I've been getting crash-to-desktop since installing the latest patch, saying something to the effect of "memory allocation failed". It seems to only happen in-game, but doesn't happen every game. I have been able to play MWO on this machine for extended periods of time in prior patches, so something must have changed in the latest few. I've been on a hiatus from MWO for a few weeks, so I can't say for sure whether it's the very latest patch that is the cause.
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Memory Allocation Failed
Started by Hyperlynx, May 04 2013 03:32 AM
5 replies to this topic
#1
Posted 04 May 2013 - 03:32 AM
#2
Posted 04 May 2013 - 04:16 AM
It happens to me as well, with the # of bytes allocated stated... but there's no rhyme or reason to it. Plus.. it complains about the same amount of memory more often than not...
#3
Posted 05 May 2013 - 09:49 AM
First, run the repair tool at
http://mwomercs.com/...public-release/
If that doesn't fix it, run a DXDiag if you know how (reply if you don't and I will track it down) and submit a support ticket (see Support tab up to) with it attached and with an explanation of what is happening - this tends to get looked at faster than a forum post, though it is the weekend.
Good luck with resolution.
http://mwomercs.com/...public-release/
If that doesn't fix it, run a DXDiag if you know how (reply if you don't and I will track it down) and submit a support ticket (see Support tab up to) with it attached and with an explanation of what is happening - this tends to get looked at faster than a forum post, though it is the weekend.
Good luck with resolution.
#4
Posted 06 May 2013 - 12:05 AM
Thanks, I'll try that.
#5
Posted 06 May 2013 - 12:26 AM
The best solution that is seeming to work for me so far is to LOWER YOUR TEXTURES SLIDER. Depending on how much video memory you have, you probably should lower it and see if it helps.
I've lowered my textures slider from High to Medium and it seems to be not coming up so often... I get the feeling there is a video memory leak involved here.
I've lowered my textures slider from High to Medium and it seems to be not coming up so often... I get the feeling there is a video memory leak involved here.
#6
Posted 06 May 2013 - 03:14 AM
Well, the repair tool didn't help.
DxDiag at https://docs.google....dit?usp=sharing
DxDiag at https://docs.google....dit?usp=sharing
Edited by Hyperlynx, 09 May 2013 - 02:04 AM.
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