SleepTrgt, on 15 May 2013 - 06:02 AM, said:
Why not make it so, that for example every torso mounted weapon (or maybe even all weapons except arms with lower arm actuator) have a set convergence on the ideal range?
(besides weapons in the center torso because they obviously always fire straight forward)
For Example dual ac20 Jager would do 40 pinpoint damage on exactly 270 range, but in your face it would most likely hit the other mechs arms, equal to the width of the jager's arms.
It reminds me of the old ww2 fighter planes that had a set convergence on their wing mounted weapons, Pinpoint damage was only done on the set range of the weapons.
I like the Idea. Mechs which cant moove their arms horizontal should not be able to adjust the shots from 2 arms. Its actually not possible if you look at it in a realistic way that a horizontal static arm can adjust the convergence.
In game it would mean this:
Stalkers, catapults, jeggers, cicadas Ravens and so on- arm mounted weapons shouldnt be able to convergence with the other arm or torso weapon. Except as above descibed(sleeptrgt) you preset an ideal range for convergence in mechlab. for example 100 meters. If you are over and under that range your convergence should become bad.
Edited by Legolaas, 15 May 2013 - 06:58 AM.