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If I'm Paying $7 For A Camo Print I Want It On All My Mechs.


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#21 Captain Pee Sheets

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Posted 08 May 2013 - 10:04 AM

Agreed, OP.

Why do 90% of forum users here feel the need to be complete dicks about EVERYTHING?

Edited by Taktix, 08 May 2013 - 10:05 AM.


#22 PropagandaWar

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Posted 08 May 2013 - 10:14 AM

I run a bunch of hunchies so I take the perma for certain camos. I run a phract so for 125mc I take the camo until Im tired of it. While agree with mech color on maps thats because the lighting is a bit wacked. If we could get fullscreen mechlab or even something as stupid as different backgrounds to take pictures of our mechs firing while in mechlab that would be cool.

As for paint. its fine. I own about 26 colors which i can use across the board. I don't buy them that often anymore although I am eyeing a orange color atm. By the way PGI are you coming out with Metallic's?

Edited by PropagandaWar, 08 May 2013 - 10:17 AM.


#23 Koniving

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Posted 08 May 2013 - 10:31 AM

As I already explained in the past, the higher the MC amount that you buy at once, the lower this actual cost is.

The average paint costs "$2.78" if you buy the lowest MC amount. That's a 500 MC paint, if you buy 1,250 for $6.95.

Price ratios. Bold is actual cost to you per 500 MC paint.
  • 1,250 : 6.95 = 500 : $2.78
  • 3,000 : 14.95 = 500 : $2.49
  • 6,500 : 29.95 = 500 : $2.30
  • 12,000 : 49.95 = 500 : $2.08
  • 25000 : 99.95 = 500 : $1.99
Differences are small for small MC amounts. However let's use the Misery now.
  • 1,250 : 6.95 = 6375 : 35.45
  • 3,000 : 14.95 = 6375 : 31.77
  • 6,500 : 29.95 = 6375 : 29.37
  • 12,000 : 49.95 = 6375 : 26.54
  • 25000 : 99.95 = 6375 : 25.49
Obviously the more you get at once, the cheaper anything's cost really becomes in terms of MC per dollar standards. Each paint is permanent and a one time purchase. This has all been explained already here and the price ratios explained here in the same thread.




Using the 99 dollar level is how I could afford having ~all~ of the hero mechs and all of the Paintjobs I use for the Perfect Screenshot thread.

Basic Greens
Spoiler


My HM.
Posted Image

More in the spoiler.
Spoiler


All shots shown above have me in them except the basic greens.
This is only a fraction of the awesome shots at Lordred's thread!
Check out Lordred's Perfect Screenshot thread.
-------------

All that said... (Minor Rant in spoiler.)

Spoiler


Simply wait for a sale. They are very common.

Edited by Koniving, 08 May 2013 - 11:54 AM.


#24 PropagandaWar

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Posted 08 May 2013 - 10:38 AM

Your messing with the brightness contrast arent you. Nice pics.

#25 MalodorousMonkey

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Posted 08 May 2013 - 10:38 AM

The developers have to make money somehow. It is a business, and if you're offering the main game for free, you need to make up for what you paid to develop the game in some other way. In this case, they charge a lot for paint and hero mechs. If you don't want to spend that much, then don't spend that much. You can still play the game, you just won't look as cool.

I can understand thinking the camo unlock is over priced, but if that's your stance then just don't buy them. I only buy the single use patterns because I view them as much more cost-effective.

#26 Koniving

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Posted 08 May 2013 - 10:46 AM

View PostPropagandaWar, on 08 May 2013 - 10:38 AM, said:

Your messing with the brightness contrast arent you. Nice pics.


Lordred is, yes. It's on his page. The goal is to try to make it look like the ENB is re-enabled from closed beta. However, all that is messed with is brightness, contrast, and a little tiny bit on saturation to try and remove the "gritty fade" filter PGI put in.

Edited by Koniving, 08 May 2013 - 10:47 AM.


#27 Zyllos

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Posted 08 May 2013 - 10:47 AM

Ya, I honestly think the permanent bought colors are fine. I am waiting until there is an option to buy camo for all mechs permanently before buying them.

I have so many mechs that buying camos individually and permanently is just not financially sound for me. Of course, the amount that I have already spent in other MC and related stuff (Founders, year of C-Bill/XP bonus, ect), I think PGI should be plenty happy.

#28 Koniving

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Posted 08 May 2013 - 10:52 AM

Oh that reminds me. PGI said there will be additional cbill colors and some free lore-related mech patterns when Community Warfare -- "the main game" launches.

#29 Broad5ide

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Posted 08 May 2013 - 11:15 AM

7$ does seem like a lot, but that's before any kind of sales. It's be more likely that PGI does a limited time, 75% off all tonnages for a specific skin than them permanently lowering the price to sale level.

#30 Koniving

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Posted 08 May 2013 - 11:55 AM

View PostBroad5ide, on 08 May 2013 - 11:15 AM, said:

7$ does seem like a lot, but that's before any kind of sales. It's be more likely that PGI does a limited time, 75% off all tonnages for a specific skin than them permanently lowering the price to sale level.


I think when he's referring to the "cheapest pattern", he's actually referring to the most expensive. No other pattern changes your colors automatically except the most expensive. Then those colors stick with you unless you "reset" it.

Also on "7 dollars" I re-iterate.

Price ratios. Bold is actual cost to you for one 500 MC paint. This is really for anything at the 500 MC price.
On the left is how much MC you bought at once when you get some, for how much you paid to get it.

1,250 : 6.95 = 500 : $2.78
3,000 : 14.95 = 500 : $2.49
6,500 : 29.95 = 500 : $2.30
12,000 : 49.95 = 500 : $2.08
25000 : 99.95 = 500 : $1.99

For 1,000 MC, just multiply the bold number by 2.

However, as said in the past in a previous "omg it's overpriced" thread, I explained he could wait a week after this patch (so next week) and for the next sale on paints, cockpit items, etc.

Edited by Koniving, 08 May 2013 - 12:02 PM.


#31 Cancrizans

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Posted 08 May 2013 - 12:13 PM

The various apologetics towards capitalist dogma and attacks on the OP's lack of patience doesn't change the fact that both the patterns and colors are way overpriced, and they don't look anything like they do in the Mechlab on any map. Whose brilliant idea was it to display your mech as if it were in a closet with some guy holding a flashlight anyway? Ridiculously dark and irrelevant view that relates to nothing seen in the game...except perhaps the night maps when everyone has night or heat vision on and won't see your damned mech anyway!

#32 80Bit

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Posted 08 May 2013 - 12:18 PM

View PostCancrizans, on 08 May 2013 - 12:13 PM, said:

The various apologetics towards capitalist dogma and attacks on the OP's lack of patience doesn't change the fact that both the patterns and colors are way overpriced, and they don't look anything like they do in the Mechlab on any map. Whose brilliant idea was it to display your mech as if it were in a closet with some guy holding a flashlight anyway? Ridiculously dark and irrelevant view that relates to nothing seen in the game...except perhaps the night maps when everyone has night or heat vision on and won't see your damned mech anyway!


When something is over priced very few people will buy it.

Many people buy camo and and colors.

One can then conclude that they are not overpriced.


That is not capitalist dogma, that is capitalist fact.

#33 jakucha

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Posted 08 May 2013 - 12:20 PM

I see camo and paint colors pretty often, so it seems lots of people disagree with you OP. If it was overpriced people wouldn't be buying it this much.

Edited by jakucha, 08 May 2013 - 12:21 PM.


#34 Koniving

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Posted 08 May 2013 - 12:20 PM

View PostCancrizans, on 08 May 2013 - 12:13 PM, said:

The various apologetics towards capitalist dogma and attacks on the OP's lack of patience doesn't change the fact that both the patterns and colors are way overpriced, and they don't look anything like they do in the Mechlab on any map. Whose brilliant idea was it to display your mech as if it were in a closet with some guy holding a flashlight anyway? Ridiculously dark and irrelevant view that relates to nothing seen in the game...except perhaps the night maps when everyone has night or heat vision on and won't see your damned mech anyway!


So the maximum price of a standard and very unnecessary permanent one-time-purchase paint in a non-pay-to-win game of $2.78 when there are in-game-purchasable-paints available for free is capitalist dogma and overpriced?

Have you seen the price of a half gallon of milk? Or cheese? And those are not permanent. Colors are not necessary to play or to win. Even then you can get free colors. Would you prefer that PPCs only be sold to people willing to pay 30 dollars for them? Or Gauss Rifles becoming 20 dollars?
  • On Mabinogi, a pet that grows old and dies in 3 weeks is 14 dollars. Its only benefit is to carry items for you and to help you out when you have no friends.
  • On Combat Arms, a perm pistol is 10 dollars. Or you can spend 4 to play with it for 30 days. A perm sniper rifle is 30 dollars. However, to even have a slight chance of enjoyment of the game, you must have at least one paid for sniper rifle, one assault rifle, one pistol, and 2 or 3 20 dollar machine guns just to be able to have fun in the game. That comes out to $125 dollars just to be able to consistently enjoy the game. In fact if you're interested, I have an account with over 1,000 dollars worth of guns on it which was required just for the game to even continue to be fun for me. The company never did much of anything about hackers. When I submitted bug reports, nothing was done. The bugs I reported still exist. Map exploits are common. The company doesn't listen and every support ticket gets an automatic reply. I'd be willing to sell that account to you just to get 250 dollars. Paying that much required to make the game fun. Pathetic, isn't it? Especially since that company didn't listen to the community.
  • Gold Ammo is now available on World of Tanks. From what I'm told this costs a minor fortune per shell, and allows you to one shot almost any enemy player. Joy!
Do you have to pay for paint to have fun? No. Besides, you can't even see your own paint. There's nothing forcing you to buy it. The alternative is forcing you to pay monthly or adopting one of the schemes above.


Compare this pay for decoration system with most free to play games that charge you in order to get things that you can't have in any other way, and the prices are beyond fair to allow people like yourself to play for free.

To afford some paint simply skip one of the following:
that Monster Energy Drink, that 5 Hour Energy, that pack of cigarettes, that cup of coffee on the go, that quarter pounder with cheese or whatever little thing you buy that you don't need and doesn't last more than a minute.

------

Now, there is a concession to be made here. A "light" on / off function would be nice when choosing paints to show what it would look like in a brighter setting. However I already saw something about that getting the reply "UI 2.0." So they already know about it.

Edited by Koniving, 08 May 2013 - 01:16 PM.


#35 Derpinator

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Posted 08 May 2013 - 01:12 PM

Interesting rant, I actually read it all and must disagree on you on most points though I have nothing further to add to Koniving's points.
Though I wonder how you didn't know about the coming stalker hero mech, They must have mentioned it twice in the "Coming in May" previews and such and also on facebook. There was also a nice and big photo of it on the front page.


View PostKoniving, on 08 May 2013 - 12:20 PM, said:


To afford some paint simply skip one of the following:
that Monster Energy Drink, that 5 Hour Energy, that pack of cigarettes, that cup of coffee on the go, that quarter pounder with cheese or whatever little thing you buy that you don't need and doesn't last more than a minute.



Basicly how I get to spend money on MWO at all. Good tip!

Edited by Derpinator, 08 May 2013 - 01:13 PM.


#36 LapsedPacifist79

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Posted 08 May 2013 - 02:21 PM

View PostLtPoncho, on 08 May 2013 - 09:18 AM, said:

The term 'Beta' is being exploited here in this regards as none of the 'transactional' components of this game is considered BETA on my credit card. I'm sorry - I can not accept this as a definition of the state of affairs. It's confusing to others and mislabels many aspects of this game. When it comes to money changing hands, its a distinct business process and interpreted and very production ready.


I was rocking a bit of sarcasm mate. I thought the italics, quotes and grin might have made it clear. Obviously not. Beta is a poo excuse when we're already being milked for RL cash.

Saying that, PGI have got me to the point where I needed more mechbays and got me to want to make my mechs look pretty. So they must be doing something right. "Caveat Emptor" kids. Something is only worth what someone will pay for it. But if you don't know what you're paying for..... Not cool.

#37 Koniving

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Posted 08 May 2013 - 02:39 PM

View PostDerpinator, on 08 May 2013 - 01:12 PM, said:

Though I wonder how you didn't know about the coming stalker hero mech, They must have mentioned it twice in the "Coming in May" previews and such and also on facebook. There was also a nice and big photo of it on the front page.


That one I can answer in his defense. He's new. Apparently just downloaded it in the last day or two and he may not have seen the thing about the upcoming Misery Stalker. If he did he probably would have flipped his lid at its cost. We who spend god knows how much of our own personal time to help out came as quickly as we could to his first one, however 30 minutes was too much time the first time around.

Not every knows to watch the front for what's coming and when. The banner on the front didn't say the date. Even I didn't know they announce this stuff on the facebook page.

#38 Vechlor

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Posted 08 May 2013 - 03:55 PM

The way things are priced for unlocked patterns/colors doesn't seem worth it to me in it's current form. I remember in SWG you could paint your speeder bike, but after a week or so the color goes back to the default. Tera has a system to dye gear, but the color will go back to the default after a week. Anyway...

I would like to see a system where you can buy colors/patterns for cbills and keep them for a week. After the week is over and you want to paint up and play another mech, then no big deal, you just won't be able to own it for long which is fine with me. As for buying colors/patterns with MC, the cost of colors should come down in price. I bought only a few colors on sale I thought had good combinations with different patterns on different mechs, but I probably won't buy many more. The current price for unlocked patterns should work with any 5 mechs, no matter the weight class. I have an unlocked pattern for one mech, no other variants since I don't play them, stupid mistake... The current price for one-time patterns is fine as is, no time limit. As far as cost/duration etc. it will always be subject to change in the future, but since this is beta, a pattern/color respect would be nice. ;)

#39 Koniving

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Posted 08 May 2013 - 04:13 PM

So you want something that you would have to pay over and over again...
Instead of allow you to paint 23905782390847892347895672348567823465623478657823y678956234785 infinite mechs for one simple price?

That doesn't make any logical sense at all.

The current paint color system is Permanent and for All Mechs.





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