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#1 Dead Winter Dead

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Posted 10 May 2013 - 01:30 PM

I am a founder, I have been following this title for some time. I am in the military(US Army Ranger 11B 1st. Batt Aco)and often deployed so I don't get much game time. I was wondering how the player count was. Is this game dying or is it still strong? There seems to be a lot of whining here about balance and OP builds with posters stating they are done with the game.
Any ideas?
Thanks mates.

#2 Snowcrow

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Posted 10 May 2013 - 01:40 PM

At GDC they said they were very happy with their numbers.

#3 TygerLily

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Posted 10 May 2013 - 01:41 PM

Just a noisy community. Game still feels strong to me anyway. ELO has me seeing some of the same players often (I assume due to similar matching) but there's always tons of people I've never met as well (laughing at people's names during load screen is one of my favorite things).

#4 Dead Winter Dead

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Posted 10 May 2013 - 02:14 PM

OK cool. Thanks guys.

#5 Krzysztof z Bagien

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Posted 10 May 2013 - 02:26 PM

My educated guess is about 100,000 people.

#6 LapsedPacifist79

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Posted 10 May 2013 - 02:27 PM

View PostTygerLily, on 10 May 2013 - 01:41 PM, said:

Just a noisy community.


A noisy community is a good one IMO. While the traffic here might not be that high we're better off than a lot of AAA titles.

Edit: No one mouths off unless they care....

Edited by LapsedPacifist79, 10 May 2013 - 02:28 PM.


#7 TygerLily

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Posted 10 May 2013 - 09:53 PM

View PostLapsedPacifist79, on 10 May 2013 - 02:27 PM, said:


A noisy community is a good one IMO. While the traffic here might not be that high we're better off than a lot of AAA titles.

Edit: No one mouths off unless they care....


I agree, I didn't mean that derogatorily.

#8 Quinton99

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Posted 10 May 2013 - 10:11 PM

View PostKrzysztof z Bagien, on 10 May 2013 - 02:26 PM, said:

My educated guess is about 100,000 people.


I would optimistically put active players at 10% of that. Look at the heatmaps for kills/deaths in a day, and compare them to the same days 6 weeks ago. There's no denying it, the game numbers are in decline.

Is it doomsday for MWO? No, I don't think so. This last patch has been very unpopular in terms of gameplay balance and failure to introduce significant bug fixes that many players were hoping for. I think a lot of players are just waiting in the wings for the game to get better.

Give the game a spin and see how you like it. If not, try again after the 21st when the next patch drops. Not like it costs you anything...

#9 KableGuy

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Posted 11 May 2013 - 02:48 AM

View PostDead Winter Dead, on 10 May 2013 - 01:30 PM, said:

I am a founder, I have been following this title for some time. I am in the military(US Army Ranger 11B 1st. Batt Aco)and often deployed so I don't get much game time. I was wondering how the player count was. Is this game dying or is it still strong? There seems to be a lot of whining here about balance and OP builds with posters stating they are done with the game.
Any ideas?
Thanks mates.

Retired 2nd Bat D-co here. The game is still strong. Thats why there are so many whiners. They are all upset that they didn't think to put 6 ppc's on a stalker.
Lead The way bro.

#10 Edson Drake

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Posted 11 May 2013 - 03:33 PM

Decline? Come on it's beta! The game wasn't even released yet!

Even if there's many players leaving, they will eventually come back after the release, and we will have lots of people playing. Of course then, we will be able to measure effectively the numbers.

And... there's still many Mechwarriors fans, huge groups and clans that aren't playing due to the current bugs. Once those are solved we will see a serious influx of players.

#11 Khanahar

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Posted 12 May 2013 - 01:12 PM

View PostQuinton99, on 10 May 2013 - 10:11 PM, said:


I would optimistically put active players at 10% of that. Look at the heatmaps for kills/deaths in a day, and compare them to the same days 6 weeks ago. There's no denying it, the game numbers are in decline.

Is it doomsday for MWO? No, I don't think so. This last patch has been very unpopular in terms of gameplay balance and failure to introduce significant bug fixes that many players were hoping for. I think a lot of players are just waiting in the wings for the game to get better.

Give the game a spin and see how you like it. If not, try again after the 21st when the next patch drops. Not like it costs you anything...


They just doubled their staff. Companies do not double staff if their one project is in decline. IGP (the publisher) would not allow it, and would redirect resources to one of their other games.

Heat map weighting is unknown, making it a bad proxy for player population. It's a more useful map, which probably indicates intent.

Also, active players vary widely depending on time of day, day of week, etc.

#12 BoPop

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Posted 12 May 2013 - 01:21 PM

Pffft. MWO is NOT dying. It's just moving slow, and the overly vocal minority who are angry about 3rd person perspective, consumable coolant flushes and the delay in clan warfare keep spouting this garbage using forum #'s to back up their claims (and other dissatisfied customers jump on the bandwagon because 15$ means so much to them...

guess what, sometimes people are too busy leveling up a mech to come to the forums. some players NEVER look at the forums, EVER.

Trust me, if my frugal a s s is any indication as to how MWO is doing, they are raking it in buddy. And they're raking it in cuz it's a good game with lot's of potential. anyone who knows me in these forums knows my number one gripe is the lack of maps, and IMO PGI needs to spit 5 out real fast. People get bored playing the same maps. We have plenty of mechs and cammos and dashboard toys and I've beat this horse so many times I've gone through 3 baseball bats.

WE NEED MORE MAPS. PRONTO.

But no, MWO is not dying. Forums are just like broadcast news, they sensationalize and make everything sound worse than it is.

#13 Aym

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Posted 12 May 2013 - 04:54 PM

View PostKrzysztof z Bagien, on 10 May 2013 - 02:26 PM, said:

My educated guess is about 100,000 people.

View PostQuinton99, on 10 May 2013 - 10:11 PM, said:


I would optimistically put active players at 10% of that. Look at the heatmaps for kills/deaths in a day, and compare them to the same days 6 weeks ago. There's no denying it, the game numbers are in decline.

Is it doomsday for MWO? No, I don't think so. This last patch has been very unpopular in terms of gameplay balance and failure to introduce significant bug fixes that many players were hoping for. I think a lot of players are just waiting in the wings for the game to get better.

Give the game a spin and see how you like it. If not, try again after the 21st when the next patch drops. Not like it costs you anything...

I'd love to hear the sources for the "educated guess" but I think 10% is a bit low. I'd say 24000-32000 unique players per week, but that was from some good math a couple month's ago, not sure what makes me think this but I FEEL it has declined a bit since then with the buggy patches...

#14 Arcturious

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Posted 12 May 2013 - 07:31 PM

I believe Garth said over most weekends they have "thousands" of games run simultaneously. Considering not everyone plays every weekend, all weekend, then even 100k might not be correct. I'd say 100k is the active number with heaps more casual / every few month type people.

It's far more healthy population wise than many would believe I think.

#15 MonkeyCheese

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Posted 12 May 2013 - 07:34 PM

Wait times do seem longer in the last few weeks, I dont know if its just my elo range, the matchmaker itself or the number of people online.

#16 armyof1

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Posted 12 May 2013 - 07:41 PM

View PostArcturious, on 12 May 2013 - 07:31 PM, said:

I believe Garth said over most weekends they have "thousands" of games run simultaneously. Considering not everyone plays every weekend, all weekend, then even 100k might not be correct. I'd say 100k is the active number with heaps more casual / every few month type people.

It's far more healthy population wise than many would believe I think.


Sounds like quite an exaggeration I think that there would be thousands of simultaneous games. If that was true it would not be as easy to sync-drop as it apparently is. Or how it's not unusual you see a few of the same players you had in your last match in the new one you just joined.

Edited by armyof1, 12 May 2013 - 08:14 PM.


#17 jakucha

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Posted 12 May 2013 - 07:56 PM

The amount of heroes and paint/camo schemes seen in game lead me to believe they're at least making decent money.

#18 Dead Winter Dead

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Posted 17 May 2013 - 07:27 AM

View PostBitMonger505, on 11 May 2013 - 02:48 AM, said:

Retired 2nd Bat D-co here. The game is still strong. Thats why there are so many whiners. They are all upset that they didn't think to put 6 ppc's on a stalker.
Lead The way bro.


RLTW Nice to see a brother here. Sua Sponte.

Edited by Dead Winter Dead, 17 May 2013 - 07:28 AM.


#19 Dead Winter Dead

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Posted 03 July 2013 - 02:42 PM

Good to hear.

Edited by Dead Winter Dead, 03 July 2013 - 02:42 PM.






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