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Performance Effects On Balance


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#1 Fate 6

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Posted 16 May 2013 - 09:38 AM

For those people who have performance issues with this game (and I know it's a decent amount), it's very frustrating to fight things like PPCs and mass autocannons because of things like cockpit shake. Getting a long-range shot lined up takes longer when you are at 15fps. It's hard to balance a game when a significant number of people can't play the game the way it is intended to be played.


And before someone says get a better computer, let me remind you that a f2p game survives off of drawing in more people (the average player) and a lot of these people don't have high-end computers.

Oh, and on another note, there's no point in buying paint/camos when you run on lowest specs because it just looks like a blurry mess anyway.

#2 Corvus Antaka

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Posted 16 May 2013 - 09:49 AM

you really shouldnt have performance issues at this point. My dual core with an old 4870 was running this game at 30 FPS no problem at med-high settings. thats a 7 year old PC now. Maybe you need to try some custom settings.

#3 MaddMaxx

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Posted 16 May 2013 - 09:49 AM

I think it unfair for us to expect that the Dev make the Internet better. ;)

#4 Fate 6

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Posted 16 May 2013 - 10:00 AM

View PostMaddMaxx, on 16 May 2013 - 09:49 AM, said:

I think it unfair for us to expect that the Dev make the Internet better. ;)

fps =/= ping

My internet is just fine. Framerate as a result of the game's optimization is the problem here. I should be able to run at lowest possible settings without an issue. Even PS2 ran better than this game, and that is a massive landscape with more players and particles.

View PostColonel Pada Vinson, on 16 May 2013 - 09:49 AM, said:

you really shouldnt have performance issues at this point. My dual core with an old 4870 was running this game at 30 FPS no problem at med-high settings. thats a 7 year old PC now. Maybe you need to try some custom settings.

I am running at lowest possible settings right now. I can't make the game look any worse than it already does. And believe me, it looks pretty awful.

#5 Tesfurdo

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Posted 16 May 2013 - 10:05 AM

View PostFate 6, on 16 May 2013 - 10:00 AM, said:

fps =/= ping

My internet is just fine. Framerate as a result of the game's optimization is the problem here. I should be able to run at lowest possible settings without an issue. Even PS2 ran better than this game, and that is a massive landscape with more players and particles.


I am running at lowest possible settings right now. I can't make the game look any worse than it already does. And believe me, it looks pretty awful.


Whats the specs of your PC?

#6 MaddMaxx

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Posted 16 May 2013 - 10:12 AM

View PostFate 6, on 16 May 2013 - 10:00 AM, said:

fps =/= ping

My internet is just fine. Framerate as a result of the game's optimization is the problem here. I should be able to run at lowest possible settings without an issue. Even PS2 ran better than this game, and that is a massive landscape with more players and particles.


I am running at lowest possible settings right now. I can't make the game look any worse than it already does. And believe me, it looks pretty awful.


"fps =/= ping" That being said, then there is something else wrong, and it is not the Game. I too have no framerate issues and play at High+ level settings?

I will caveat that I assure that the GAME and a Voice App, as the sole consumers of all my resources. Many think it should run well with streaming **** or watching Movies, with Email, Twitter, FaceBook and a Virus protection app all running a the same time. PS2 has none of that running as well?

Edited by MaddMaxx, 16 May 2013 - 10:16 AM.


#7 Lostdragon

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Posted 16 May 2013 - 10:28 AM

Cryengine is brutal, especially on integrated graphics which I suspect the OP has.

#8 Pac Man

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Posted 16 May 2013 - 10:35 AM

I run a pretty good Laptop for this game, and I get 15-25 FPS at the lowest possible graphic settings, with a low-spec user config file, and without any other programs running in the background aside from TS3. In contrast, World of Tanks runs at 30-50fps at mid-range graphics settings.

It is the game. It's not our computers.

#9 Tesfurdo

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Posted 16 May 2013 - 01:41 PM

View PostPac Man, on 16 May 2013 - 10:35 AM, said:

I run a pretty good Laptop for this game, and I get 15-25 FPS at the lowest possible graphic settings, with a low-spec user config file, and without any other programs running in the background aside from TS3. In contrast, World of Tanks runs at 30-50fps at mid-range graphics settings.

It is the game. It's not our computers.


It's both. While make-your-machine-cryengine is a beast to run comparatively speaking, there's not much that can be done now by the devs to change the most integral part of the performance issue.

#10 Lostdragon

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Posted 16 May 2013 - 01:59 PM

If they were going for broad market penetration they would have picked another engine. I am guessing they picked Cryengine thinking that the people with rigs that can run it at full steam probably have enough disposable income to make up for them being a smaller audience, if they can be convinced to spend money on the game. Judging by the number of hero mechs I see and the fact that their dev team is growing I imagine that is working out ok for them.

Cryengine looks great and really lets the art team shine but it is one of the most demanding game engines that has gained wide adoption. There is a reason the "but can it run Crysis?" meme exists.

#11 Xmith

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Posted 16 May 2013 - 03:56 PM

I'm running a Dell XPS 8000 with a GTX 650ti card. I have everything turned up full blast. Frame rate average is around 45. Everything looks great and running smooth.

#12 Syllogy

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Posted 16 May 2013 - 04:11 PM

All I hear is "Don't make the game look better! Make it so it runs on my 8 year old PC that I'm too lazy to upgrade!"

#13 Galenit

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Posted 16 May 2013 - 04:17 PM

After the april patch i lost around the half of my fps.
But on turmalin and alpine i have only lost around 1/4,
its strange they are bigger then the old maps.

Frozen City in now near unplayable, the night version is a little better.

#14 Fate 6

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Posted 17 May 2013 - 06:57 AM

View PostLostdragon, on 16 May 2013 - 10:28 AM, said:

Cryengine is brutal, especially on integrated graphics which I suspect the OP has.

I indeed have integrated graphics. That is the only piece of hardware that isn't above the average computer.

#15 Tesfurdo

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Posted 17 May 2013 - 08:25 AM

View PostFate 6, on 17 May 2013 - 06:57 AM, said:

I indeed have integrated graphics. That is the only piece of hardware that isn't above the average computer.


And it's the single most important piece of hardware for games. Even a £50 gpu will give you a huge performance increase in an FPS style game.

I have a mobo, cpu, ram all over 5 years old... they're just below average... but my GPU and SSD pull my PC out of the dirty! I run this game in full specs now (has got better with patches). I paid £300 for that upgrade 2 years ago. PC's are a bind to buy (my first proper gaming rig cost £750)... but once you have it built, you can alternate upgrades every 2-3 years between CPU, mobo, ram and HD or your GPU and OS. I got my first PC 15 years ago... I've spent on average £150 per year on it... and never fully rebuilt it as a system... and it's always played EVERY game in nearly* full specs at a framerate of 25-30fps roughly. Thats £12.50 per month for a quality gaming rig... if you can't afford that, your unemployed... why exactly are you playing games and not getting a job!!! XD

Edited by Tesfurdo, 17 May 2013 - 08:27 AM.


#16 Mister Blastman

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Posted 17 May 2013 - 08:34 AM

View PostFate 6, on 16 May 2013 - 09:38 AM, said:

For those people who have performance issues with this game (and I know it's a decent amount), it's very frustrating to fight things like PPCs and mass autocannons because of things like cockpit shake. Getting a long-range shot lined up takes longer when you are at 15fps. It's hard to balance a game when a significant number of people can't play the game the way it is intended to be played.


It might be frustrating and I feel your pain. I played at 15 FPS from June of last year all the way to December before I upgraded. It is totally possible to be extremely effective at low FPS, though. You just have to... well, grunt more. That's what I did. The grunting seemed to help. Grunt and focus.

Hmm. It probably sounds like I'm talking about something else but I promise I'm really not! :lol:

#17 Pac Man

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Posted 17 May 2013 - 11:41 AM

View PostTesfurdo, on 16 May 2013 - 01:41 PM, said:


It's both. While make-your-machine-cryengine is a beast to run comparatively speaking, there's not much that can be done now by the devs to change the most integral part of the performance issue.


Err, actually. DirectX 11 would go a long way to helping this. Also solving the Video card problem. I have dual video cards in my Laptop, and MWO doesn't seem to utilize the performance capabilities of it. Other games do.

#18 TruePoindexter

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Posted 17 May 2013 - 11:53 AM

View PostFate 6, on 17 May 2013 - 06:57 AM, said:

And before someone says get a better computer, let me remind you that a f2p game survives off of drawing in more people (the average player) and a lot of these people don't have high-end computers.


I think it's safe to assume that anyone interested in a modern gaming experience will at least have a dedicated GPU - not even an expensive one.

The only area I think MWO is really still struggling with is not being optimized to take advantage of SLI/Crossfire implementations but this is a common issue with many games.

Edited by TruePoindexter, 17 May 2013 - 11:54 AM.


#19 Lostdragon

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Posted 17 May 2013 - 12:11 PM

View PostFate 6, on 17 May 2013 - 06:57 AM, said:

I indeed have integrated graphics. That is the only piece of hardware that isn't above the average computer.


Unfortunately, you are probably going to have to upgrade to a discrete GPU to get a good experience.

View PostTruePoindexter, on 17 May 2013 - 11:53 AM, said:


I think it's safe to assume that anyone interested in a modern gaming experience will at least have a dedicated GPU - not even an expensive one.

The only area I think MWO is really still struggling with is not being optimized to take advantage of SLI/Crossfire implementations but this is a common issue with many games.



I am really aggravated that SLI support is not enabled yet, it is pretty common now. I have two 560 TIs that are OC'ed. The game runs fine right now with everything turned up all the way on one card but MWO is also currently not using a ton of features from Cryengine. I hope they enable SLI and crossfire when/before they add more engine features.

#20 Deathlike

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Posted 17 May 2013 - 12:27 PM

View PostLostdragon, on 17 May 2013 - 12:11 PM, said:

I am really aggravated that SLI support is not enabled yet, it is pretty common now. I have two 560 TIs that are OC'ed. The game runs fine right now with everything turned up all the way on one card but MWO is also currently not using a ton of features from Cryengine. I hope they enable SLI and crossfire when/before they add more engine features.


If you ever check the omicron logs, they seem to have stuff that attempts to detect SLI... but whether it is usable is probably unlikely.





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