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#21 Skinflowers

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Posted 06 May 2013 - 01:02 AM

@OP

Same here.

I check in and play a few matches after an interesting looking patch but that's about it. In it's current state this game just isn't interesting. No real reason to fight other than grinding. The thought occurs, if you stripped away any reference to Battletech in this game would it have lasted this long?

The fact a game like this feels stagnant while still in beta doesn't bode well.

I'll keep checking in from time to time though. Not because of the game as it stands but because it has Battletech attached to it and I like to think of myself as an optimist. :ph34r:

Threads like this need to keep happening and the discussion needs to continue.

Edited by Skinflowers, 06 May 2013 - 01:05 AM.


#22 Mr 144

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Posted 06 May 2013 - 01:15 AM

View PostNeverfar, on 06 May 2013 - 01:00 AM, said:

You know what's "good" and "bad" for this game? Hoo boy. I'll let that stand on its own and let people read it and draw their own conclusions, combined with the rest of your post and your self-declared "elitism" and calling anyone who disagrees with your arrogance "trolls".

I find it very, very odd how much of a grudge you apparently have against role-players, in a game that hardly has any of them at all. Is it roleplaying when people crack wise about how House Kurita eats too much Pocky or that House Steiner's recon lances are 100 ton Mechs? What is your threshold for intolerance?

If you mean "non powergamers" then boo-hoo, guilty as charged. There are people who can play fighting games like Marvel vs Capcom and enjoy them with a passing knowledge of moves and combos, then there are the people who have a no-fun-allowed fixation on "what moves use the least animation frames" and other weird stuff to maximize their wins. There are people who will throw outright fits and scream if they find out someone in their pick-up-group on an MMO (in a non-arena non "hardcore" setting no less) clicked a mouse to activate a power or used the keyboard to turn (I'm not kidding on this last one. Genuine screams of rage on teamspeak when the guy next to me turned at keyboard instead of mouse pivot speed).

Name-call, spam smileys and ellipses all you like, but you're not the only one playing this game, and for that matter, your way is not the only way to play it.

One more thing. If you hate "roleplaying" so very much that anything that adds immersion, atmsophere, or story background to a setting upsets you, there are games out there that might do you much better than this one.

One's called Progress Quest. It might be right up your alley, oh One True Way powergamer. http://progressquest.com/


ha Ha....Go re-read the post history...I never claimed elitism...I never claimed angry anti role-play...that was all you man...I just went with it. Too easy, lol...Thanks for my own 'role=play' fun :o ...hook, line...and sinker...lol, I had a blast of a night...more fun than in-game right now, that's for sure :ph34r:

Mr 144

Edited by Mr 144, 06 May 2013 - 01:15 AM.


#23 MrTarget

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Posted 06 May 2013 - 01:19 AM

I pilot my ac2 macro Dakka Dakka mech, as I believe I can program/hack my mech to do so. Yes I roll played on the thread. Bring it on.

#24 shabowie

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Posted 06 May 2013 - 01:23 AM

View PostOne Medic Army, on 05 May 2013 - 09:52 PM, said:

Remember the way Elo works.


Wait, Elo works? News to me. I'm seeing as many 8-0 and 8-1 **** kickings as ever.

View PostNeverfar, on 06 May 2013 - 01:05 AM, said:

See for one example the Trammel split in Ultima Online: no matter the incentives to stick around on the PVP shard, only the gankers and griefers remained there, and complained out loud about how there was no one left to bully and dominate.


Not the best example as within a year or two of that design decision the game was a shadow of itself, essentially dead.

Actually the moral of that story is never make design decisions that deliberately split your player base. It's a better example to use as a warning to PGI regarding 3rd person than whatever point you are trying to make with it here.

Edited by shabowie, 06 May 2013 - 02:18 AM.


#25 MrTarget

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Posted 06 May 2013 - 01:24 AM

Yeah, not the greatest bit of RP must admit, but trying to type and eat pop corn is tricky.

I'm with you on this Neverfar, the game is supposed to be fun, if a little RP makes it more immersive then so be it.

Take what build you want, if it works for you and it's stock then so be it.

#26 Mr 144

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Posted 06 May 2013 - 04:24 AM

Yep...soo Elite am I thinking a 2xAC/2+2xML Jager build is bad...lol. Unbelievable...

#27 Zordicron

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Posted 06 May 2013 - 03:43 PM

This thread devolved into an E-peen war. Some mod please lock and blow this thread up please.

#28 Rat of the Legion Vega

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Posted 06 May 2013 - 05:03 PM

View PostRagesFury, on 05 May 2013 - 08:26 PM, said:

I can handle Long range sniping, That is knowing your weapons and their ranges. My issue is Lights Mechs vs Assault Mechs and the circle of death. Not at all like the books. In the books a Light Mech would be blessed if it could even Crit an Assault Mech, let alone kill an Assault Mech.


That's pretty much exactly the way it is right now in higher ELO. Most lights stand no chance 1 v 1 against a good assault pilot, especially a highlander that can use its jump jets to bring its insta-kill guns to bear.

View PostOne Medic Army, on 05 May 2013 - 09:52 PM, said:


Remember the way Elo works.
If someone in a light mech is in the same Elo as your assault, it means that on average they are as effective as your assault mech, in their light mech.
How good a pilot do you think it takes to be that effective when you can be killed or crippled in a single alpha strike?


From my understanding, ELO works differently.... it matches by weight class, so the light pilot may be near the top of the charts within the light category, but there's still little chance they can possibly be half as deadly as a high ranked PPC boat within the assault category. Again, dropping as a high rank player in a light and giving the other side a high ranked player in an assault only gives your team a handicap in the current meta, most of the time. That is, if you're trying to win through direct combat rather than capping.

.

Edited by Rat of the Legion Vega, 06 May 2013 - 05:11 PM.


#29 Koniving

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Posted 06 May 2013 - 05:17 PM

Welp. I had no problem straying from the meta and encountering people that weren't part of it. Weapons and screenshots of me below.
Spoiler


#30 Rat of the Legion Vega

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Posted 06 May 2013 - 05:21 PM

View PostEldagore, on 06 May 2013 - 03:43 PM, said:

This thread devolved into an E-peen war. Some mod please lock and blow this thread up please.


I think it just shows that arguing on the forum has become more entertaining for people than playing the actual game. The thread kinda proves OP's original point.

#31 One Medic Army

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Posted 06 May 2013 - 06:49 PM

View PostRat of the Legion Vega, on 06 May 2013 - 05:03 PM, said:

From my understanding, ELO works differently.... it matches by weight class, so the light pilot may be near the top of the charts within the light category, but there's still little chance they can possibly be half as deadly as a high ranked PPC boat within the assault category. Again, dropping as a high rank player in a light and giving the other side a high ranked player in an assault only gives your team a handicap in the current meta, most of the time. That is, if you're trying to win through direct combat rather than capping.

As I understood it you have an Elo rank for each weight class. They all have the same start point, it's all the same scale.

This explains why when I pilot an assault I see nothing but heavies and assaults unless someone's running a light as part of a 4man, whereas when I pilot my light I see a good number of other lights on both teams, and when I pilot a medium I see mostly light/heavy/medium mechs and few assaults.

What I'm getting at is that if my Light Elo is say 1500, and my Assault Elo is 2000, I get matched with Elo 1500 enemies when I pilot a light and Elo 2000 enemies when I pilot an assault.
Or the short version is that if you're in an assault, expect any light mech you run up against to be a pilot who can do as well as your assault, in his light mech.

Edited by One Medic Army, 06 May 2013 - 06:51 PM.


#32 xRaeder

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Posted 06 May 2013 - 10:11 PM

Most of you really have no idea what you are talking about.

The problem isn't that people are boating weapons, nor poptarting, nor that some weapons are perceived as unbalanced.

The problem is what is encouraging people to boat big alpha strikes.

Three things are going on here.

1. Short games. This means there is little incentive to control your heat. Which means you want the biggest alpha you can get, no matter how much heat.

2. Small maps with very badly laid out objectives and non-varied terrain. If you look at all these maps. They have huge sightlines (and the caves don't count as there are no objectives in the caves). Most objectives are within firing range and have sightlines on other objectives. This encourages people to use long range weapons.

3. Small team sizes. This is the biggest problem. It is the biggest problem because when you have small team sizes any one player can unbalance the team. So your team has a 6x PPC Stalker, but the other team doesn't have a player with an alpha strike that big. Your team will usually win.

Edited by xRaeder, 06 May 2013 - 11:52 PM.


#33 jeffsw6

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Posted 07 May 2013 - 01:57 AM

View PostNeverfar, on 06 May 2013 - 12:50 AM, said:

The question is how to make them hard to aquire. The one thing (besides the raid thing) that I would outright reject is some "rating" system for aquisition. The problem with those is it creates gentrification: those who get them first secure a lead, and then prevent others from following it. It's the very reason WoW has "seasons" in its arenas: for at least a marginal chance for the newcomers to catch up. Even there, it's very mixed results that way.

WOW also has PvE. I have not played since the first big expansion, but PvE was always an effective way to get better gear.

We don't have PvE content/missions in MW:O so the options for progression are limited.

#34 MrTarget

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Posted 07 May 2013 - 03:10 AM

View PostRat of the Legion Vega, on 06 May 2013 - 05:21 PM, said:


I think it just shows that arguing on the forum has become more entertaining for people than playing the actual game. The thread kinda proves OP's original point.


I find introducing people to Mr Pointy (ac20 Highlander) more fun the the dribble I find in these forums, but when there is down time on the DHB Dropship I find visiting these threads more interesting then watching the latest propaganda that is spewed out by com star.





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