LordBraxton, on 20 May 2013 - 04:53 PM, said:
Translation. Jump jets on a highlander are for making you an easier target.
The problem was never jump jets the problem is PPCs
Its funny they are nerfing everything, PPC cooldown, alpha strike, and jump shake... just seems like they are holding their heads and doing things by panic.
Vhetra, on 20 May 2013 - 04:33 PM, said:
That you said the HM is only for poptarting and sniping
Which I prove wrong on a daily basis with my HM
I never said it can't do passably with other weapons. Many things I do in game wouldn't be possible with your build. I prove myself right every day. Why do you think you playing another build should make a difference on my orientation of play style?
In other words, I'm happy for you doing your thing, but why are you trying to tell me how a mech was ment to be played?
Prosperity Park, on 20 May 2013 - 04:51 PM, said:
Removing the high gunnery accuracy inherent with the games up-until-now current Jump Jet mechanic will not cripple the Heavy Metal, and it won't be a rip-off to paying customers, either. Removing an unintended feature, in my opinion, does not constitute a rip-off.
I think its debatable at least to change an unique 5JJ mechs JJ aim, the same way it would be debatable to put an arm actuator on an urbanmech, sure there are alot of other builds for the urbie, but its kind of the point of the thing. Its not the best analogy as the urbanmech is a finished product while the game is in beta, but you get the point.
I'll be renaming the thread as many come here thinking I'm against the JJ nerf as a whole, I'm against the way it will be carried out(hurt the biggest JJ oriented hero mech the most, as compared to other variants it doesn't have much else going for it) and the way I got flipped flopped on with the RNG shake.
Edited by Chavette, 20 May 2013 - 05:20 PM.