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Death Of The Heavy Metal, Aka Effects Of The Coming Jj Nerf


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#181 Chavette

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Posted 21 May 2013 - 07:36 AM

View PostLordBraxton, on 21 May 2013 - 07:17 AM, said:

An atlas with 4ppcs\1gauss is scarier than any poptart

a 6ppc stalker is scarier than any poptart

this will only become more evident

I havent managed to build a too good looking atlas like that, is it the one with the 300 engine and moves 54 after tweak?

#182 Keifomofutu

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Posted 21 May 2013 - 07:49 AM

View PostSgtMaster, on 21 May 2013 - 07:35 AM, said:


some people were complaining about LRM warrior online, then people complain of Gauss Warrior Online, then people complain about PPC warrior online, Now the complaining about Poptarts seems in fashion...

I think destroying mechs is inhuman... i think destroying mechwarriors is inhuman, Until mechs start shooting flower power from their canons, i wont be happy... Until its called LBX warrior Online, i wont be happy... Until i start making sense, i wont be happy...


It isn't the people complaining that are the worst thing. Some people have the gall to even uninstall the game because they think it's boring. I mean I never! We should make them all quit so all ten of us poptart apologists can have the game to ourselves.

Edited by Keifomofutu, 21 May 2013 - 07:50 AM.


#183 KharnZor

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Posted 21 May 2013 - 07:51 AM

Chavette from what i've seen you are a pretty good pilot. Somthing like this shouldnt really affect you unless you let it.

#184 Steadfast

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Posted 21 May 2013 - 07:57 AM

I bought the Heavy Metal because of 2 Reasons.
First, because it gives me the mobility and to quickly change my bearings.
Second, because IT EFFIN PLAYS MUSIC THE MOMENT I DESTROY SOMEONE - AWEEEEESOMMMMEEEEEE!
oh and a third reason - because I like and am looking forwad to DFA. Oh yeah Baby.

That I currently can jumpsnipe - well, thats a small sideeffect which I of course use, but which will pass if its not reasonable to do anymore later.
For me its nor problem at all and it won't diminish my fun playing this 'mech in the future.
And remember, the moment DFA gets introduced, there will be mad laughter - and troublesome sobbing everywhere. But have no fear! Our proud machines will simply stomp on the enemys :)

Cheers, and carry on, fight the good fight (and try to not use money to win in a game but to get enjoyment :P - well, thats what I try to do with it anyway)

~b~
Daniel
(edit, slight spellingerrors, I left the big'uns innit to let you find some fun stuff :P)

Edited by Steadfast, 21 May 2013 - 08:20 AM.


#185 Mangonel TwoSix

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Posted 21 May 2013 - 08:03 AM

Who says the shake is random based? Just wait and see what it does. Its guaranteed it is going to need tuning. My only issue is they have so many changes in the development stage at the same time.

#186 Keifomofutu

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Posted 21 May 2013 - 08:04 AM

View PostSteadfast, on 21 May 2013 - 07:57 AM, said:

I bought the Heavy Metal because of 2 Reasons.
First, because it gives me the mobility and to quickly change my bearings.
Second, because IT EFFIN PLAYS MUSIC THE MOEMENT I DESTROY SOMEONE - AWEEEEESOMMMMEEEEEE!
oh and third, because I like and am looking forwad to DFA. Oh yeah Baby.

That I currently can jumpsnipe - well, thats a small sideeffect which I of course use, but which will pass if its not reasonable to do anymore later.
For me its nor problem at all and it won't diminish my fun playing this 'mech in the future.
And remember, the moment DFA gets introduced, there will be mad laughter - and troublesome sobbing everywhere. But have no fear! Our proud machines will simply stomp on the enemys :)

Cheers, and carry on, fight the good fight (and try to not use money to win in a game but to get enjoyment :P - well, thats what I try to do with it anyway)

~b~
Daniel

I start to miss the epic kill theme song when I switch mechs.

#187 Chavette

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Posted 21 May 2013 - 08:07 AM

View PostKharnZor, on 21 May 2013 - 07:51 AM, said:

Chavette from what i've seen you are a pretty good pilot. Somthing like this shouldnt really affect you unless you let it.

I know I'll simply start playing the next good combination of chassis/weapons and do well with that. It won't brake my game.

I'm just not happy what they did to my precioussss.

#188 Alex Wolfe

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Posted 21 May 2013 - 08:09 AM

View PostSgtMaster, on 21 May 2013 - 07:35 AM, said:

some people were complaining about LRM warrior online, then people complain of Gauss Warrior Online, then people complain about PPC warrior online, Now the complaining about Poptarts seems in fashion...

I'm tackling problems as they come.

Posted Image

#189 Chavette

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Posted 21 May 2013 - 08:11 AM

View PostSteadfast, on 21 May 2013 - 07:57 AM, said:

I bought the Heavy Metal because of 2 Reasons.
First, because it gives me the mobility and to quickly change my bearings.
Second, because IT EFFIN PLAYS MUSIC THE MOEMENT I DESTROY SOMEONE - AWEEEEESOMMMMEEEEEE!

I bought it for the over the top, troll bait pink, and the unique in the game music service.
I actually hated it at first, (stock variant went 48kph) but I grew to love it and after a few hours I knew the HGN-s will change the game. They did change it, ppcs, alphas, JJ-s are all getting nerfed because of it.

I am a victim of the OP other variants of my hero mech that came out after it.

#190 Steadfast

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Posted 21 May 2013 - 08:12 AM

View PostSgtMaster, on 20 May 2013 - 10:22 PM, said:



Ok, i completely disagree with this post...

Airplanes were designed to move people around... then someday someone put machine guns and bombs on them and voila... the rest is history...

Thats why this universe has Air-superiority Fighters called AeroSpace-Figters to fill that role you described. And no. Those are currently in this game as an animation but they are NOT FOR YOU.

Jumpjets in the classic Battletech Setting (a setting which this game embraced at its start) have allways been for traversing fast and swift over impassable terrain, it even made firing weapons more difficult (even if you just hoped one hex) in this universe. So, yes, jumping should make aiming more difficult than it is - imo.
For the Highlander, again, the machine has a very high maneuverabiltiy surpassed by non other mech in its weightclass and all due to the jumpjets. Thats the reason those things are on it, to jump over stuff and to land on or behind it, not to jump up, fire and land (while most often cracking the armour on your legs as you lovely pilots most often hold that jj button up until all the fuel is wasted...).
Ah well, who cares anyhow, tldr - highlander will be fine after nerf.

#191 Steadfast

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Posted 21 May 2013 - 08:15 AM

View PostChavette, on 21 May 2013 - 08:11 AM, said:

I bought it for the over the top, troll bait pink, and the unique in the game music service.
I actually hated it at first, (stock variant went 48kph) but I grew to love it and after a few hours I knew the HGN-s will change the game. They did change it, ppcs, alphas, JJ-s are all getting nerfed because of it.

I am a victim of the OP other variants of my hero mech that came out after it.

All other variants are less good imo, you shoot thems right torso, them be dead.
On the Pink Lady I allways prefered my Gauss/ 3LL/ 2SSRM Variant, way more flexibilty than those pure jumpsniper builds. And more fun (to me of course). So, I am sorry for your loss but you wont see me lighting a candle for ppl. who mourn the loss of their jumpsniping godhood ^^
Take care and may you find enjoyment in a forthcoming patch wich features the lovely return of Collision damage ...

#192 1453 R

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Posted 21 May 2013 - 08:26 AM

poptarts.

Hexaparticle douchewhale Stalkers

Massed fake-Longbow LRM Stalkers.

See...this is why we can't have nice things, MWO playerbase. Because whenever we get them, the rest of you maroons take it to ludicrous NEEDS NERF NOW extremes instead of enjoying it for what it is. And then people get jump shake on their Highlander cockpits and we get a massed-weapon heatscale system that's going to kill the medium laser, because you people cannot stop yourselves from abusing the everlovin' bejeebus out of anything you can. Yeah, I know, 'beta'...but let's face it, do any of you treat this as a beta test when you're off doing your best to make everyone else miserable?

Yeah. I didn't think so.

Perhaps if the playerbase as a whole had just an ounce or two of class, we'd be okay. Unfortunately, class is something nobody sane expects from an online game, no matter how much easier it'd make both our own lives and Piranha's development work. C'est la vie.

#193 Roland

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Posted 21 May 2013 - 08:29 AM

Quote

Because whenever we get them, the rest of you maroons take it to ludicrous NEEDS NERF NOW extremes instead of enjoying it for what it is.

It's hillarious that you think there is some honor in making poorly designed mechs.

#194 Chavette

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Posted 21 May 2013 - 08:31 AM

View PostSteadfast, on 21 May 2013 - 08:15 AM, said:

On the Pink Lady I allways prefered my Gauss/ 3LL/ 2SSRM Variant, way more flexibilty than those pure jumpsniper builds. And more fun (to me of course). So, I am sorry for your loss but you wont see me lighting a candle for ppl. who mourn the loss of their jumpsniping godhood ^^


I actually ran the same build too at first, I liked it massively, but with the ppc cooldown lower than the lasers', even only 2ppc dps is very close to 3LL dps, and has longer range so I figured why not...
With the coming ppc nerf, it will be interesting to see what builds/weapons get a comeback.

Edited by Chavette, 21 May 2013 - 08:33 AM.


#195 1453 R

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Posted 21 May 2013 - 08:41 AM

View PostRoland, on 21 May 2013 - 08:29 AM, said:

It's hillarious that you think there is some honor in making poorly designed mechs.


Well, here's the thing.

I build/play primarily Dragons and Cicadas, neither of which are really bloat-worthy/jumptarding 'Mechs, ne? By the sheer fact that I don't play a CTF-3D, a Highlander, or a JR7-F, I'm already 'making poorly designed 'Mechs'. I'm not running machines that would fit right in for RHoD, so I am bad and should feel bad, right?

...and yet, my games are fun, and interesting, and I don't feel the need to go on the forums every single day and call everyone in Piranha really offensive things because they haven't gotten around to cracking down on the very things that folks like you consider the only viable way to build a 'Mech. Perhaps if you weren't so unwilling to be just a little less cripplingly overspecialized, then all these balance changes wouldn't even be necessary, let alone hitting you so hard!

Like I said. Class. Collectively, we don't have it, so we can't have the nice things that people with a little class get to. I know it's inevitable - but I love the fact that everybody feels like the issues with the game gives them free personal license to be horrific human beings to anyone with a [PGI] tag. It's fantastic, and makes me just so g'damned proud to be a member of this fine, upstanding community.

By the way. That was sarcasm, for those folks who will, inevitably, be too dense to tell.

#196 Lightfoot

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Posted 21 May 2013 - 08:47 AM

View PostSgtMaster, on 21 May 2013 - 07:14 AM, said:

Posted ImageMaybe they can change the ho nky tonk music to something like funeral music when it dies.
No more death from above...

yea, mechs shouldnt be shooting while using jumpjets???


True. In MW4 Mercs, if you put an AI pilot in the Kodiak, it jumpjets and shoots, if it's the Ace pilot AI, it cores you from mid-air, same with the Highlander, so I am a little confused at how people are now saying this was not what JJets were designed to do.

Plus this fix, will not stop poptarting or make it difficult to do unless the shaking goes on after the JJets shutdown, which would be very un-sim-like. Once you add third person to this mix, it becomes even less likely to work since they see over ridges and walls. My suggested fix is to just have the JJets propel the Mech forward 5 to 10 meters, which forces the jump jetting mech to reset their position each time. Of course I am not looking to make shooting from a JJetting mech impossible.

#197 Tremendous Upside

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Posted 21 May 2013 - 09:29 AM

View PostKharnZor, on 21 May 2013 - 07:51 AM, said:

Chavette from what i've seen you are a pretty good pilot. Somthing like this shouldnt really affect you unless you let it.


I haven't played a ton of games against Chavette - but enough to know that when I see him listed on the other team it's going to be over quickly. And it's not going to end well...

#198 CMDR Sunset Shimmer

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Posted 21 May 2013 - 10:00 AM

View PostSgtMaster, on 21 May 2013 - 07:14 AM, said:

Posted ImageMaybe they can change the ho nky tonk music to something like funeral music when it dies.
No more death from above...

yea, mechs shouldnt be shooting while using jumpjets???


You can shoot, but it should be HORRIBLY in-accurate. you should have to fight to pull off that hit. Frankly jumping should actively move your cursor around while you try to aim, so you have to fight the reticle to actually hit what you're aiming at.


View PostSgtMaster, on 21 May 2013 - 07:35 AM, said:


some people were complaining about LRM warrior online, then people complain of Gauss Warrior Online, then people complain about PPC warrior online, Now the complaining about Poptarts seems in fashion...

I think destroying mechs is inhuman... i think destroying mechwarriors is inhuman, Until mechs start shooting flower power from their canons, i wont be happy... Until its called LBX warrior Online, i wont be happy... Until i start making sense, i wont be happy...


Actually people have been complaining about this since Mechwarrior 4, and many of us moved to MWO because we were informed that poptarting would NOT be an issue in MWO.

What happened is, players who's "precious tactic" of jumpsniping could't don't it. complained that MWO's jumpjets were not working as intended. PGI answered back and made a change to jump-jets. which actively breaks the physics of Cry-engine to allow these mechs to jump as they currently do. [the devs went out of their way several months back to say the change broke how physics worked in MWO... but since it was an issue for many they made the change.]

Almost INSTANTLY after the change was made, we started seeing poptart builds. Mostly in the way of gauss.

The initial change to Jump Jets allowed jumpsniping/poptarting back into Mechwarrior. When TONS of people outcried against it back in MW4 and we were assured it wouldn't be in MWO.

Jump Jets are for moving and getting out of hot situations. They're NOT ment to be a stable sniping platform.

Edited by Jade Kitsune, 21 May 2013 - 10:06 AM.


#199 CMDR Sunset Shimmer

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Posted 21 May 2013 - 10:14 AM

View PostRoland, on 21 May 2013 - 08:29 AM, said:

It's hillarious that you think there is some honor in making poorly designed mechs.


There's no honor in making "poorly designed mechs" There IS honor to be had in fighting in a mixed weapons platform and doing well.

AS7-D with 2 large lasers, 2 medium lasers an AC20 and an SRM6. Primarily a close range brawler with medium-long range ability. This is my primary atlas build. It's my founder atlas, and it works decently. It can take a beating and it can dish one out.

does it have disadvantages? Yes, it runs farily hot despite the dubs. [cool shot helps to mitigate that in extended firefight situations] And it's not a 100% tuned mech that does insane burst damage to single areas of mechs. But you know what, I feel like I'm actually fighting in that mech. I feel like I actually have to work for my kills, and when I pop something by hitting it with my AC20 and SRM's I always feel a rush of joy.

Same with my Founders hunch that runs 3 medium lasers and an AC20 [again a hot mech but decent damage] And again, not "optimized" Yet I get ignored when I take that mech out because people underestimate the founders hunchback. My Illia is 2gauss 3 medium lasers... again a mixed range loadout. Though definately one of the "Stronger" mechs in regards to "min maxing"

You like killing things Roland, that's fine, you like killing stuff as fast as possible in your "optimized" mech that does 60+ to a single location it hits because it's running 6 ppc's... Frankly if I wanted to kill something that fast, I'll go play ArmA2 and fight extended range engagements using modern weaponry.

These are big machines slugging it out, the fights are not supposed to be over as fast as a COD match. You're supposed to have to work for it. instead of point, click, win.

#200 Mechteric

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Posted 21 May 2013 - 10:24 AM

I don't know where this thread has moved to now, but I'll just respond to the topic... jump jet shake works. Its pretty much proven to work because MWLL did it and was much better off for it. You'll see.... you'll all see! Mwahahahahahaha!





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