I am, on 11 May 2013 - 01:29 PM, said:
No Rollie Pollie, its the other way around.
No, it's exactly as I described it.
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When you load a slug speed asslt up with all long range precision weapons and try to camp and control the map, forcing a snipe-fest, the answer is to flank your force and take your undefended base.
Which necessitates keeping the main force between the center of the map and the base, as I described, such that it can go back to the base and defend it.
The only reason you are even able to flank and try to cap their base, is because the rest of your team is duking it out with the enemy in the center of the map.
When BOTH teams attempt to flank, then you get a result like what Lostdragon posted. A pointless cap run.
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Your play style, perpetuates the other, not the other way around.
I don't think you have any idea what "my play style" entails.