

Performance Effects On Balance
#1
Posted 16 May 2013 - 09:38 AM
And before someone says get a better computer, let me remind you that a f2p game survives off of drawing in more people (the average player) and a lot of these people don't have high-end computers.
Oh, and on another note, there's no point in buying paint/camos when you run on lowest specs because it just looks like a blurry mess anyway.
#2
Posted 16 May 2013 - 09:49 AM
#3
Posted 16 May 2013 - 09:49 AM

#4
Posted 16 May 2013 - 10:00 AM
MaddMaxx, on 16 May 2013 - 09:49 AM, said:

fps =/= ping
My internet is just fine. Framerate as a result of the game's optimization is the problem here. I should be able to run at lowest possible settings without an issue. Even PS2 ran better than this game, and that is a massive landscape with more players and particles.
Colonel Pada Vinson, on 16 May 2013 - 09:49 AM, said:
I am running at lowest possible settings right now. I can't make the game look any worse than it already does. And believe me, it looks pretty awful.
#5
Posted 16 May 2013 - 10:05 AM
Fate 6, on 16 May 2013 - 10:00 AM, said:
My internet is just fine. Framerate as a result of the game's optimization is the problem here. I should be able to run at lowest possible settings without an issue. Even PS2 ran better than this game, and that is a massive landscape with more players and particles.
I am running at lowest possible settings right now. I can't make the game look any worse than it already does. And believe me, it looks pretty awful.
Whats the specs of your PC?
#6
Posted 16 May 2013 - 10:12 AM
Fate 6, on 16 May 2013 - 10:00 AM, said:
My internet is just fine. Framerate as a result of the game's optimization is the problem here. I should be able to run at lowest possible settings without an issue. Even PS2 ran better than this game, and that is a massive landscape with more players and particles.
I am running at lowest possible settings right now. I can't make the game look any worse than it already does. And believe me, it looks pretty awful.
"fps =/= ping" That being said, then there is something else wrong, and it is not the Game. I too have no framerate issues and play at High+ level settings?
I will caveat that I assure that the GAME and a Voice App, as the sole consumers of all my resources. Many think it should run well with streaming **** or watching Movies, with Email, Twitter, FaceBook and a Virus protection app all running a the same time. PS2 has none of that running as well?
Edited by MaddMaxx, 16 May 2013 - 10:16 AM.
#7
Posted 16 May 2013 - 10:28 AM
#8
Posted 16 May 2013 - 10:35 AM
It is the game. It's not our computers.
#9
Posted 16 May 2013 - 01:41 PM
Pac Man, on 16 May 2013 - 10:35 AM, said:
It is the game. It's not our computers.
It's both. While make-your-machine-cryengine is a beast to run comparatively speaking, there's not much that can be done now by the devs to change the most integral part of the performance issue.
#10
Posted 16 May 2013 - 01:59 PM
Cryengine looks great and really lets the art team shine but it is one of the most demanding game engines that has gained wide adoption. There is a reason the "but can it run Crysis?" meme exists.
#11
Posted 16 May 2013 - 03:56 PM
#12
Posted 16 May 2013 - 04:11 PM
#13
Posted 16 May 2013 - 04:17 PM
But on turmalin and alpine i have only lost around 1/4,
its strange they are bigger then the old maps.
Frozen City in now near unplayable, the night version is a little better.
#15
Posted 17 May 2013 - 08:25 AM
Fate 6, on 17 May 2013 - 06:57 AM, said:
And it's the single most important piece of hardware for games. Even a £50 gpu will give you a huge performance increase in an FPS style game.
I have a mobo, cpu, ram all over 5 years old... they're just below average... but my GPU and SSD pull my PC out of the dirty! I run this game in full specs now (has got better with patches). I paid £300 for that upgrade 2 years ago. PC's are a bind to buy (my first proper gaming rig cost £750)... but once you have it built, you can alternate upgrades every 2-3 years between CPU, mobo, ram and HD or your GPU and OS. I got my first PC 15 years ago... I've spent on average £150 per year on it... and never fully rebuilt it as a system... and it's always played EVERY game in nearly* full specs at a framerate of 25-30fps roughly. Thats £12.50 per month for a quality gaming rig... if you can't afford that, your unemployed... why exactly are you playing games and not getting a job!!! XD
Edited by Tesfurdo, 17 May 2013 - 08:27 AM.
#16
Posted 17 May 2013 - 08:34 AM
Fate 6, on 16 May 2013 - 09:38 AM, said:
It might be frustrating and I feel your pain. I played at 15 FPS from June of last year all the way to December before I upgraded. It is totally possible to be extremely effective at low FPS, though. You just have to... well, grunt more. That's what I did. The grunting seemed to help. Grunt and focus.
Hmm. It probably sounds like I'm talking about something else but I promise I'm really not!

#17
Posted 17 May 2013 - 11:41 AM
Tesfurdo, on 16 May 2013 - 01:41 PM, said:
It's both. While make-your-machine-cryengine is a beast to run comparatively speaking, there's not much that can be done now by the devs to change the most integral part of the performance issue.
Err, actually. DirectX 11 would go a long way to helping this. Also solving the Video card problem. I have dual video cards in my Laptop, and MWO doesn't seem to utilize the performance capabilities of it. Other games do.
#18
Posted 17 May 2013 - 11:53 AM
Fate 6, on 17 May 2013 - 06:57 AM, said:
I think it's safe to assume that anyone interested in a modern gaming experience will at least have a dedicated GPU - not even an expensive one.
The only area I think MWO is really still struggling with is not being optimized to take advantage of SLI/Crossfire implementations but this is a common issue with many games.
Edited by TruePoindexter, 17 May 2013 - 11:54 AM.
#19
Posted 17 May 2013 - 12:11 PM
Fate 6, on 17 May 2013 - 06:57 AM, said:
Unfortunately, you are probably going to have to upgrade to a discrete GPU to get a good experience.
TruePoindexter, on 17 May 2013 - 11:53 AM, said:
I think it's safe to assume that anyone interested in a modern gaming experience will at least have a dedicated GPU - not even an expensive one.
The only area I think MWO is really still struggling with is not being optimized to take advantage of SLI/Crossfire implementations but this is a common issue with many games.
I am really aggravated that SLI support is not enabled yet, it is pretty common now. I have two 560 TIs that are OC'ed. The game runs fine right now with everything turned up all the way on one card but MWO is also currently not using a ton of features from Cryengine. I hope they enable SLI and crossfire when/before they add more engine features.
#20
Posted 17 May 2013 - 12:27 PM
Lostdragon, on 17 May 2013 - 12:11 PM, said:
If you ever check the omicron logs, they seem to have stuff that attempts to detect SLI... but whether it is usable is probably unlikely.
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