Tourmaline Desert Night
		 Started by Stingray Productions, May 05 2013 08:52 PM
	
	
	
		44 replies to this topic
	
		
#41
Posted 17 July 2014 - 09:57 PM
					Here's how it ought to be:
 
					
					
					
				
				
				
					
				
			
				
					
					#42
Posted 18 July 2014 - 12:28 AM
					Add night plus rain, snow, lightnings, an alien invansion, a volcano AAND I really would like to see some cats and horses too
					
					
					
				
				
				
					
				
			
				#43
Posted 18 July 2014 - 06:06 AM
					may not the rain but sand storm yes
					
					
					
				
				
				
			
				#44
Posted 18 July 2014 - 10:58 AM
					I like the sandstorm idea, changing visibility affecting radar dep. I've been in a sandstorm & one thing that most don't know about is the static discharges that occur from all the particles banging into each other. So let's add in a random static strike that would disable all electronics for 1 to 2 secs while those systems reset.
					
					
					
				
				
				
			
				#45
Posted 01 August 2014 - 08:39 PM
Old Bones, on 18 July 2014 - 10:58 AM, said:
I like the sandstorm idea, changing visibility affecting radar dep. I've been in a sandstorm & one thing that most don't know about is the static discharges that occur from all the particles banging into each other. So let's add in a random static strike that would disable all electronics for 1 to 2 secs while those systems reset.
kind'a like everybody getting hit by a ppc at once...kinda' cool thing to think about.
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