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3D Madcat/ Timberwolf Model With Internals (Updated 12.02.14)

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#101 Joe3142

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Posted 07 February 2014 - 06:53 PM

Got the new model of the LRM launcher with its internals finished, sill might add some details. I have got the basic textures done, but they are still very rough, especially the cables, and most of them are going to be tweaked, still got to do things to them such as Normal maps, adding decals, making some higher resolution and getting rid of the nasty looking stuff.

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deleted some pictures to save space.



View PostMarack Drock, on 07 February 2014 - 05:45 PM, said:

Hey Joe what do you think is better: A religion started with you as the head deity, or a gold statue and your own civilization named the Joesphites.


Thats a very odd question :/ Not sure :P

Edited by Joe3142, 12 February 2014 - 02:15 PM.


#102 ReighnOfDeath

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Posted 11 February 2014 - 07:38 AM

Brilliant ! keep it up!

#103 Joe3142

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Posted 12 February 2014 - 02:14 PM

Made changes to the textures, and added normal maps. For now the missile launcher is finished, but might come back to it in the future to make changes.

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#104 ChallengerCC

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Posted 18 February 2014 - 08:52 AM

Your model need more contrast, especialy for presentation (lights and shadows). :)
But hey awesome work.

Edited by ChallengerCC, 18 February 2014 - 08:53 AM.


#105 Stingray Productions

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Posted 14 April 2014 - 06:44 PM

I'm really likin' the camo there.

#106 ChallengerCC

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Posted 19 May 2014 - 06:20 AM

Nothing new so far ? :D Working on the TNGS form Star Citizen ehh do you ? :)

Edited by ChallengerCC, 19 May 2014 - 06:20 AM.


#107 Xoxim SC

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Posted 19 May 2014 - 06:24 AM

PGI needs to hire some of the artist on these here forums. Mmmhmm.





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