May 7Th Patch LIVE!
#1
Posted 07 May 2013 - 08:32 AM
As of 10am PDT we are bringing the servers down, and I will update this with any additional updates as they are told to me. See you star-side!
EDIT: And we are LIVE!
New Hero Mech
“Misery” STK-M
- Stalker STK-M
- Tonnage: 85
- Engine: 255 Top Speed: 48.6 kph
- Max Engine Rating: 310
- Torso Movement:
- 65 degrees to each side
- 20 degrees up and down
- Arm Movement:
- 0 degrees to each side
- 30 degrees up and down
- Armor: 496 (Standard)
- Weapons & Equipment:
- Left Arm: 2 Medium Lasers
- Left Torso: Gauss Rifle
- Center Torso: Large Laser
- Right Torso: SRM 6
- Right Arm: 2 Medium Lasers
- Internal Structure: Standard
- Hardpoints:
- Left Arm: 2 Energy
- Left Torso: 1 Ballistic
- Center Torso: 1 Energy
- Right Torso: 1 Missile, 1 AMS
- Right Arm: 2 Energy
- Heat Sinks: 21 Single
- Jump Jets: n/a
- ECM Capable?: No
- Module Slots: 1
- 30% C-Bill Bonus
- Quirks:
- 10% increase in turning rate
- 10% increase in acceleration
New Trial Champion Mech
Jenner JR7-F©
- Tonnage: 35
- Engine: 300 XL Top Speed: 138.86 kph
- Max Engine Rating: 300
- Torso Movement:
- 120 degrees to each side
- 20 degrees up and down
- Arm Movement:
- 0 degrees to each side
- 30 degrees up and down
- Armor: 238 (Ferro-Fibrous)
- Weapons & Equipment:
- Left Arm: 3 Medium Lasers
- Left Torso: Jump Jet
- Right Torso: Jump Jet
- Right Arm: 3 Small Lasers
- Internal Structure: Endo-Steel
- Hardpoints:
- Left Arm: 3 Energy
- Right Torso: 1 AMS
- Right Arm: 3 Energy
- Heat Sinks: 15 Double
- Jump Jets: 2 Max: 5
- ECM Capable?: No
- Module Slots: 1
New Trial Mechs
- Jenner JR7-F©.
- Hunchback HBK-4G.
- JagerMech JM6-S.
- Highlander HGN-732.
New Cockpit items:
- Dragon statue.
- Awesome statue.
- Cicada statue.
New Premium Skin:
- Buccaneer Skin.
Air Strike Improvements:
- There is now a plane that flies over the sky when an Air Strike is called.
Gameplay
- Players can now change the colours on their Hero Mechs.
- Players can reset the colours of their Hero Mechs using the colour channel selection.
- Enemy Mechs stay targeted for ~2 seconds after they die, showing you (briefly) what area was destroyed to put the Mech down.
Front End
- Fixed friends list size limitation.
- Better incoming message notification.
- Improved message context sensitivity.
- Chat Color coding/User identification.
- Decoupled Anti-Aliasing from System Spec option.
- Implemented brightness/Gama option.
Bug Fixes
- Fixed an issue where users were being disconnected during game.
- Fix for possible soft lock users experienced while playing a match.
- Fixed a crash that some users experienced when the end of round screen timer ran out and they were kicked back to the Mech Lab.
- Fix multiple control rebind issues.
- Fix for 'Mechs losing the ~1km/h with speed tweak.
- Fixed a black screen bug that could happen to users after the loading screen.
Known Issues
- HUD issues.
- We will be pushing a hot fix for this issue as soon as it is addressed.
#2
Posted 07 May 2013 - 08:34 AM
Also, WHERE MAH PATCH NOTES!
Edited by Stone Profit, 07 May 2013 - 08:36 AM.
#3
Posted 07 May 2013 - 08:36 AM
Stone Profit, on 07 May 2013 - 08:34 AM, said:
No, he means that PGI Employees are now getting access to the Orbital Bombardment consumable... they'll be Beta Testing it on us at random times throughout the next month or so...
(edit - just in case... kidding!)
Edited by Prosperity Park, 07 May 2013 - 08:36 AM.
#6
Posted 07 May 2013 - 08:43 AM
#7
Posted 07 May 2013 - 08:43 AM
EXCITE!
Edited by M4NTiC0R3X, 07 May 2013 - 08:44 AM.
#8
Posted 07 May 2013 - 08:44 AM
#9
Posted 07 May 2013 - 08:47 AM
#10
Posted 07 May 2013 - 08:50 AM
Thanks!
#11
Posted 07 May 2013 - 08:50 AM
erm I mean braaaaiiiinssss!
#12
Posted 07 May 2013 - 08:53 AM
#13
Posted 07 May 2013 - 08:56 AM
#15
Posted 07 May 2013 - 08:58 AM
I'd like to see the map and the hero then next week the new chassis. That would string me along for the whole month.
#16
Posted 07 May 2013 - 08:59 AM
#17
Posted 07 May 2013 - 09:06 AM
Syllogy, on 07 May 2013 - 08:37 AM, said:
[ED: NGNG Comic]
I said it in another thread too, but the only thing that could make that a more accurate depiction of air strikes is if the BOOM BOOM BOOM were replaced with a little "pop pop poof."
Edited by Victor Morson, 07 May 2013 - 09:07 AM.
#18
Posted 07 May 2013 - 09:26 AM
#19
Posted 07 May 2013 - 09:29 AM
#20
Posted 07 May 2013 - 09:32 AM
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