 AM
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