
I think I have tried a few times to suggest a better HUD display.. This one is based off current version, with a few minor changes that I believe would improve the game.. I used the Conquest game mode for details.
Why do we need the tab key... We use it for info not on the hud..
Who is alive, Who is not alive so on.. Why is this info not on the hud?? I don't know..
Hud 2.0 it is..
In the upper left hand corner you see the displays for Everyone on your side..
You see their location, health status, and kill count..
you also see the lances total health and kill count. So in one quick glance you know who is alive and who is dead.. you also see the mech they are in..
Who is in charge of this show ?!!..
In the upper left hand corner you see your lance colors, and you see the lance leaders colors in different colors. Silver for lance leader, and Gold For HDIC.
On the mini map you can also tell what they are targeting, as it is not only colored RED, but colored Gold, or silver, Or Gold and Silver if targeted by both.. This alleviates the need to call out the shots.. What is the leader targeting, the gold or silver one, or the gold and silver one..
What should i target?, the same one..
The lance Leaders should be chosen by Elo 3 highest on that side by default..
Players are welcome to change it by the Map function, same way they do it now..
In the middle of the screen you see the Hexagons a inspiration from the TT game..
It has the Greek Symbol for the bases, and that bases Capture status..
pretty simple..
It may be a little harder to see it, but the Greek Alphabet was also added to the Nav bar..
Why the Current one didn't do that, i don't know.. Which way to THETA.. That i do know!! follow the T. No need to press B and get shot..
At the bottom of the Screen you see the Text Chat with Color backing,, so no matter what you can see the text..
Under the weapons display .. I added the Missle Bay indicator.. Big Red X for closed,
and the Cockpit light indicator.. X for off, O for on.. (its a feature, might as well fill in the space.)
Lastly, the Kill count beside the Clock was also added.. Two ways to win Conquest.. why not display them both..
Lastly, I added a feature to were to the HUD always loads... Waiting for that one to come true also..
Everything else pretty much plays out the same..
Let me know what you think.. Then Let PGI know..