

I Play Conquest Just To Avoid Basecaps, Anyone Else?
#1
Posted 23 April 2013 - 02:17 PM
Does anyone else play conquest just for the lack of an instant win capture?
For people who love capturing maybe we can have a new game mode that is all light mechs and with no weapons allowed?
#2
Posted 23 April 2013 - 02:37 PM
Edited by Prosperity Park, 23 April 2013 - 02:38 PM.
#3
Posted 23 April 2013 - 02:40 PM
It will make social engineering a change in the Meta more easy.
#4
Posted 23 April 2013 - 04:38 PM
#5
Posted 23 April 2013 - 04:48 PM
Homeless Bill, on 23 April 2013 - 04:38 PM, said:
Yeah...
I've given up on trying to swap between the different modes as both can end in capping, and anyone who doesn't understand that neither modes accommodate that, I think, are full of it.
#6
Posted 23 April 2013 - 05:43 PM
#7
Posted 23 April 2013 - 05:56 PM
#8
Posted 23 April 2013 - 06:50 PM
#9
Posted 23 April 2013 - 08:39 PM
Easyvue, on 23 April 2013 - 05:56 PM, said:
team damage? the one team with higher high alpha boats will win the round wont it?
#10
Posted 23 April 2013 - 08:48 PM
pencilboom, on 23 April 2013 - 08:39 PM, said:
Highest applied DPS. Alpha boats actually try to deal the least damage per kill possible.
Anyway. I win more Assault games then Conquest. So sometimes I go for Assault instead of Any.
#11
Posted 24 April 2013 - 08:40 AM
And in the same way I typically avoid the assault gametype, many people prefer it. Typically, assault games are somewhat more likely to have heavier total weight in game, and conquest tends to be lighter. Players who want to load as much dakka up and then simply blow holes in things tend to prefer the less tactical game-type, it seems. Can you blame them? Boaters are not exactly creative to begin with.
I go conquest just to be able to have a strategic game instead of a blunt, brainless weight/junk measuring contest with a bunch of boats who can't be bothered to leave their base.
*shrug*
#12
Posted 24 April 2013 - 08:47 AM
Me? I play lights and cap. With the current state of the game, I have trouble maintaining any sort of decent damage with anything that can't cross a map in a minute. Something about a mech facing 90 degrees away from me and coring me just doesn't sit right with me.
#13
Posted 24 April 2013 - 10:42 PM
Or you get swarmed by them and can decide if you let them kill you or their heavy buddies who shoot you from the distance.
Honestly, it's useless to talk about game modes as long as matchmaking is still messed up.
#14
Posted 25 April 2013 - 12:18 AM
#15
Posted 25 April 2013 - 04:03 AM
Easyvue, on 23 April 2013 - 02:17 PM, said:
Does anyone else play conquest just for the lack of an instant win capture?
For people who love capturing maybe we can have a new game mode that is all light mechs and with no weapons allowed?
if your a heavy with out xl stay assault if your assault mech play obviously assault
if your a med play conques or a light
else stay dafuq in assault and play wiht that poptarding mass like you probably deserve
and dont try to ruin another game mode and your team by playing conquest in something slooooow
Edited by Inkarnus, 25 April 2013 - 04:05 AM.
#16
Posted 25 April 2013 - 04:07 AM
Roadbuster, on 24 April 2013 - 10:42 PM, said:
This is exactly why I stopped playing conquest. Conquest without proper weight balancing isn't really about strategy, it's about who brought more (competent) lights.
#17
Posted 25 April 2013 - 04:15 AM
#18
Posted 25 April 2013 - 04:34 AM
And i´d prefer to play neither of the 2 game modes currently ingame. Thats why we as a unit are participating in a fan made league and doing preset 8 Mens with no cap rule and other limitations..
There is where you get real BT/Mechwarrior tactical gameplay.
Edited by Thejusttired, 25 April 2013 - 04:36 AM.
#19
Posted 25 April 2013 - 08:43 AM
Three of us left, one enemy left, opposing team needs 50 more points to win, but only has 2 cap points which are both readily within our range. All we have to do is capture both points to halt the opposing team's gain and win the match. I head to one point while ordering my two PUG teammates to the other.
The morons instead follow me to the same cap point and we lose the game--to an AFK atlas who happened to be at the other cap point. We have to endure the cheers and jeers of the opposing team's victory celebration.
I now prefer Assault mode.
#20
Posted 25 April 2013 - 11:30 AM
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