Quote
mwomercs.com › ... › GENERAL DISCUSSIONS › MWO NEWS
Mar 8, 2013 - 20 posts - 12 authorsHUD Fix; Missile Fix (Hotfix Nerf Override); Ability to paint Hero Mech; Blackjack - Medium (Confirmed May); Host State Rewind for Missiles ...
Was it just cancelled without any announcement at all? Keep in mind the current damage levels of less then 1 for LRMs and 1.8 for SRMs is a total joke.
SRMs have already been nerfed in many, many ways in MWO compared to Table Top:
1- They do not do TAC or Pilot damage from head hits- their main feature in TT.
2- They are dead fire. They are not dead fire in TT- MRMs are dead fire missiles and for that reason they get a +1 to-hit penalty.
Quote
The lack of a guidance system and unique nature of MRMs means that they are incompatible with special munitions and advanced guidance systems, though they can be prepared as a single-shot system. The inherent inaccuracy of MRMs is reflected in game terms with a +1 to hit.
http://www.sarna.net/wiki/MRM-10
Quote
http://www.sarna.net...m_Range_Missile
3- Weapon convergence- by effectively buffing the other direct-fire weapons, SRMs and LBXs are essentially nerfed.
4- Armor is doubled. Mind you- this is because of weapons convergence, which SRMs and LRMs do not benefit from at all.
And on top of that we now have 5- They do less damage then they did in TT. So not only are the weapons nerfed compared to their peers in all the above ways, they now do less damage, against double armor too? Why even have missile weapons?
So scatter shot weapons are nerfed already. LRMs are so weak it is unbelievable.
We are promised a "missile nerf override" sometime this month and what we get is "flight patterns are being changed."
What is most annoying is how the change wasn't even announced. One moment we are told in Upcoming content tracker that the missile nerf override will be here soon, then the next, it is mysteriously gone, no explanation at all.
Edited by PaintedWolf, 19 May 2013 - 01:13 AM.